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Tuesday, March 23, 2010 |
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Dragon Age: Origins For Mac Reviewed 6:00 AM | Cord Kruse | 12 comments
VGBlogger has posted a new review of the Mac version of Dragon Age: Origins. Bioware's latest fantasy role playing epic challenges players to take on the role of a Grey Warden and defend the land of Fereldin from the monstrous Darkspawn. From the review: In terms of stability, I have found absolutely no difference - I have more than 250 hours playing across both the Mac and PC versions without a single crash. Performance is also very well done for the Mac version - I simply installed and the game chose the highest settings for me and I have never had to worry about anything since. I have heard about some memory leaks, but even across multi-hour sessions I never had an issue on either Mac or PC. So in terms of being a dreaded ‘Cider-ized’ port, Dragon Age works very well. There were concerns about the Mac version from the moment of release, because the nicely-done DLC purchase and DLC system used for the PC version simply didn’t work for the Mac version. For example, on the PC if you bought the standard version you could buy extra content such as the Warden’s Keep (normally included as part of the Deluxe Digital version) through an in-game vendor. On the Mac version if you didn’t buy the Deluxe Digital version you can never get the Warden’s Keep. Ever. Period. Furthermore, the ‘content editor’ is unavailable for the Mac version. To an extent that is fine, as Bioware has never made their toolkits Mac-compatible. But since the tools are updated with the patches, it means that any externally created content will need the patch version of the toolkit … and since the 1.02 patch came out soon after the PC release, that means nearly all third-party content will need at least patch 1.02. So the Mac is therefore inherently excluded from external content. Read the full review at the page linked below.
VGBlogger: Dragon Age Origins Mac Review
BioWare
TransGaming
Dragon Age: Origins
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