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Monday, November 26, 2001

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American McGee Interview
9:35 AM | Noah Brimhall | Comment on this story

American McGee, creator of Aspyr's hit game Alice and former level designer at id Software, has been interviewed by HomeLAN. McGee talks about the problems surrounding the PlayStation 2 version of Alice:

Alice was always meant to be a console game, but someone lost sight of that and decided that the PC title was the end of the line.
McGee also discusses his new company, Carbon6, and his new games in development.
Carbon6 is currently developing over five game titles. The first project we signed was a GBA title based on Spy Kids II. Oz is in pre-production right now and we're looking for a publishing partner for it. We'll announce other titles when the time is appropriate.
There is no news about a Mac version of any of the five game titles, but all seem to be early in development. For the rest of the interview, head over to HomeLAN.

HomeLAN: American McGee Interview
Aspyr: American McGee's Alice
IMG Review: American McGee's Alice
MGF: Download American McGee's Alice Demo (81 MB)
Aspyr Media
Westlake Interactive
Rogue Entertainment
American McGee's Alice

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