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Tuesday, January 16, 2007

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SketchFighter 4000 Alpha Reviewed
7:04 AM | Cord Kruse | Comment on this story

In its latest review Macworld's Game Room draws a pretty picture of SketchFighter 4000 Alpha. The unique arcade shooter from Ambrosia Software features a hand drawn look, clever multiplayer action, and a level editor. The Game Room gave SketchFighter a score of 5 out of 5 mice.

From the review:

Another exceptional angle to this game is the fantastic multiplayer gaming. As I mentioned, a built-in chat client enables you to easily connect to other SketchFighter users on the Internet, and you can set up either cooperative or competitive games by distinguishing how many minutes you’ll play and what arena you’ll play in. You can also play two-player games locally, each of you using different keys on the keyboard.

Regardless of what mode you choose, you’re “tethered” to the other player using an elastic cable, like a rubber band. In cooperative games, you and the other player work together to blast as many enemies as you can in the allotted time; in competitive modes, you end up competing for points, but not directly blasting each other, as you’re still tethered together and everything in the arena is headed your way. There are ways of temporarily incapacitating your opponent, such as swinging around obstructions at high velocities, thus pinning the tether and sending your opponent flying wildly off at another angle. Online game scores are also recorded on the SketchFighter server, for posterity’s sake, so you can compare your skills to other SketchFighter veterans. (The best times achieved by single players are also recorded, in addition to multiplayer games.)

It’s a neat twist on online gaming, and I’m happy to see the game’s developers create a unique way to experience head-to-head competition.
Check out the full review at the link below.

Macworld Game Room: SketchFighter 4000 Alpha
Ambrosia Software
SketchFighter 4000 Alpha

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