Inside Mac Games Interviews Heroes Of Newerth Developers
6:00 AM | Cord Kruse | Comment on this story
Inside Mac Games has posted a new interview with S2 Games' James Fielding and Pu Liu about the company's multiplayer strategy title, Heroes of Newerth. The two developers answered questions about future updates, special features, the map editor, and the possibility of a single player campaign.
A snippet from the interview:
JC: Can Heroes of Newerth Players look forward to future updates from S2 games? Would you ever consider adding persistent items to players as seen in something like Gas Powered Games Demigod, or would this imbalance the HoN formula?Visit the link below to read more.
Heroes Of Newerth Q&A
S2: As the big boss Maliken says, HoN will never be truly finished. We will continue to provide free updates for our players in the form of balance tweaks, new features, interface enhancements, etc. While persistent items are interesting in that they grant players a greater sense of progression, we will never add anything to the game that compromises the competitive integrity of HoN. The only thing separating players is their skill- not how many hours they've clocked in the game.
JC: HoN has been said to have a steep learning curve for newcomers. How has the new Casual mode affected the entry barrier to the game's depth and complexity?
S2: It is still too early to tell what effects Casual Mode has had on easing the learning curve for HoN. We are, however, very confident that Casual Mode will lower the entry barrier by easing players into HoN's depth and complexity in an environment that stresses high rewards for good play and minimizes punishment for mistakes.
Heroes Of Newerth
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