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GarageGames Releases Early Torque 2D 11:42 AM | Mike Apps | Comment on this story
GarageGames recently announced the first release of a new version of their famous Torque engine, called Torque 2D. This new engine provides a robust 2D game engine, for putting together quality 2D games much quicker. Here's a snippet from GarageGames's announcement : Over the weekend, GarageGames pushed out a stealth launch of the early adopter source version of Torque 2D. A full-featured, next generation 2D engine that shares the Torque Game Engine's powerful development platform helps you cut straight to the chase and get your game running quickly. Torque 2D offers a robust set of features, including animated sprites, flexible tiles, particle system, swept-polygon collision, rigid body physics and hardware-accelerated 2D rendering and more.
- Hardware-accelerated, scenegraph-driven framework
- Full support for sprites (translate, animate, flip, rotate and zoom)
- Static and animated tiles - Scrollable, zoomable and rotatable
- Fast, accurate swept-polygon collision detection
- Full Rigid-Body Dynamics simulation
- Physics-based object mounts
- Animate texture, scale, visibility, color, intensity,
- motion forces, rotation, etc.
- Multi-channel prioritized SFX manager
- Multi-Platform support for Windows, OS X and Linux
- Royalty-free technology - Full publishing rights to do what you want
For more info, follow the links below.
GarageGames Releases Early Torque 2D
GarageGames
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