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Diablo III Attribute Changes Explained 6:00 AM | Cord Kruse | Comment on this story
Blizzard Entertainment recently revealed changes to the the core player attributes in the upcoming action RPG sequel, Diablo III. The previous stats of Strength, Dexterity, Vitality, and Willpower will become Attack, Precision, Vitality, Defense, and Willpower. Diablo III will return players to the world of Sanctuary, once again under threat from demonic powers. Not too long ago we decided to make some changes to how our core player character attributes work. We wanted to share with all of you what problems we ran into, how we want to fix them, and what our new attributes are. This is a fairly info-heavy write up and takes into account that you're well versed in core attributes of Diablo II, as well as what has been previously shown in Diablo III. If you're not, you'll still get some good information, just keep in mind that this isn't intended as a comprehensive guide, but a design-heavy explanation for those already following the game very closely. (And if you're one of those people you just got real excited.) Visit the page below for more information about the changes.
Diablo III Core Attribute Changes
Blizzard Entertainment
Diablo III
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