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Tuesday, December 8, 2009
 
Tim Willits Discusses Rage
6:00 AM | Cord Kruse | 1 comment

NowGamer has published a new interview with id Software's creative director Tim Willits about Rage, the company's upcoming racing and shooting title set in a post-apocalyptic future. The Q&A covers a variety of topics including the game's storyline, types of weapons players will be able to use, and the vehicular options available in the game.

How did you approach the combat racing side of Rage?
Because combat manoeuvres are so important in Rage we really had to take a different approach to the driving physics. What we’ve created is a vehicle feel that works well for fans of racing games and is approachable to fans of first-person shooters. I believe we’ve created vehicle challenges that will work well for everyone.

id is famous for its games’ weapons. What can we expect in Rage?
Rage will feature many of the classic id Software weapons of the past, along with some new and unique Rage weapons as well. We are focusing not only on great weapons, but on engineering items that will add to the variety of gameplay. We will also have multiple ammo types available for a number of the weapons.

How will players acquire special weapons and special items like sentry bots?
Rage also has an economy where you are allowed to choose how you spend your money earned through combat and racing. You might decide you love the wingstick (a boomerang-cum-shuriken weapon) and stock up on them, or you may feel inclined to purchase parts to build more sentry bots or to keep your armour upgraded and repaired
Read the full interview at the page linked below.

NowGamer: Rage Q&A
id Software
Rage: Campaign Edition
Buy Rage: Campaign Edition


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• Tim Willits Discusses Rage6:00 AM
 
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