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Monday, January 16, 2006

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Civilization IV Game Of The Year Interview
8:18 AM | Cord Kruse | Comment on this story

After giving Game of the Year honors to Firaxis' Civilization IV, Gamespy interviewed Barry Caudill, senior producer, and the game's lead designer, Soren Johnson about the game's impressive success. The latest in the strategy series, which allows gamers to take a lowly stone age tribe to the heights of world domination, has managed to improve upon the addictive gameplay of earlier titles. The interview covers the game's success, the development process, and a few problems the game has experienced since launch.

GameSpy: Do you have a "wish list" of things you'd like to include in future products?

Caudill: One of the great things about working at Firaxis is that there are always tons of ideas flying around, and I never feel like we have to struggle for new ones. The guys are constantly playing games and discussing them. In addition, we get constant feedback from the fan community, so we probably have enough ideas to get to Civilization XXVII -- plus expansions -- without ever having a case of "writer's block!"

The Mac version of Civilization IV is on its way courtesy of Aspyr Media. For the entire interview follow the link below.

Gamespy: Civilization IV Interview
Civilization IV
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Archives  News  Civilization IV Game Of The Year Interview