Blizzard's Rob Pardo Discusses Warcraft
6:00 AM | Cord Kruse | Comment on this story
GameDaily BIZ has posted comments from an interview with Blizzard Entertainment's VP of Game Design, Rob Pardo. In the discussion Pardo again denies the persistent rumors that World of Warcraft will make its way to the console world. He also confirms the possibility that Warcraft will return to its real time strategy roots at some point in the future.
Rob Pardo seemed to shy away from the idea of developing WoW or other MMOs on consoles. He also took issue with our assumption that there's a "theoretical ceiling" to growth on Mac and PC platforms.Click over to the site below to read the rest.
GameDailybiz: Rob Pardo On Consoles, Warcraft Future
"I think you'll see a console MMO that's popular one of these days. It's quite likely, not going to be WoW. WoW was really never designed for the console experience and for us to try and put it on a console would be a Herculean effort that would only take away from our ability to serve our current customers," he said. "I also kinda disagree with the 'theoretical ceiling' comment on PC games. I mean, what's the PC install base in this day in age around the world? It's got to dwarf the install base for any of the consoles or all them combined for that matter. It's just that a lot of people don't necessarily use their PC as a gaming machine and PCs themselves... you just have to jump through a lot more hoops to install and play PC games, whereas consoles are just dedicated gaming machines."
GameDaily BIZ also asked about the possibility of Blizzard creating a new Warcraft real-time strategy title. Of course, the franchise started out as an RTS and so did StarCraft, but now that Warcraft has leaped out of the RTS genre and into MMOs would Blizzard bring it back to its RTS roots? Pardo would certainly appear to be open to it.
"Yeah, of course there's a chance," he confirmed. "The way that we develop things, each time a development team becomes available, because they're done with creating the games that they've been doing, they have a lot of say over what their next game is. So what it would take is for one of our teams to decide that they want to make Warcraft RTS and of course, there'll be some talk about doing that and I'm sure after StarCraft 2 ships, it will be one the ideas on the table for that team to do, but that's pretty far off in the future and it would really be determined by a combination of the dev team and the company leadership."
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