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Thursday, April 5, 2007

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Geneforge 4: Rebellion Reviewed
6:00 AM | Cord Kruse | Comment on this story

RPG Watch has posted a new review of Spiderweb Software's Geneforge 4: Rebellion. The latest in the popular shareware RPG series, G4 drops players into the middle of a war between the Shapers and the Rebellion. RPG Watch gave the game a score of 4 out of 5.

From the review:

Another approach is to avoid combat with the surprisingly effective stealth system. Creatures in Geneforge 4 have a line of sight – getting too close to a nasty looking your way will disturb them (indicated by a “?” floating overhead) – getting out of the way fast enough will calm them down. Watching the movement of enemies from out of sight and applying some careful timing (and quick reflexes if spotted) to slip by is quite satisfying. Spiderweb claims the game can be completed with absolutely no direct combat (presumably with a combination of allies, leadership, mechanics and stealth), although I didn't test this fully.

Geneforge 4 differs from nearly every RPG in recent times by presenting a serious challenge - the early areas are treated as a tutorial of sorts but from the middle of the game on, Spiderweb throws several difficult encounters at the player. As mentioned, backtracking and finding an alternative path or rethinking an encounter and deciding to slip past a raiding party isn’t uncommon. Some of these encounters (indeed, whole maps) are entirely optional or designed to suit particular character types, all of which makes for a very different feeling to the strictly linear, carefully balanced play of many RPGs and provides opportunities for different character types to strut their stuff. Balance is a delicate thing and Geneforge 4 flirts with occasional frustration and excessive combat but usually manages to offer something absorbing just around the corner.
Click on the link below to read the rest of the review

RPG Watch: Geneforge 4 Rebellion Preview
Spiderweb Software
Geneforge 4

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