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Tuesday, December 2, 2008

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Adventure With The Undead In A Vampyre Story
6:00 AM | Cord Kruse | 7 comments

Adventure Classic Gaming has published a new review of A Vampyre Story. Developed by Autumn Moon Entertainment and on its way to the Mac courtesy of Virtual Programming, the point and click adventure tells the tale of opera singer Mona De Lafitte who struggles with her new life after being turned into a vampire. ACG Gave the game a score of 4 out of 5.

From the review:

Among the highlights for A Vampyre Story are the beautifully hand drawn background artworks. While the game’s graphics carries an overall cartoony style, the colors and details are so convincing (especially in the outdoor sceneries) that they feel as impressions of real places. There is also a very neat parallax optical effect achieved through the use of several background planes positioned at differing depths that can be seen at different distances. Each of these planes can scroll sideways at different pace to reflect the player’s viewing angle at the entire scene. The only complaint of the graphics is that the game is limited to 1024x768 in resolution and has no widescreen support.

Game characters and objects are all rendered as 3D models that readily contrast with the 2D painted backgrounds. The use of 3D models allows for some flexibility in setting up close-up shots and cinematic angles for the animations. Indeed, the game has a great amount of scripted animations—not only of the foreground but also many parts of the background (for example, smoke coming out of chimneys or falling snow). While some character motions seem a bit awkward, the majority looks very good, including detailed gesticulations and facial expressions. The cut scenes, while showing signs of compression artifacts, make for even more animated movie like cinematics.

Voiceovers in A Vampyre Story are also of a high quality. Not only Mona and Froderick have been given a lot of personality by their respective voice talents, the whole ensemble casts have done a great job bringing their characters to life. However, the dialogue sometimes suffers from an abundance of ethnic accents and an overly modern vocabulary that is out of keeping with either the story’s time period or the game’s highly stylized visual. On the other hand, the musical score is fitting, even when it is sweet and sentimental in tone. It even includes a few nice vocal parts.
To read the full review head over to the link below.

Adventure Classic Gaming: A Vampyre Story Review
Virtual Programming
A Vampyre Story
Buy A Vampyre Story

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