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Wednesday, November 4, 2009

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Bioshock Demo Now Available
6:00 AM | Cord Kruse | 20 comments

Feral Interactive has announced the release of a demo for Bioshock, the recently released Mac version of the popular adventure game. The first person adventure title drops players into the undersea world of Rapture where they must avoid being killed by the bizarre denizens of the city while seeking a way to escape.

More information about the game:
BioShock introduces gamers to an exciting world filled with fascinating characters, intelligent enemies and complex moral choices that define the foundation of the game’s world. With its rich story, meticulous attention to visual detail, tense action and infinite replay value, BioShock delivers the perfect blend of storytelling and first-person action.

Barely surviving a plane crash, the player lands in icy uncharted waters and discovers the undersea city of Rapture, a failed utopia whose citizens had embraced genetic engineering before descending into pure anarchy. Power and greed have run amok and the city has succumbed to civil war. To survive, gamers must turn everything they find into a weapon, use their powers of observation to piece together what happened and make the difficult decisions necessary in order to escape a paradise gone badly wrong.

Fans have embraced BioShock’s mysterious world filled with powerful technology and creative gameplay. BioShock is also renowned for its rich visual detail depicting a gorgeous Art Deco world set deep beneath the sea.

Minimum System Requirements:

  • 1.8 GHz Intel Mac
  • 1.5 GB RAM
  • 128 MB graphics card
  • DVD drive
  • 8 GB of hard disk space
  • Mac OS X v10.5.8 or later.
  • The game does not support Intel GMA integrated video chipsets, but does run on the latest generation of MacBooks and Mac Minis.
Click over to the links below to learn more about the game and download the demo.

Feral Interactive Bioshock Demo
Feral Interactive
Buy BioShock

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Frictional Enters Amnesia In IGF Competition
6:00 AM | Cord Kruse | Comment on this story

Frictional Games has announced that it has entered a demo build of its upcoming horror adventure title Amnesia: The Dark Descent in the annual Independent Game Festival competition. Previously listed under the working title Unknown, Amnesia is described as a title which will take players on a "thrill-ride through the depths of madness and explore the dark side of human emotions."

During the weekend we finished a demo build of our upcoming game Amnesia: The Dark Descent.

"Amnesia? What's that?"

Oh, Sorry, "Amnesia: The Dark Descent" is the final name for our project that has previously had the work title Lux Tenebras/Unknown.

The demo sent in to the IGF competition is fully playable and full featured - it has everything that the final game will have, with the exception of some missing voice acting, placeholders and work in progress content. It is not the complete game from start to finish, rather it is the first part of the game with everything in place to give the experience of the final game. So that there is no misunderstanding, the demo is only for the IGF judges.

"Sounds great, when can we see some stuff?"

At the start of the year we decided to fully concentrate on the development of the game and we will continue to do so for the rest of the year. There will be plenty of time next year to show and tell what the game will be about before release! We did however make sure to put up a new site for the game, it has some new content as well, Amnesia: The Dark Descent.

From the Amnesia: The Dark Descent website:
As I wake up my head aches and my throat burns. Where am I? How did I get here?

Blurry memories of pain and suffering fade in and out as I try to identify my surroundings. There is a vague familiarity to the place but I don't know why.

Suddenly, a strong emotion rushes through me and a single memory emerges. Something is hunting me and it is very close. My body fills with a terrifying cold and my mind is wiped empty of everything but one thought.

I must escape.

Amnesia: The Dark Descent will be coming to Macs and PCs in 2010. Head over to the links below for more information about the game and the competition.

Frictional Games
Amnesia: The Dark Descent
Independent Games Festival
Buy Amnesia: The Dark Descent

On The Edge Of The World Unveiled
6:00 AM | Cord Kruse | Comment on this story

Funcom has announced On the Edge of the World, an online free-to-play sports game. A prototype is planned for release on Mac and PC by December 31, 2010. The title, which will promote snow boarding and other Norwegian winter sports, will in part be funded by a $260,000 grant from Norway's Norsk Filminstitutt.

From Gamasutra:

At launch, snowboarding will be the title's main focus, although Funcom and the Norsk Filminstitutt hope the game will be heavily modular, allowing a variety of sporting events to be eventually represented.

According to a Norwegian-language press release on the Norsk Filminstitutt's official site, a prototype for the PC and Mac game is expected by December 31, 2010. The game's total development cost is estimated at NOK 6.127 million (US$1.059 million), meaning the grant comprises nearly a quarter of its planned budget.

The Norsk Filminstitutt primarily deals with motion picture productions. A division of Norway's Ministry of Cultural Affairs, it aims to "preserve, support and distribute Norwegian and foreign films." Although On the Edge of the World is a game, it is intended to have some level of cross-media interactivity with television, film, and the sports it will promote.
Read more at the page below.

Gamasutra: On The Edge Of The World Announced

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The Sims 3 World Adventures Creation Tools Previewed
6:00 AM | Cord Kruse | Comment on this story

GameSpot has posted a new preview of The Sims 3: World Adventures. The article examines the Create-a-World editing tool intended to allow industrious gamers the chance to build an entire neighborhood from scratch. Scheduled for released on November 16, World Adventures will give players the chance to take their sims to a variety of exotic locales around the world where they can engage in a number of life changing adventures.

Create-a-World is intended for serious Sims enthusiasts willing to devote enough time to build entire neighborhoods from scratch. The tool is actually the same one that the development team uses to create the playfields for The Sims 3 and its expansions. Because it's the same tool that the developers use, it can create areas similar to those that appear in the base game and expansions, in four different size levels. (The Sims 3's default neighborhood of Sunset Valley is the largest of the four world sizes.)

Like with the build mode of The Sims 3, you can manipulate terrain by raising it to create mountains or lowering it to create valleys and then "paint" the terrain using either the textures or terrain types available in the editing tools. Or, if you're ambitious enough, you can use image-editing tools, such as Photoshop to create your own JPEG and PNG textures to map onto your custom neighborhoods. Once built, these areas can be exported from the tool and then either imported into your own game install (you can have as many custom neighborhoods in your game as your computer's hard drive space allows) or uploaded to the Exchange community site to share with other users. It's not yet clear what the average file size of a custom neighborhood will be, but EA community representatives assured GameSpot regardless of how big they are, custom neighborhoods will be subject to the same sort of community-plus-EA-oversight content moderation process used for other custom content.
Visit the page below to read the full preview.

The Sims 3 World Adventures: Create-a-World Preview
Electronic Arts
The Sims 3: World Adventures
Buy The Sims 3: World Adventures

Mac Games News for Tuesday, November 3, 2009

Harry Potter And The Half-Blood Prince Reviewed6:00 AM
iGame Radio: Runic Games Torchlight Interview6:00 AM
IMG Reviews Sprouts Adventure6:00 AM
Subversion's Procedurally Generated Content6:00 AM
The Sims 3 World Adventures Goes Gold6:00 AM
View all of the Mac games news for Tuesday, November 3, 2009 on one page

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