IMG Archives
Archives  News  

Friday, January 30, 2009

Click to enlarge
Geneforge 5: Overthrow Updated
6:00 AM | Cord Kruse | Comment on this story

Spiderweb Software has announced the release of a new version of Geneforge 5: Overthrow for the Macintosh. The v1.0.2 update fixes a variety of issues, as well as a collection of typos. In G5:O players are returned to the war-torn world of the Shapers where they can choose a side and tip the balance of power toward victory.

Geneforge 5: Overthrow is a fantasy role-playing game, the final chapter in the epic Geneforge saga. Return to the world of the Shapers, where a sect of powerful wizards fights a devastating war against their rebellious creations. Explore a vast, war-torn world, create and mold your own army of strange, powerful monsters, and choose a side to lead to final victory.
Head over to the pages below for more information.

Spiderweb Software
Geneforge 5
Buy Geneforge 5

Click to enlarge
Heileen Free Webgame Released
6:00 AM | Cord Kruse | Comment on this story

Tycoon Games has announced the release of Heileen: A Trip To Bavaria, a free flash based prequel to the historical-fiction novel game, Heileen. In A Trip To Bavaria players follow Heileen on a short trip to a small unknown village near Munich. The webgame features manga graphics and three different endings.

"This is my first experiment in Flash" said Riva Celso, programmer/designer of Tycoon Games, "But I really wanted to write a sort of flash prequel to my main downlodable game Heileen which was released in autumn 2008, to give the players a more detailed background of the main character of the story".
Click over to the link below to check out the webgame.

Heileen: A Trip To Bavaria
Tycoon Games

The Rise Of Atlantis, Fishdom, 4 Elements Now Available
6:00 AM | Cord Kruse | Comment on this story

Playrix Entertainment, a developer and publisher of casual games, has added three more titles to the Mac market with The Rise of Atlantis, Fishdom, and 4 Elements. In The Rise of Atlantis players match items to assemble an artifact and raise the lost city. Fishdom rewards the match three skills of players with fish, plants, and other items to populate their virtual tank. 4 Elements combines mechanics from match 3, hidden object, and find the difference games to challenge players attempting to find four magic books with the power to save a kingdom.

“It is very exciting to get our games run natively on Macs, and we are already witnessing spectacular results from the titles ported,” said Igor Bukhman, Playrix’s COO and co-founder. “For instance, both Fishdom™ and 4 Elements have been chosen one of Apple's Staff Picks and Featured Downloads right after their submission to this major Mac destination. Furthermore, we have Around the World in 80 Days and Call of Atlantis that have been performing great on the major gaming portals to see Mac releases in the near future. We consider Mac audience to be a very significant part of the casual gaming market and we strive to deliver the unique Playrix experience to the Mac fans as well.”
The Universal Binary games require Mac OS X 10.4. A free trial version is available for download from the website below.

The Rise Of Atlantis
4 Elements

Seventh BlizzCast Goes To Azeroth
6:00 AM | Cord Kruse | Comment on this story

Blizzard Entertainment has released the seventh BlizzCast, a series of podcasts created by Blizzard's Community Team and focusing on the company's current and future game offerings. The BlizzCast focuses on World of Warcraft, featuring interviews with Production Director J. Allen Brack, Lead Game Designer Jeffrey Kaplan, and Senior Vice President of Creative Development Chris Metzen.

Nethaera: One of the newest technologies added to the game is phasing. It has added a whole new element and is most noticeable in the Death Knight starting area. How does this technology work and how difficult was it to implement?
Jeffrey Kaplan: So one of the things people always ask us about in terms of the world is they want to have a dynamic effect on it. They want, if there is a village that’s there, full of bad guys they want to be the hero who goes in and burns that village down and drives the bad guys away. But the problem with that theory is that an hour later somebody else is going to log into the game, and they also want to be the hero and burn down the village, but somebody else got to it before them. So while the idea of a dynamic world is really cool, the reality of the game play isn’t always there. So what phasing basically is, is a tool that allows the designers and engineers to orchestrate these experiences where somebody can feel like they have a great dynamic impact on Azeroth when in reality they’re not taking any content away from anybody.

Nethaera: What more do players have to look forward to in the future patches, in particular, what types of new encounters should they expect?
Jeffrey Kaplan: Well one of the things that we’ve talked about a little bit that’s on the horizon, and players should be really excited about, is Ulduar. So they’ve got to experience a little bit of Ulduar with Halls of Stone and Halls of Lightning, but we have an absolutely massive raid zone coming up and it’s going to serve both 10 and 25 person raid groups. I think that’s probably the most exciting thing on the very near horizon.
Visit the site below to listen to the BlizzCast or read the transcript.

BlizzCast Episode 7
Blizzard Entertainment

Click to enlarge
StarCraft College Courses, New SC II Screenshots
6:00 AM | Cord Kruse | 5 comments has posted several news tidbits related to Blizzard Entertainment's popular StarCraft franchise. The first offers details on a new UC Berkeley class devoted to the real time strategy game, while the other news briefs offer up eight new StarCraft II screenshots and 22 new unit closeups.

Course Description:
UC Berkeley students with an interest in real-time strategy games and the competitive gaming landscape are encouraged to participate in this class.

This course will go in-depth in the theory of how war is conducted within the confines of the game Starcraft. There will be lecture on various aspects of the game, from the viewpoint of pure theory to the more computational aspects of how exactly battles are conducted. Calculus and Differential Equations are highly recommended for full understanding of the course. Furthermore, the class will take the theoretical into the practical world by analyzing games and replays to reinforce decision-making skills and advanced Starcraft theory.

Class will start with lecture and usually include a special discussion topic having to do with the day’s lecture to inspire new and original thought. At the end of lecture, there may be time to analyze student-submitted replays to illustrate a point or to improve analysis. Homework will be assigned at the end of each class and is due at the beginning of each lecture.

Course Learning Objectives and Goals:
What may look like complex topics are just ways we want you to think more deeply about the game to derive a greater satisfaction from playing. Furthermore, this understanding should have applications in real life, to further synthesize new information from limited inferences. The primary goal is for students to learn, enjoy the art of competitive StarCraft, and have fun. Overall, students will be applying critical thinking, quick decision-making, and game theory skills throughout the sessions. Students will also learn what to look for in a replay or game to learn most effectively

To read more about the class and view the new screenshots follow the links provided below. StarCraft College Courses StarCraft II Screenshots StarCraft II Unit Closeups
Blizzard Entertainment
StarCraft II: Wings Of Liberty
Buy StarCraft II: Wings Of Liberty

Mac Games News for Thursday, January 29, 2009

IMG Reviews Agatha Christie: Death on the Nile8:06 AM
Apple Games Features iPod Trivial Pursuit6:00 AM
Eschalon Book II Music Sample Available6:00 AM
EVE Online: Wormholes Explained6:00 AM
Savage 2 Update Sneak Peek6:00 AM
View all of the Mac games news for Thursday, January 29, 2009 on one page

Recent Mac Games News

Wednesday, January 28, 2009
Tuesday, January 27, 2009
Monday, January 26, 2009
Friday, January 23, 2009
Thursday, January 22, 2009

Search for other Mac games news stories or browse our Mac Games News Archive.

Archives  News