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Tuesday, May 18, 2010

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City Of Heroes Going Rogue: Maurader, Syndicate Previews
6:00 AM | Cord Kruse | 1 comment

NCsoft and Paragon Studios have updated the website for Going Rogue, the upcoming expansion for its super hero themed MMO, City of Heroes. The update includes information about the fearless Maruader, as well as The Syndicate.

Going Rogue will feature a new alignment system which will allow heroes and villains the chance to switch sides, two new primary fictional characters, and the new threat of the parallel universe known as Praetoria.

Marauder, also known as Praetor White, is the imposing leader of the Powers Division, Praetoria's team of super-powered individuals who face challenges that the Praetoria Police Department cannot. Some know him as the Praetorian version of the Primal Earth hero Back Alley Brawler. Having survived a brutal upbringing and the savage Hamidon Wars, Marauder saw first-hand the devastation that occurs when there is no order. As Emperor Cole's right-hand man, Marauder is committed to bringing safety and peace to Praetoria, no matter the cost.

The Syndicate is a vast network of ruthless criminals, organized and led by mysterious leaders. They engage in theft, vandalism, and riots throughout Praetoria. Their goal seems to be wealth and power, but could there be more behind their motives? Learn more about The Syndicate, and find out for yourself who runs things from the shadows.
Check out the rest of the information at the links below.

Going Rogue Website Updates
City of Heroes
Buy City of Heroes

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Eschalon: Book II Reviewed
6:00 AM | Cord Kruse | Comment on this story

Gear Diary has posted a review of the PC version of Basilisk Games's Eschalon: Book II. The RPG sequel includes improvements like re-rendered tiles, new weather effects, new skills, new monsters, and a larger world to explore.

The story starts after the end of the first game, with the introduction providing some linkage. It is nice that they provide enough context to keep fans of the original connected and also allow new players to jump right in without feeling lost. You start off building a character from scratch, selecting from gender (new!), as well as a complex set of background characteristics that help define your class.

You also can assign skills and attribute points, which combined with your background characteristics make up your overall player effectiveness. A default starting set of characteristics are provided, but you are given a ton of points to customize your player quite extensively.

Once you have figured out your character settings, you are launched right into the game. There are a few moments to get your bearings, but straight away a quest comes up that sets things to a thrilling pace.
Eschalon: Book II is scheduled for release on May 26th for Mac and Linux users. Follow the links below for more information.

Gear Diary: Eschalon Book II Review
Basilisk Games
Eschalon: Book II
Buy Eschalon: Book II

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Din's Curse Mini Tournament Underway
6:00 AM | Cord Kruse | Comment on this story

Soldak Entertainment has announced the first mini tournament for its recently released action RPG, Din's Curse. Participants are challenged to download a pregenerated character and attempt to reach the highest level possible in hardcore mode with the character. Din's Curse features 141 possible class combinations, an infinite number of dynamically generated towns, and a game world directly impacted by player choices.

Ok, let's start our first mini tournament. Today we are playing Gilbert a Trickster / Ice Mage who is currently trying to save the town Chullu. Din has left Gilbert a mortal. When he dies he really dies, so be careful.

The goal of this tournament is to see how high of a level everyone can get this character to and of course to have fun!

It will last about a week. I will post the results next Monday (May 24th), hopefully in the morning some time. I will accept any entries that are posted on this thread when I start tabulating the results. If I were you I wouldn't temp fate too much and I would post your results on Sunday or before. I live in central US for time zone purposes.
Read more at the link below.

Din's Curse First Tournament
Soldak Entertainment
Din's Curse
Buy Din's Curse

2009 iMacs Aspyr Game Performance
6:00 AM | Cord Kruse | 1 comment

The Game Agent NonBlog has posted a short review of gaming performance of the Core 2 Duo 3.0 GHZ iMac and the i5 Quad Core iMac released in late 2009. The machines were tested with a variety of Aspyr's gaming titles, including Star Wars The Force Unleashed: Ultimate Sith Edition

The iMacs released in late 2009 are simply the best machines I have seen for Mac gaming. Once Aspyr got the Core 2 Duo 3.0 GHZ iMac and the i5 Quad Core iMac we immediately went through our vast catalog of games to see how they would perform. The results we got have been nothing short of amazing and lots of fun. The new iMac screens are ultra crisp and even “old” games look amazing. Performance wise the Quad-Core iMac hands down is the top of the chain for gaming on the Mac. I can attest to playing our latest title, Star Wars® The Force Unleashed™: Ultimate Sith Edition Mac, with the resolution all the way up really is a beautiful experience to behold and tons of fun. The introduction of this machine means you really can get the most out of that Mac game catalog you’ve been growing over the years.
Head over to the page below to read more.

The GameAgent NonBlog: Gaming On New iMacs
Aspyr Media

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IMG Reviews Civilization IV: Colonization
6:00 AM | Cord Kruse | Comment on this story

Inside Mac Games has posted a new review of Civilization IV: Colonization from Firaxis Games and Aspyr Media. Colonization is the fifth addition from Aspyr to the popular Civilization IV franchise and challenges players to lead one of four European nations on a quest to colonize the New World.

Here's an excerpt from the review:

Originally written by Brian Reynolds and published as Sid Meier's Colonization, Civilization IV: Colonization is basically a straight remake of the original game with nicer graphics. There are a few very minor adjustments in play, most notably the acquisition of territory via culture (here called "Liberty Bells") as in Civilization III and later, but saving that, people who played the original game will find this one to be exactly the same. Even the music seems to be the same.

This is not a bad thing. The original game was complex and well done, with a strong focus and playing style that made it different from the other Sid Meier games at the time. The mechanics are the same, as is the overall thrust of the game's narrative and play style.

The graphics are of the same quality as Civilization IV - that is, good for a strategy game and (more importantly) very informative. The music is of a very nice quality, and is period appropriate, from the 16th to 19th Century. Even if you don't like classical music, I recommend leaving the music on, as the feel it evokes is very much in keeping with the game.
Click on the link below to read the full review.

Civilization IV: Colonization Review
Aspyr Media
Firaxis Games
Civilization IV: Colonization
Buy Civilization IV: Colonization

Mac Games News for Monday, May 17, 2010

Din's Curse Expansion Early Details6:00 AM
EVE Online: Tyrannis Release Moved To May 266:00 AM
Penumbra Overture, Lugraru Source Code Released, More Coming6:00 AM
PopCap Offers Mac Complete Pack6:00 AM
View all of the Mac games news for Monday, May 17, 2010 on one page

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