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Tuesday, October 30, 2001
 
Mac Torque Beta Begins
7:53 AM | Andy Largent | Comment on this story

David Chait, the programmer with GarageGames working on the Mac client of their powerful Torque 3D engine, wrote IMG with news that the Mac beta is now starting. Torque is the stripped down version of the Tribes 2 engine which is available for programmers to license for the very low cost of $100. Having a Mac branch of the code ensures any of the games released under the Torque license will be easy to recompile and run on the Mac.


In the update from Chait, he notes the OS 9 version is slightly ahead of the Cocoa OS X build. Other features like support for ATI's next-gen Radeon 8500 cards are already in place as well. Here's the full scoop:

The Torque Mac Beta is officially rolling out today. We're starting with a
reasonable, but small, beta test group which may grow a bit once we've
gotten through a 'first pass' on stability and compatibility. It'll take a
week to get everyone up and running and get the early feedback, but we think
things are looking pretty good. We're hoping to put it through it's paces,
fix bugs, enhance/add features, within maybe a 4-week period. OS9 is
definitely ahead of OSX, but not by much -- we're also hoping to find some
cycles to step back to 8.6 and check compatibility there... Additionally,
I've checked in early support for the ATI Radeon 8500 Truform (PN Triangles)
feature, including both OS9 and OSX access methods.


Oh, and there's the possibility that you'll see Torque around MacWorld/SF
come January, though nothing is locked in yet... I'll update you more if and
when I have specifics. ;)

Thanks to David and all of the other testers at GarageGames for their work on bringing this powerful engine to the Mac. We'll definitely keep an eye out for Torque at Macworld in January.

Interview: GarageGames' Tim Gift on V12
GarageGames Web Site


Other Mac Games News for Tuesday, October 30, 2001

First PC Civilization III Review11:28 PM
Monsters Inc. games coming to Mac11:02 AM
Max Payne Special Report Available10:50 AM
Master of Orion III Development Team Interview10:46 AM
Civilization III Ships for PC9:44 AM
Rogue Spear: Black Thorn Demo for Mac9:41 AM
MacWarcraft III Q&A9:35 AM
MacPlay on Baldur's Gate II Issues8:46 AM
Games Galore at the Apple Store8:23 AM
Custer Has a House Party7:53 AM
Mac Torque Beta Begins7:53 AM
Fly II Patch for OS X 10.1 Released7:52 AM
Voodoo Extreme Goes Ga-Ga Over Halo7:52 AM
Halloween Contest at Mac-O-Rama7:32 AM
 
View all of the Mac games news for Tuesday, October 30, 2001 on one page

Mac Games News for Monday, October 29, 2001

IMG Posts Baldur's Gate II Review10:58 AM
Sacrifice Testers Needed10:07 AM
Heroes of Might and Magic 4 Delayed?10:00 AM
Civilization III - AI Focus9:53 AM
Vendetta - New Mac OS X-Only Title?9:40 AM
Giants: Citizen Kabuto Ships for OS X9:30 AM
Aspyr Ships Elite Force Expansion8:12 AM
Handheld Crystal Quest Available8:10 AM
Cocoa Oni Test Released7:29 AM
Championship Manager 01/02 Demo Released6:00 AM
IMG Seeks New Senior News Editor, Reporters6:00 AM
Mac Dark Age of Camelot a Possibility?6:00 AM
MacGamer Previews NOLF6:00 AM
Myth III Mac In "2-3 weeks"6:00 AM
Update on OS X Unreal Tournament6:00 AM
Wolfenstein Development Diary6:00 AM
 
View all of the Mac games news for Monday, October 29, 2001 on one page


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