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Wednesday, February 25, 2009

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InstantAction Officially Launched
6:00 AM | Cord Kruse | 5 comments

Beta testing for InstantAction has concluded and the browser based game technology has been officially launched. Developed by GarageGames, creator of the Torque Game Engine, the service allows a variety of games to run directly in a web browser. Some of the titles available to Mac users include Marble Blast Online, Think Tanks, and Fallen Empire: Legions. In addition to running games InstantAction allows for social networking, stat tracking, achievements and other online services.

"The growth of games played in a browser is one of the fastest of any platform that we track. However, it has been limited by relatively unsophisticated graphics and development tools," said Evan S. Wilson, senior research analyst of Pacific Crest Securities. "InstantAction represents the best example that we've seen of advancing browser-based games to a level that gamers have come to demand. It removes several previous limitations that have prevented developers from pursuing games for the browser and this will further accelerate the growth of the category."

For the first time, developers and publishers can leverage InstantAction Technology to bring console-quality games -- built with idTech, Python, Torque, Unreal, or any other technology -- to the web. This makes games more accessible and viral by allowing players to share a game with friends just as easily as they share video links -- by sending a simple URL. Those friends can join live game sessions with just one click.

"Bringing InstantAction Technology to market has the potential to completely change how developers and publishers think about game distribution," said Brett Seyler, Vice President of InstantAction Technology. "Our early conversations with developers and publishers have generated a lot of excitement for this amazing technology, as the industry realizes that the web will transform games as much as it has with all other media from photos, to music, to video."

Deployment of games is supported by the InstantAction Technology Cloud, a suite of web services that enable connective community features. Using these services, data can be saved in the cloud allowing players to access their accounts, games, game progress, game settings, and characters from any machine anywhere. Rich social features such as stats tracking, chat, matchmaking, achievements and profiles are all available to customers utilizing InstantAction Technology cloud services.

The beta goals achieved include:
-- Stability and quality: It's now easier and faster to load games, play with most hardware configurations, and stay connected through intensive gameplay.
-- Games from all genres: now spans many genres, including First Person Shooter, Real-Time Strategy, Flight Simulation, Mech, Platformer, and more.
-- Play in all major browsers and on both PC and Mac platforms: now supports IE, Firefox, and Safari browsers on both Windows and Mac OS.
-- Huge Community: reached its 1,400,000th user registration in February. Users can jump into any multiplayer game and make new friends while engaging in combat, joining a clan, or just wasting some time.
-- Live Development: The innovative live development process allows players to participate in the development of the site and games.

For more information click over to the links provided below.


Other Mac Games News for Wednesday, February 25, 2009

Hothead Games Bringing Braid To Mac6:00 AM
• InstantAction Officially Launched6:00 AM
iPhone Releases: Aspyr's VooDude, HermitWorks' Space Trader6:00 AM
X3: Terran Conflict Coming In April, X3: Reunion Re-Ported6:00 AM
View all of the Mac games news for Wednesday, February 25, 2009 on one page

Mac Games News for Tuesday, February 24, 2009

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Basilisk Games: EB2 Features, Sci-Fi Title Planned6:00 AM
Brainpipe: A Plunge To Unhumanity Now Available6:00 AM
Destination: Treasure Island Released6:00 AM
Power Game Factory Update Adds Universal Binary Support6:00 AM
View all of the Mac games news for Tuesday, February 24, 2009 on one page

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