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Wednesday, July 1, 2009

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Harry Potter And The Half-Blood Prince Available This Week
6:00 AM | Cord Kruse | Comment on this story

The EA Play Label of Electronic Arts and Warner Bros. Interactive Entertainment today announced that the Harry Potter and the Half-Blood Prince videogame will be available in stores across the globe this week. Available on multiple platforms, the Harry Potter and the Half-Blood Prince videogame allows players to experience the game adaptation of the film based on J.K. Rowling’s sixth book in the Harry Potter series.

In the game of Harry Potter and the Half-Blood Prince, players return to Hogwarts™ – reproduced from movie blueprints in exacting detail - to help Harry survive a fraught sixth year. Players will be able to master gesture-based spell-casting as they explore the Hogwarts school grounds, from the heights of the Astronomy Tower to Professor Slughorn’s Potions classroom in the depths of the dungeons and iconic locations in between such as the Gryffindor™ common room and the Great Hall.

For the first time players can move and cast spells simultaneously, creating intense and fast-paced wizard duels as the champions from each house line up to challenge the Boy Who Lived. Players can also chase down the Golden Snitch™ as they take to the air as the Seeker on the Gryffindor Quidditch™ team. In addition to spell-casting and flying, players can put their potion-mixing skills to the test when they learn how to mix and brew magical ingredients in Potions class. Players may even get sidetracked by Ron’s romantic entanglements as they journey towards the dramatic climax and discover the identity of the Half-Blood Prince.
System Requirements:
• Mac OS X 10.5.5 or later
• 1.8GHz Intel (Intel only, PowerPC not supported)
• 256MB RAM
• 8x DVD-ROM or faster
• 5GB hard disk space
• ATI X1600 or Intel X3100 or better 3D graphics.
Harry Potter and the Half-Blood Prince costs $30 and is available as a hybrid release featuring both Mac and PC versions on the same DVD.

Electronic Arts
Harry Potter & The Half-Blood Prince

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Issue 15: Anniversary Released For City Of Heroes
6:00 AM | Cord Kruse | Comment on this story

NCSoft has launched Issue 15: Anniversary, the next patch for City of Heroes, the comic-book inspired MMO. Commemorating the game’s recent five-year anniversary celebration, Issue 15: Anniversary brings City of Heroes its 15th major free content update introducing players to all-new content, missions, features and customization tools. The update features ten new missions related to the return of the villainous 5th Column, 20 new character faces, new costume sets and emotes, and several improvements to the Mission Architect feature.

“City of Heroes continues to reinvent itself with each Issue launch providing players with new content, developmental tools and exciting game play experiences they can’t get anywhere else,” said Brian Clayton, general manager and executive producer of City of Heroes. “Issue 15 is no different – it brings players the revival of one of the most popular villain groups in the game, streamlined Mission Architect search and navigation, as well as enhanced character customization featuring even more costumes, faces and costume change animations which will all surprise and delight the community.”

Issue 15: Anniversary allows City of Heroes to come to life with more in-depth gameplay experiences and storytelling options as it marks the revival of The 5th Column, the most popular villain group, through 10 new action-packed missions. Players will participate in a Hero Task Force or a Villain Strike Force, in order to uncover the mystery behind this long dormant foe. Along with the new missions, players can now customize their characters with more than 20 extra character faces, Vines and Ulterior themed costume sets and several new costume change emotes - visual animations that come to life when characters transition between costumes within the game.

Additionally, Issue 15: Anniversary introduces players to new mission creation enhancements, testing tools and navigation services as part of the recently launched Mission Architect system. These features allow players to more easily create and polish their own unique custom content before sharing it with the public, and help streamline the process of searching through user-generated missions. Since the release of City of Heroes’ Mission Architect system, two months ago, users have developed and published more than 200,000 stories for the community to enjoy.
For more information about Issue 15: Anniversary follow the links below.

City Of Heroes Official Website
City of Heroes
Buy City of Heroes

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IMG Reviews Coyote's Tale
6:00 AM | Marcus Albers | Comment on this story

Inside Mac Games has posted a review of the hidden-object/puzzle game Coyote's Tale. In the game, it is your job to help the coyote used his wit and trickery to save the world from evil through hidden object games and other puzzles. Here's and excerpt from the review:

To play the search game you are provided with a list of items and a picture of some area. The items you are looking for are in the picture and you must locate them. Items are occluded in a variety of ways. First there is the sheer density of objects in the image. One needs to focus on one item to locate it amongst all the other things. Another way of hiding an object is for the artist to incorporate the object in the scenery in such a way that you are tricked into believing it is a normal part of the scenery. One can quickly go "cross-eyed" after staring at the screen too long.
Follow the link below to read the full review.

IMG Review: Coyote's Tale
Coyote's Tale
Buy Coyote's Tale

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Foreign Legion: Buckets Of Blood Comes To Macs
6:00 AM | Cord Kruse | 19 comments

Sakari Games and TransGaming have released Foreign Legion: Buckets of Blood a cartoon-style third-person shooter. In the game players take on the role of a "last-standing hard-boiled Legionnaire on a mission to protect a village against an entire rebel army." The game features a soundtrack which responds to the players' actions, a variety of weapons, and a broad range of difficulty levels.

As the last survivor of a Foreign Legion strike team, you alone must protect a village against a local rebel group.

The villagers took refuge and fortified themselves inside the town hall and are waiting for the rescue helicopter to arrive.

It's your job to protect the villagers from the rebels' ambushes!

