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Monday, August 3, 2009
The Sims 3 Reviewed
6:00 AM | Cord Kruse | Comment on this story has posted a new review of The Sims 3, the latest game in the popular series. The title adds customizable personalities, goal oriented gameplay, movie creation and editing, and an online community to the familiar lifesim formula. ComputerGames gave the game a score of 85 out of 100.

From the review:

The Lifetime Wish will soon find itself choked by unimportant hobbies and other knick knacks. Youíll struggle to learn new cooking recipes or to sell 30 popular books just because these all function like achievements. Each treat your Sim gets earns you additional points that you can spend on bonuses or new abilities. These range from improved sex-appeal to the possibility of living without food. The most expensive bonuses are real objects that can clone food or teleport you to the other side of town.

The game also has less obvious rewards for people who take up hobbies like gardening or tinkering. And if you ever get tired of that you can always get a job and struggle to reach the top of your career, making friends and enemies as you climb the hierarchy. Jobs can offer bonus objects too: I got a nifty PC when working as a hacker.

And the list of things to do doesnít stop here. The game is full of collectibles, like meteorite rocks, butterflies, bugs, unique plants or fishes. And you can still visit the graveyard at night and the galaxy is still there to explore, if you donít fear abductions.

Similarly to the previous titles, an important part of any Simsí life is building a proper, comfy house. And the Sims 3 offers the most flexible building tools so far. Placing walls diagonally is no longer a problem, for example. No architect should complain of the gameís design capabilities, although their style is a bit too domestic for most tastes.

The Sims 3 also makes extending your living space much easier. Each time you modify your designs, the change will fit perfectly with the overall tone of the building. If you make the room bigger, the objects inside will move too, relative to their initial position. If you use a wall to split a room in two, it will copy the texture on the new walls. The same mechanism also applies to types of furniture, whose textures can be copied just as easily.
Read the full review at the link below. The Sims 3 Review
Electronic Arts
The Sims 3
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