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Friday, April 20, 2007
Making Cider Out Of Windows
6:00 AM | Cord Kruse | 1 comment

Macworld's Peter Cohen recently posted a Game Room blog examining TransGaming's Cider emulation technology. By "wrapping" a Windows title in an emulation layer Cider is intended to allow quick ports of popular games to Intel Macs. The article takes a look at what the technology currently offers and its potential future impact on Mac gaming.

The Cider process works a lot faster than emulation does, and itís not just theoretical. Itís already been used to bring a few games to the Mac. Freeverse introduced the technology earlier this year with its release of Heroes of Might and Magic V, and more recently GameTap released its very first Mac offering, Myst Online: Uru Live. CCP games is using Cider to create a Macintosh version of EVE Online, a massively multiplayer role playing game set in outer space (think of a giant, 3-D multiplayer version of Escape Velocity).

Whatís more, TransGaming is making inroads to present more graphically intensive PC games on the Mac using Cider. The company struck a deal with Nvidia to enable Cider to use high-level shaders developed using Nvidiaís CgFX framework. CgFX provides in-roads to graphically intensive games that might not otherwise run at all in Mac OS X.
For the full article head over to Macworld's site at the link below.

Macworld Game Room: Cider offers another way to Windows

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Danger From The Deep Comes To OS X6:00 AM
• Making Cider Out Of Windows6:00 AM
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View all of the Mac games news for Friday, April 20, 2007 on one page

Mac Games News for Thursday, April 19, 2007

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