Unreal II Preview at CG Online
1:44 PM | Sean Smith | Comment on this story
Computer Games Online today published an in-depth preview of Unreal II, in development at Legend Entertainment for Epic Games.
The preview begins with a discussion of Legend's unlikely route from adventure games to this, the sequel to one of the most highly-acclaimed first-person shooters in the history of the genre:
The first thing you notice... is a wake of nostalgia. Game posters fill the walls—games like Shannara, Spellcasting 101: Sorcerers Get All the Girls, Eric the Unready, Frederik Pohl's Gateway, The Lost Treasures of Infocom, and more—all somewhat befitting of Legend's adventure game history, but somewhat incongruous with its current project, Unreal II.Legend's experience with adventure games, however, promises to serve single players well:
Unreal II will... provide an extremely detailed single-player storyline with well-defined characters. [Designer-Producer Mike] Verdu is rather sure this will not offend the twitchmeisters. Rather than taking it as slow as something like, say, Deus Ex, it will attempt to be all things to all people. "In spite of depth of game play and a cool story, we want Unreal II to be very approachable," he says. "We want to let players get in and have fun, fast."The preview continues with a description of some of Unreal II's story elements, characters, and monsters, before continuing with a look at weapons, multiplayer game types, and visual technology:
As a Terran Colonial Authority Frontier Marshal, you play the 24th century equivalent of a "long arm of the law" from the old west, whose responsibility is to make a remote corner of space safe for a variety of colonists and civilians. Your home base is the decommissioned military starship Atlantis, aboard which are your crewmembers, the main characters you will interact with to gain plot information.For the full preview by Cindy Yans, follow the link below to CG Online.
CG Online: The Skaarj Still Bleeds
(Brian Rumsey contributed to this story.)
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