Foreign Legion: Buckets of Blood Features:
• A dynamically evolving soundtrack that reacts to your actions!
• An complete arsenal of weapons, including personal air-raid support to slaughter attacking hordes at once!
• A broad range of difficulty levels with fun for both casual players and veteran players!
Minimum Requirements:
• Mac OS X 10.3.9 or better
• CPU: 1.2 GHz or equivalent
• 512 MB RAM or more
• 200 MB hard-disk space or more
• Video card: Any 3D graphics card less than 5-years old
• Keyboard and mouse

Recommended Requirements:
• Mac OS X 10.5.6 Leopard (or better)
• CPU: Intel Core 2 Duo processor
• 1 GB RAM or more
• 200 MB hard-disk space or more
• Video card: ATI X1600 or NVidia 9800 GT with 128 MB of video RAM, or Intel Integrated GMA X3100
• Keyboard and mouse
Foreign Legion: Buckets of Blood costs $9.99. Head over to the links below for more information.

Foreign Legion: Buckets Of Blood
Buy Foreign Legion: Buckets Of Blood

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WoW: Death Knight Q&A
6:00 AM | Cord Kruse | Comment on this story

Blizzard Entertainment has posted a lengthy Q&A with Ghostcrawler and the World of Warcraft Development Team. The discussion focuses on the Death Knight Hero class in the popular MMORPG, with topics ranging from the Death Knight's unique abilities to future plans for the class.

What is it that makes them unique compared to all other classes?
Ghostcrawler: Their resource system is very unique. It is impossible for death knights to ever run out of resources. Any kind of benefit that makes rune-based abilities cheaper or finish their cooldowns faster are generally useless to a death knight. In fact, the whole rotation risked being very regular and even boring until we came up with a strong role for the Death Runes.
The death knight can do excellent melee damage, but also better ranged damage than most melee classes, and all three specs deal a large amount of non-physical damage.
Death knights also have a lot of abilities with medium-length cooldowns. This means they can be used multiple times per fight, but aren’t always there exactly when needed. A lot of the skill involved in playing a death knight, whether for PvP, tanking, or doing raid dps, involves using these at the right time.
Death knights also hybridize into a lot of different directions. What I mean is that they have surprisingly high area damage for a predominantly melee class. They have a pet. They have interrupts, (reverse) gap-closers, and strong snares. They are very well-rounded, which has been the cause of many of the balance problems we’ve had with them in PvP.
Death knights don’t have a dedicated tanking tree. Blood, Frost or Unholy death knight tanks are all viable, and each one can be slightly more useful depending on the boss encounter.
And then there is the obvious: they start at high level, showered in blue gear and even a mount. They have some of the best quests in the entire game in their start zone, and their identity is stitched heavily into the story of Northrend and the Lich King specifically.

What are our current thoughts on the status of death knight tanks and do we have plans for further changes?
Ghostcrawler: Almost all of the top raiding guilds considered the death knight to be overpowered as a tank and the only real option for many of the Ulduar hard modes. While the community isn’t always right about everything, they are right a lot, and in this case we think the evidence is overwhelming. We wanted to make the cooldowns the unique part of death knight tanking, and we haven’t given up on that design, but it has also turned out that having lots of powerful cooldowns is just an extremely potent way to tank. Many of the Naxx and Ulduar bosses were dangerous from predictable blasts of damage on cooldowns longer than the death knight ones. Plus the cooldowns could be used to survive just a bit longer. When the other tanks could survive two hits, the death knight could survive three. It’s entirely possible you’ll see Icebound Fortitude on a two-minute timer in the 3.2 patch. I want to reiterate though that our vision hasn’t changed -- we still want death knights to be able to tank every encounter. Rather than posting in the forums that you are now doomed and will have to reroll, help us get the death knights in a place where they are an attractive option but not the clear best option on most fights.

Read the rest of the article at the page linked below.

WoW: Death Knight Q&A
Blizzard Entertainment
World of Warcraft
Buy World of Warcraft

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Star Defender Arrives For OS X
6:00 AM | Cord Kruse | 4 comments

Awem Studio, developer of Cradle Of Persia and Cradle Of Rome, announced the release of the Mac version of Star Defender 4 version 1.11. Star Defender 4 is the last in the series of Star Defender games and features side-scrolling vertical space shooter action.

"We continue to look into the opportunity of bringing our games to the wide array of gaming audience," said Oleg Rogovenko, Awem studio's CEO. "Now we are gearing up towards the release of Star Defender 4 for Mac and Star Defender 3 is next in line."

Star Defender 4 is a side-scrolling shooter that turns boundless space into one big warzone. Enter the ravaging struggle between insects and humans and make sure not a single alien escapes its part of free lead. Star Defender 4 has 8 extra large and unique missions, each with a devastating Boss. Featuring 100 levels of most explosive action with tons of upgradable weapons, many different foes and a set of cool bonuses, Star Defender 4 is a game that you will enjoy for a long time.
Star Defender 4 runs on Mac OS X versions 10.4 and 10.5 and requires a 1.83GHz processor and 512 MB RAM. A single-user license costs $19.95 (USD). More information is available at the website below.

Awem Studio

Mac Games News for Tuesday, June 30, 2009

City Of Heroes Issue 15, Going Rogue Q&A6:00 AM
Exploring Space In EVE Online Apocrypha6:00 AM
Plants Vs. Zombies Reviewed6:00 AM
StarCraft II: Interview, Preview, Trailer, And Screenshots6:00 AM
View all of the Mac games news for Tuesday, June 30, 2009 on one page

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