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Thursday, January 28, 2010

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Apple Games Features Dragon Age Origins
6:00 AM | Cord Kruse | 23 comments

Apple Games has published a new article showcasing Bioware's Dragon Age: Origins. The fantasy role playing epic challenges players to take on the role of a Grey Warden and defend the land of Fereldin from the monstrous Darkspawn. Apple's article includes commentary from lead designer Mike Laidlaw, a description of the game's mechanics, and a brief history of the game world.

“It’s hard to make any element of the fantasy genre without at least giving a nod to J.R.R. Tolkien,” Laidlaw says as we make our way to the western side of Ostagar, beyond which lie the Korcari Wilds. “But we also wanted to look at more modern, political fantasy literature as well, like George R.R. Martin’s Song of Ice and Fire series. The central theme to Origins is that, even in the face of overwhelming evil, people are still people: they have their own motivations, goals, and drives, and much of the time those goals override the greater good.”

Your desires play a role in the storyline too: the decisions you make, even during the opening quests, determine how other characters react to you and set up one of many different endings. However, don’t expect to find a binary good/evil alignment system. “One of the main themes in the world of Dragon Age is that there is no absolute right or absolute wrong,” Laidlaw explains. “Instead, we focused on a system that felt more real to us: How do your companions react to the decisions you’re making?”

He adds: “Their reactions range from horror to determined support, and the gameplay shifts as a result of their approval and disapproval. Watching the party dynamic grow and change according to how you play is immensely satisfying.”
Visit the page below to read the full article.

Apple Games: Dragon Age Origins
Dragon Age: Origins

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