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Tuesday, March 28, 2006
Credit Card Benefit Possibility: Virtual Gold
8:32 AM | Evan Holt | Comment on this story

According to a blog in Make Magazine, it shouldn't be too much longer until credit card companies start offering virtual incentives to use their cards. Currency such as Blizzard's World of Warcraft gold and Second Life's Linden dollars could be given instead of current point systems from other brick-and-motor stores that are currently offered.

A quick tour of the different MMORPG's reveals millions of players spending hours and hours each day, leveling their characters, as well as earning and spending some type of virtual currency (World of Warcraft currently has over 6 million players). While World of Warcraft doesn't allow their players to build gold with real dollars, there is of course an "underground" market that buys and sells WoW gold. Linden Lab's Second Life has a virtual currency, called Linden Dollars which unlike World of Warcraft "residents" can buy, sell and earn a living from Lindens - there's a growing population of residents who make their living in the real world entirely from the revenue they procure in Second Life.

As the time of this writing, there are 166,922 residents, spending over 135,984.00 in 24 hours and $6.5 million USD in transactions took place is about 20 days. In 2006, there's a good chance $100 million USD dollars worth of transactions will flow through the virtual world of Second Life. Linden recently rolled out their own exchange, Lindex, meaning - they're almost a bank now.

Read the full article about bridging the real and virtual currencies following the link below.

Makezine: The Future of Credit Cards

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