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Wednesday, December 1, 2010 | |
EVE Online: Incursion First Portion Now Available 6:00 AM | Cord Kruse | Comment on this story
CCP has launched the first portion of this winter’s EVE Online: Incursion expansion for its sci-fi MMO EVE Online. The November 30th release, Incursion 1.0.0, is first in the multi-part unveiling of the expansion. EVE Online: Incursion includes a long list of changes, many of which were prioritized and added with the help of the Council of Stellar Management, a representative group of EVE players elected by the playerbase to interact on their behalf with the CCP development team since 2008. Changes in Incursion 1.0.0 span the breadth of EVE, from the addition of over 80 new storyline missions and the Noctis salvaging ship to rebalancing rockets and Tech 2 ammo. The update also includes improvements to EVE’s user interface (UI) based on player feedback, which should make the lives of all pilots a little easier, whether in a new frigate or contributing to the industrial might of their thousand-player alliance. A full list of changes is available in the patch notes. CCP recently launched the Incursion feature site, which will be updated frequently throughout the next two months with video interviews, art assets and more information about the expansion. It also features the Incursion trailer, which shows an amazing, in-engine glimpse at our avatar technology and the future of EVE in the character of Sansha Kuvakei, leader of Sansha’s Nation. Incursion 1.0.1 will be available on December 14th and will couple the removal of learning skills with another holiday gift for EVE players. Incursion 1.0.2 will be available mid-January and includes the stunningly realistic character creator based on CCP’s avatar technology, a precursor to next year’s “Incarna” release. The web-based social networking platform for EVE players, EVEGate, will see a large upgrade with integrated forums. The Planetary Interaction feature will also see significant improvements based on player input. The following week, a vengeance-fueled Sansha’s Nation will invade the EVE universe, causing chaos as pilots join together in twenty to forty person fleets to beat back the new “Revenant” supercarriers, their fierce fighter bombers and the fleets at their command. Victors against these “incursions” will reap tremendous rewards for their bravery. Visit the link below to read more about the expansion.
EVE Online: Incursion
CCP Games
TransGaming
EVE Online
Land Air Sea Warfare Updated 6:00 AM | Cord Kruse | Comment on this story
Isotope 244 recently releaseed a new update for Land Air Sea Warfare for Macs. Version 2.0 of the strategy titles includes a variety of changes and additions including a new tactical map, new units, and improved AI. Major Changes Since v1.01: New tactical map, it's a big minimap mode with detailed icons so you can have an immediate overhead view of the whole battle with more details than the minimap can provide. You can do everything in the tactical map you can do in the game, select units, group, move, attack, build and place units, queue factories. New feature Elite units that gain experience levels with more kills and display medals based on level and tech. New feature Newts can now convert enemy units! New T1 AA defensive unit GAAM Many AI updates and changes to make it smarter, and harder on Robotic setting French, German, and Italian translations now included! New orders menu with icons, order descriptions, and new commands such as follow and salvage a unit Easier to use interface. Click and hold to set groups and double click to quickly view groups. Massive performance increases, 42% increase in blended water rendering speed, 30-40% increase fog rendering speed New feature to display health bars when units are attacked Moving multiple units at once now moves the units while holding the same formation they started with (if the units start close together) On large displays the game no longer draws fillers on bottom sides for a better view of the game Unit balancing for many units Check out the link below for more information.
Land Air Sea Warfare
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City Of Heroes: Issue 19 Alpha Strike Released 6:00 AM | Cord Kruse | Comment on this story
NCSoft and Paragon Studios have announced the release of the Issue 19: Alpha Strike update for the company's comic book hero themed MMO, City of Heroes. The patch will introduce the Alpha Slot system, high level task forces, new Zone Events, and alternate power animations. Heroes and Villains rejoice, for Issue 19: Alpha Strike is now live! This latest free Issue for City of Heroes® continues the Going Rogue experience. Get ready for the Alpha Slot (the first part of the new Incarnate System available to Going Rogue players), two new Task Forces that advance the Praetorian storyline, alternate animations for character powers, and much more! All the nitty gritty content details are available for your reading pleasure, so make sure to check out the Official Issue 19 Release Notes as well as the official Launch Video for added flavor! Don't forget - with the release of Issue 19 you also get one free Respec Token granted to all characters! Even better, another free Respec Token will be granted in 8 days. These don't stack - you must use the one you have before you can be granted another...so make sure to utilize this one in time to score the next! So what are you waiting for? Jump in game, redeem those Respecs and dig into everything Issue 19: Alpha Strike has to offer. Have fun and happy gaming! For more information follow the links below.
City Of Heroes: Issue 19
NCsoft
TransGaming
City of Heroes
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Winter Voices Episode 1 Reviewed 6:00 AM | Cord Kruse | Comment on this story
Examiner.com has posted a new review of BeyondthePillars' episodic RPG, Winter Voices. The seven episode game chronicles the saga of a young heroine who, after the death of her father, must follow the mysterious voices of her unconscious mind to find the answers she seeks. From the review: The three available character classes are Huntress, Weaver, and Volva (Storyteller). The 6 characteristics aren’t typical RPG staples such as Strength and Dexterity, either. Instead, they represent personality traits and your psyche: Humor, Willpower, Memory, Perspicacity, Charisma, and Intuition. The skill tree in the game is more of a skill ‘snowflake’ filled with dozens of skills equally open to all three classes. Additional passive and active skills can be purchased each time you gain a new level, and they are as interesting and abstract as the character stats. In addition, the skills in the game basically represent various psychic, emotional tactics used to fight inner turmoil. Generally, they break down into skills that improve your characteristics, heal you, repel or immobilize enemies, or help you defend against attacks (reduce damage). Two key skills acquired early on in the game are Repulsion, which moves enemies away from your, and Escape, which lets you move an additional square on your turn. Click over to the link below to read the full article.
Examiner.com: Winter Voices Review
Beyond The Pillars
Winter Voices
Buy Winter Voices
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