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Thursday, April 26, 2001
Interview with Planet Moon on Giants: Citizen Kabuto
3:22 PM | Michael Eilers | Comment on this story

One of the many titles MacPlay is bringing to the Mac OS over the remainder of this year is Giants: Citizen Kabuto. Since this title has already been released for the PC some time ago and will soon debut for consoles, it has "dropped off the radar" so to speak -- but it is still one of the ports we are most looking forward to, and we'll continue to bring you any details we can.

GameSpot Australia has published an interview with Tim Williams and members of the Planet Moon Studios staff, the team behind Giants. They discuss how the game turned out, what they would have done differently and even mention a possible sequel. While there isn't any Mac-specific information included, Planet Moon's (in)famous sense of humor is present in spades, as are a gallery of gorgeous images from the game itself. And Williams is certainly not shy with his opinions:

GameSpot AU: The Giants cut-scenes were pretty damned hilarious. Do you guys miss the lack of cut-scenes in action games today? Are you planning to include more cut-scenes in future titles?

Tim Williams: Thanks! I don't really miss cut scenes these days because most ones I see are mind numbingly boring. It's important to remember that as the cut scene is playing there is a finger on the ESC key ready to end all your "brilliant" writing, direction and ideas in a millisecond. I like to look at cut scenes as rewards for a job well-done. They're a little bit of entertainment that advances the story in, as I like to write them, a funny way. A lot of cut scene writers today seem so caught up in the story they're telling that they're even happy to just hold the camera on the face of their character as he explains the eating habits of the pygmy shrew (or it might as well be). It's just so bloody tedious! If you have something to say, try to think of a truly original and entertaining way of saying it. Anyway, this is what I've attempted to do in Giants….My God! Is that a soapbox I appear to be standing on?

Read through the rest of the interview for insight on Giants and possible future titles. If you'd like a more in-depth look at Giants: Citizen Kabuto along with even more screen shots, be sure and read through our preview of the title. Currently there is no known or promised ship date for Mac Giants, but we expect it will be done by the end of this year at the latest.

Interview with Planet Moon at GameSpot AU
Preview: Giants: Citizen Kabuto
Planet Moon Studios
Planet Moon Studios
Omni Group
Giants: Citizen Kabuto
Buy Giants: Citizen Kabuto

Other Mac Games News for Thursday, April 26, 2001

Feature on Gaming and Mac OS5:31 PM
• Interview with Planet Moon on Giants: Citizen Kabuto3:22 PM
Quake 1 Tools for Mac OS X1:51 PM
ATI "Reader Interview" On Present & Future1:24 PM
Westlake Update on Rune: Halls of Valhalla11:13 AM
"Survivor" Games Coming to Mac OS10:44 AM
Interview with John Carmack8:51 AM
Bungie Fanfest Details6:00 AM
Elite Force Voice Add-on6:00 AM
glTron Released for OS X6:00 AM
New EV Nova Images6:00 AM
View all of the Mac games news for Thursday, April 26, 2001 on one page

Mac Games News for Wednesday, April 25, 2001

Star Conquest Added to GameRanger Lineup2:48 PM
Monkey Island 4 Troubleshooting, Patch Due Soon12:26 PM
Official Fly! II Site Opens10:20 AM
New Diablo II: Lord of Destruction Details/Screenshots9:26 AM
Marathon Moves Towards 3D8:48 AM
Neverwinter Nights Update8:32 AM
View all of the Mac games news for Wednesday, April 25, 2001 on one page

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