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Tuesday, June 17, 2008

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Neverwinter Nights 2 Reviewed
6:00 AM | Cord Kruse | Comment on this story

Applelinks recently posted a new review of Neverwinter Nights 2. The RPG once again returns players to the Forgotten Realms setting using the Dungeons & Dragons rule set. Applelinks gave the game a score of 4 out of 5.

From the review:

Unlike in Neverwinter Nights, the sequel doesn't confine you to hiring just one other character at a time to accompany you on your journey. Rather, various characters are introduced throughout the story, and you can decide to allow up to three others to tag along when dictated by the story. You get complete control over their actions while they're in your party, and, even better, over their inventory as well. In other words, your support characters can schlep around all those axes and thief toolkits you've found, and when you go to sell them to some merchant who apparently can never have enough thief toolkits, you get the cash. Controlling the inventory and behavior of four characters can be quite a chore sometimes (the inventory management system in Neverwinter Nights 2 has taken a turn for the worse), but the positives of multiple characters outweigh the negatives. In the original Neverwinter Nights, if you were a fighter, you'd generally want a magic user as your partner. Here, you can take along said magic user, but also throw in a thief to help you disarm traps and unlock chests, and a bard to help talk enemies out of fights or into revealing important secrets. Better yet, your recruitable characters break from the mold a bit, including even a giant spider that lives in the basement of your castle. Very, very cool.

The good news for hardcore gamers is that Neverwinter Nights 2 is huge. With the vast number of side quests to divert you from the main story, there's plenty of game to be played here. Although I've read complaints about the surprising linearity of the various levels, to provide a truly open world in a game this massive would've just led to total confusion. Also contributing to the smooth flow of the game, for better or worse, is the fact that the battles seem to be much easier than in the original Neverwinter Nights (or even the Baldur's Gate and Icewind Dale games). In fact, numerous PC gaming sites recommend you crank up the difficulty to hardcore in order to get any real satisfaction from the game. Without that, it seems you're mostly just working your way through a story with numerous light battles getting in the way. If you prefer the story side, fine. If you prefer the fights, adjust the difficulty level accordingly.
Head over to the link provided below to read the rest of the review.

Applelinks: Neverwinter Nights 2
Aspyr Media
Neverwinter Nights 2
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