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Thursday, September 13, 2007

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Introversion's Chris Delay Interviewed
6:00 AM | Cord Kruse | Comment on this story

Rock, Paper, Shotgun has posted a new interview with Introversion Software's Chris Delay about the company's past and future projects. The discussion covers a variety of topics including the mysterious Subversion project, and the upcoming multiplayer return to Darwinia in Multiwinia.

So what can Delay tell us about the next games? “We’re actually working on two projects right now,” says Delay. “Multiwinia and Subversion. Multiwinia will be coming out next - it’s the most finished of the two. We’ve taken the world of Darwinia and ripped the play mechanics apart, and crafted a multiplayer game of massive Darwinian armies and carnage on a vast scale. It’s been a real challenge to find ways to make Darwinia work in a multiplayer context, most of its original mechanics work well in single player only. Multiwinia feels a lot like finishing the game we wanted to make first time around - we always planned multiplayer for Darwinia, but never had the time to make it.”

The other project has already caused a bit of a stir, without really being announced in any way. This video seemed to carry the trademark Introversion retro-look, but their purpose was unclear. Just what are Introversion making in there? “Subversion is a longer term project,” explains Delay, without giving too much away. “It’s still in an experimental prototype phase and a long way away from release. We’ve been writing fairly regular blog entries about its development. The game was originally intended to be our second - it was conceived towards the end of Uplink, but ultimately put on hold while we worked on Darwinia, and then Defcon. At this stage in development it really could go anywhere – I’m particularly enjoying having the freedom to try things and experiment, without the fear of bankrupting our company (as we nearly did with Darwinia). Working on a couple of games at once definitely has this big advantage - the whole company isn’t waiting for me to finish Subversion in a hurry, so I can take my time.”
Check out the full interview at the link provided below.

Rock, Paper, Shotgun: Introversion Interview
Ambrosia Software
Introversion Software

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