8:11 AM | Cord Kruse | 1 comment
Bit Tech has posted a preview of Wil Wright's latest world building project, Spore. The creator of Sim City and The Sims is working on the new god sim which will allow players to build single celled organisms and take them from the primordial ooze to the lofty reaches of outer space. At each stage of evolution the game will open up new options for play, eventually leading from simple survival to city building and galaxy conquering.
Here's a snippet from the preview which describes the ability to add other players' content to a game:
"And now we can pull away and see our entire solar system. This is our home star. We want some planets to be realistic, other ones we wanted to be very creative, so there's a great diversity in the universe. Now one of the things I want to do is come out here and start looking at the wildlife. and I might want to test an ecosystem on this planet." The rest of the preview and an assortment of screenshots can be found at the link below.
Bit Tech: Spore Preview
"What I can do is scan these guys, and I can add them to the database of the Sporepedia. Every piece of content I come across is added to the Sporepedia, and the metaphor here is of a trading card deck. Everything in the game has a trading card. I can actually see other people's creatures, creations, look at the trading card and decide I like it, and I can have that added to my own planet deck. There are going to be collectable aspects of this, like a card game.
"As I said, this has several thousand stars and several million worlds and the reason we can do that is that the players are basically building these automatically as they play the game. And that's basically the gist of Spore."
Recent Mac Games News
Monday, May 15, 2006
Friday, May 12, 2006
Thursday, May 11, 2006
Wednesday, May 10, 2006
Tuesday, May 9, 2006
Search for other Mac games news stories or browse our Mac Games News Archive.