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Monday, July 21, 2008

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Neverwinter Nights 2 Reviewed
6:00 AM | Cord Kruse | Comment on this story

Mac|Life has posted a new review of Neverwinter Nights 2. The RPG once again returns players to the Forgotten Realms setting using the Dungeons & Dragons rule set. Mac|Life gave the game a score of 3 out of 5.

From the review:

We initially spent an hour building up our main character, defining her appearance, skills, and even history. Dozens of choices assign a species, character class, and traits that influence how you interact with the world. A crafty rogue can pick pockets and locks. A burly fighter might just smash cabinets and heads. Magicians cast elaborate spells. NWN2 includes all of the usual fantasy characters, plus many nuanced alternatives.

Some gamers will spend hours customizing their characters, but we rushed into the story. The plot constantly gives choices on how to progress; dialogue options, for example, almost always allow you to double-cross your allies. Gamers talk to other characters by choosing from a handful of lines written for just that conversation. At one point, we allied with the misunderstood Lizardmen—it turns out they’re just like people, with families too—although we had been tasked to exterminate them. Whatever you do, they eventually leave the humans alone, but the distinct moral choices and ambiguity make the story your own.

Mouse-clicks guide the main character and party through the world. Action happens quickly in battles by tapping a spell to cast or an enemy to stab, but the results are governed by the Dungeons & Dragons statistics—the game rewards your characters’ experience, not your reflexes. But even though we weren’t directly controlling the fight’s outcome, the variety in weapons and quick action kept us engaged.
Head over to the link below to read the rest of the review.

Mac|Life: Neverwinter Nights 2
Aspyr Media
Neverwinter Nights 2
Buy Neverwinter Nights 2

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