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Thursday, March 10, 2005
 

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Massive Assault Demo Updated
9:22 AM | Eddie Park | Comment on this story

Virtual Programming has updated the demo for Massive Assault in several significant ways, bringing the network code up to speed, plugging in a new engine, and enhancing the performance.

  • Networking code updated to latest PC code. Fixes many problems with network play
  • Totally new rendering engine. Fixed many problems with first conversion model
  • Texture reduction preference now works properly. Fixes many users with slow game response issues
  • Optimized rendering engine to speed it up. Was doing a large number of unnecessary calculations
  • Vast speed improvement
  • Audio now played through OpenAL. Fixes stability issues, is faster, and supports some specialized hardware
They also note that this latest version also gives significant performance increases for lower specified machines.

A turn-based strategy title, Massive Assault allows players to take advantage of terrain, supply routes, and sabotage in order to gain the upper hand in a world of political intrigue. More information can be found in IMG's review of this title.

IMG - Massive Assault Review
Virtual Programming
Massive Assault
MGF: Massive Assault Demo
Buy Massive Assault


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Archives  News  Massive Assault Demo Updated