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Wednesday, September 23, 2009

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EVE Online: Dominion, COSMOS, Dust 514
6:00 AM | Cord Kruse | Comment on this story

Massively has published a new interview with CCP Games' Nathan Richardsson about the company's sci-fi MMO EVE Online. The interview focused on the upcoming Dominion expansion, the COSMOS social networking tie-in for the game, and its Dust 514 console game.

And what exactly is going to make COSMOS better than using IM or Facebook?
We're exposing in-game features over time so you can manage a lot of the more asynchronous stuff that you're doing in game. Secondly, we're providing organizational and productivity tools, and we're providing a public front for the players, corporations, and alliances. Now players don't need to put these things up themselves, it's in their close environment and everything. All access rights are taken care of because you're in the corporation. It really is both a public and a private place for you to interact. The main thing there is that so many people don't have access to the various statuses of their groups so this ties into the other features in game.

What are your long term goals with COSMOS?
There are a lot of long term goals, but I think that our final goal is achieving a point where you can just transparently interact whether it's voice, or IM, or EVE Mail. To be able to go there and establish a voice connection to corporation chat. It really means that you can communicate and interact through any medium. Imagine somewhere down the road you can just pick up your iPhone and dial in to your corporation chat or you could simply manage your market orders. Having such a strong social network and that being a fundamental element of EVE, that simply expanding on that, empowering everybody, will allow them to experience EVE everywhere.
Check out the rest of the interview at the page listed below.

Massively: EVE Online Q&A
CCP Games
EVE Online

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