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Thursday, January 17, 2013

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IMG Reviews The Walking Dead
6:00 AM | Cord Kruse | Comment on this story

Inside Mac Games has posted a new review of Telltale Games' episodic series, The Walking Dead. Based on the series by Robert Kirkman, the adventure follows the story of a band of zombie apocalypse survivors. Each episode following the first is uniquely tailored to the choices players made in previous installments.

Here's an excerpt:

On the plus side, the voice acting, zombie growls, and sound effects are all quite good. It makes it really easy to get immersed in The Walking Dead for hours, just continuing the story along to see what happens. Each interaction tends to be very well-written, and the dialogue is read with about the same quality you'd expect from a television show. The voice for the little girl you encounter can get a little annoying sometimes, but she does her part reasonably well in the end. The music also does a good job at setting the mood with quite a few tunes to keep you on edge while evading the zombies around every corner.

The Walking Dead also looks really good. The style of the game is like an animated comic page, with hand-drawn lines and outlines around every character. The world is also quite lush and full of detail. The best example of this would be the parts of the story that take place in Savannah. Each building, street, bush, tree, and pile of festering corpses is quite detailed and make sense in overall organization. You can't get a close look at most of it due to the invisible walls everywhere, but what you can see looks great.

Check out the full review at the link below.

IMG Review: The Walking Dead
Telltale Games
The Walking Dead
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StarCraft II: Wings Of Liberty Updated
6:00 AM | Cord Kruse | 1 comment

Blizzard Entertainment has released version 1.5.4 of StarCraft II: Wings of Liberty. The patch features several bug fixes, some general changes, and an update to the editor.

Here's a partial list of changes in 1.5.4:

  • Several improvements have been made to address an issue where players would load into a game slightly later than other players. Additional details regarding this are in this forum thread
  • Fixed an issue that occasionally caused stuttering in the middle of a game.
  • Fixed a rare issue that caused prevented players launching the patched client without an Internet connection from accessing features in Offline Mode.
  • Fixed an issue preventing some custom minimap icons from displaying properly in Arcade games.
Click on the links below to learn more.

SC II Patch 1.5.3 Notes
Blizzard Entertainment
StarCraft II: Wings Of Liberty
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Borderlands 2 Reviewed
6:00 AM | Cord Kruse | Comment on this story

Macworld has posted a new review of Aspyr Media's Borderlands 2. The sequel continues the series trademark blending of first person shooter and role playing game elements with action packed gameplay and zany humor. It features all new characters and classes, cross platform online play, a new story, new gun system, new environments, and new enemies.

From the review:

The mix of playable characters in Borderlands 2 is similar to its predecessor. You can choose from a Gunzerker, a tank character who can dual-wield guns; a Siren who can suspend enemies in midair; a commando who can deploy an automated turret to mow down his enemies; and an assassin who has the ability to camouflage himself and make himself invisible. Each character has a skill tree that can be upgraded with new abilities and enhancements as he or she acquires experience. Experience is garnered by completing missions and defeating foes.

Along the way, you collect weapons, shields, and upgrades of all varieties and assortments. Like its predecessor, Borderlands 2 offers a staggering number of weapons choices—literally millions, procedurally generated by the computer, with various attributes like rate of fire, reload capacity, damage and more. And practically every seen in the game features lockers, boxes and cabinets filled with loot to plunder.

Check out the rest at the page listed below.

Macworld: Borderlands 2 Review
Borderlands 2
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Meet Another Project Eternity Developer
6:00 AM | Cord Kruse | Comment on this story

Obsidian Entertainment recently released a new internal Q&A with one of the design team from the upcoming Project Eternity RPG. Lead Animator Mark Bremerkamp discussed some of his responsibilities on the project.

Drawing on classics of the genre such as Baldur's Gate, Icewind Dale, and Planescape: Torment, Project Eternity will feature character creation, a party of adventurers, tactical "real time with pause" combat, dungeon exploration, and a storyline the developers promise will be compelling.

Q: What are you most looking forward to on Project Eternity? What are you looking forward to animating?

A: That’s an easy one...Creatures. It's always fun to animate strange and creepy critters.

Q: What other games have you worked on?

A: Vampire: The Masquerade - Bloodlines, Alpha Protocol, Fallout New Vegas, and New Vegas DLCs.

Read more at the link below.

Project Eternity Dev Q&A
Pillars Of Eternity Hero Edition
Pre-Order Pillars Of Eternity Hero Edition

Mac Games News for Wednesday, January 16, 2013

Batman: Arkham City Game Of The Year Edition Reviewed6:00 AM
IMG Reviews CoD: Black Ops - Annihilation & Escalation 6:00 AM
Pathfinder Online MMO Reaches Kickstarter Target6:00 AM
The Sims 3: Monte Vista Now At Mac Game Store6:00 AM
View all of the Mac games news for Wednesday, January 16, 2013 on one page

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