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Wednesday, August 5, 2009

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World Of Warcraft Call Of The Crusade Update Released
6:00 AM | Cord Kruse | Comment on this story

Blizzard Entertainment recently released the Call of the Crusade update for its popular MMORPG, World of Warcraft. In addition to the usual bug fixes, balance changes, and content additions version 3.2 introduces the Isle of Conquest battleground and Crusaders' Coliseum dungeon.

Call of the Crusade, the new World of Warcraft content update, is now live! Under thundering skies, Argent Tournament participants have honed the arts of war and faced off in bone-shattering jousting matches to earn the right to be called champions. But these heroes have yet to face the greatest challenge of all: the Crusaders' Coliseum, an all-new level-80 raid dungeon available in both normal and more challenging Heroic versions for both 10 and 25 players. Call of the Crusade also introduces the new Isle of Conquest Battleground, the ability to gain experience points in Battlegrounds, new daily quests, and significant changes to class talents and abilities.
Head over to the links below for more information.

MGF: World Of Warcraft 3.2 Update
World of Warcraft Patch Notes
Blizzard Entertainment
World of Warcraft
Buy World of Warcraft

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WarCraft III Updated
6:00 AM | Cord Kruse | Comment on this story

Blizzard Entertainment has released a new update for WarCraft III and its expansion The Frozen Throne. This latest update brings the fantasy real time strategy game to version 1.24a and fixes a harmful custom map exploit which could have allowed malware to be spread to users' computers.

• Fixed an exploit related to unsafe type casting that allowed users to execute arbitrary code in maps.
• Fixed the JASS unsafe type casting exploit (“return bug”).
• Fixed several World Editor crashes.
Follow the links below for more information.

WarCraft III Path Information
Blizzard Entertainment
WarCraft III
WarCraft III: The Frozen Throne
Buy WarCraft III
Buy WarCraft III: The Frozen Throne

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Spore Galactic Adventures Reviewed
6:00 AM | Cord Kruse | Comment on this story

Tech-Out has published a new review of Spore Galactic Adventures. The expansion for Will Wright's evolution sim offers players the ability to beam down to planets, an equipment editor, and an Adventure Creator that will give gamers the chance to create their own missions and share them with others.

From the review:

The somewhat glitchy tutorial isn't needed to help build out an adventure, but for players that are just getting their feet wet with this, it can be frustrating to stumble around the control panel trying to find out what it wants you to do when it suddenly stops telling you. There are also a few control issues with the camera which can make it frustrating to work with. For example, when I wanted to zoom in on something high in the sky as opposed to something on the ground, it would often fly past what I want to focus on forcing me to become as creative in manipulating it as I had to be with the toolset.

If you are hoping that the manual will help you in understanding the finer points of the tool, you're also out of luck as most of the information that you will come to rely on will be on Spore's forums or from fan sites dedicated to supporting potential creators which are thankfully more helpful once you find what you are looking for. Certain things, such as fine tuning the AI routines for your actors with specific targets, aren't immediately obvious without a little poking around or advice from those that have already been there. But depending on what you want to create and how comfortable you are in getting around the toolset, you can easily hammer together and share an adventure in as many minutes as it can take to finish one.

If you allow Spore to download additional adventures without restriction, your time in space might never end making this is the strongest aspect of the expansion pack's ability to deliver content. But like any other pool of creativity out there, you get a lot of good and bad in the same pot, making the term "adventure" extremely subjective. Some of these that were pulled into my game consisted of merely walking over and picking up one item. Most were in need of a spellchecker. But there were quite a few impressively polished adventures that made it worth the effort. The only downside is that the points that are awarded are based on factors beyond your control as an author.
Read the full article at the page linked below.

Tech-Out: Spore Galactic Adventures Review
Electronic Arts
Spore Galactic Adventures
Buy Spore Galactic Adventures

Millenipede Source Code Available
6:00 AM | Cord Kruse | Comment on this story

The source code for Millenipede, an arcade action title inspired by the classic Centipede and Millipede, was recently released by the developer. The game was originally developed in less than seven days for a Wednesday Workshop at SoCoder. Source code for Millenipede is made available under the Creative Commons license.

Millenipede is a fast-paced arcade shoot ‘em up originally developed in less than seven days for the 94th “Wednesday Workshop” at SoCoder and is inspired by the Atari classics Centipede and Millipede. Your aim is to zap all of the millenipedes on each wave while dodging spiders, snails and of course the millenipedes themselves. They’ll make their way down the screen until eventually they hit the bottom, at which point they will roam around the player area until you shoot them. The sound for this game is pure 8-bit bliss and the eye candy will be sure to bring back memories — when games were simple and fun!

The great news for BlitzMax programmers is that the developer as released the source code under a Creative Commons license. You will need both the source code and the additional BlitzMax modules to successfully compile the game. Keep in mind that the source package does not include the game resources (i.e. the graphics, sounds, music and fonts), so you will have to take these from the game downloads.
Visit the iDevGames page below to learn more.

iDevGames: Centipede On Mac OS X With Millenipede

Mac Games News for Tuesday, August 4, 2009

DOFUS: First Inter-Server Tournament Underway6:00 AM
The Sims 3 World Adventures Announced6:00 AM
Vendetta Online Adds New Ice Effects6:00 AM
WoW: Rogue Q&A6:00 AM
View all of the Mac games news for Tuesday, August 4, 2009 on one page

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