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Monday, November 17, 2008

LEGO Indiana Jones Coming To Intel Macs November 28th
6:00 AM | Cord Kruse | 43 comments

Feral Interactive has today announced Friday, November 28th as the worldwide release date for the Mac version of LEGO Indiana Jones: The Original Adventures. Developed by TT Games and LucasArts, the game combines the fun of the famous building blocks with the cinematic adventures of Hollywood’s iconic archaeologist.

LEGO Indiana Jones follows Indy’s escapades through the jungles of South America to the mountaintops of India. Players can build and battle their way through their favorite cinematic moments, from Indy’s entanglements with snakes to his dashing boulder run.

"With the extra benefit of Lego Indiana Jones running on all Intel Macs including MacBooks, we are proud to be bringing another great title from TTGames and LucasArts to the Mac platform” said Feral Interactive’s David Stephen. 

“We’re delighted to be bringing LEGO® Indiana Jones: The Original Adventures™ to the Mac,” said Garry Edwards, Business Development Director of TT Games. “The winning combination of charming humour, intuitive puzzles and continent hopping adventure has been a great success and now everyone can enjoy it.”
Minimum system requirements for LEGO Indiana Jones call for a 1.8GHz Intel Mac only, 512MB RAM, 128MB graphics card, DVD drive and Mac OS X v10.4.10 or later.

The game will retail in North America for US $39.95, £29.95 (inc VAT) in the UK, and €39.95 (inc VAT) throughout Europe. It is also currently available for pre-order.

More details and trailers of the game are now available at the link below.

Feral Interactive
LEGO Indiana Jones

Burning Monkey Casino Released For iPhone & iPod Touch
6:00 AM | Cord Kruse | Comment on this story

Freeverse recently announced the release of Burning Monkey Casino for the iPhone and iPod Touch. The game includes Video Poker, Blackjack, and Slots and features an interface designed to take advantage of the iPhone's unique capabilities.

Burning Monkey Casino features seven different games in one App:
• Video Poker
• Slots
• Blackjack
• Money Wheel
• Pachinko
• Scratch-N-Win Lotto
• 3 Card Monty

The games take full advantage of the iPhone's capabilities - a Money Wheel you spin with a swipe, a Pachinko game you can influence with a tilt, and a Scratch-N-Win lottery ticket you scratch off with your finger.

In addition to 18 varieties of video poker, 9 types of slot machines, and Blackjack with 1 to 8 decks, this casino also comes with a lounge act and stand up comedian!
Burning Monkey Casino is available immediately for $0.99 from Apple's App Store. Follow the links below to learn more.

iPhone App Store: Burning Monkey Casino
Burning Monkey Casino

iDevGames Calls For UDevGames Contest Sponsors
6:00 AM | Cord Kruse | Comment on this story

iDevGames has issued a call for sponsors within the Mac community for the uDevGames Mac OS X programming competition. Sponsored by iDevGames and iDevApps, the contest is entering its fifth year of challenging developers to create an original game in 3 months.

“It has a great success and each year we grew the contest — energizing Mac gaming and most importantly, spotlighting up-and-coming Mac programmers”, said Carlos Camacho, Editor-in-Chief of iDevGames.
“Many of our contest alumni have moved into professional development careers as a result of their experience and coverage in the uDevGames Contest.”
uDevGames is scheduled to start on December 2, 2008 and uDevGames website will be officially re-launched on the first of December.

Information regarding sponsorship benefits and the sponsorship form can be found at the link below.

uDevGames Sponsorship

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Spore Website Adds Player Statistics
6:00 AM | Cord Kruse | 2 comments

The official website for Will Wright's Spore god sim has added a new page offering a selection of aggregate statistics detailing the playing habits of Spore users. The statistics track things like types of subscriptions, percent of players with a number of achievements, cumulative assets uploaded per day, and total assets uploaded per day.

Types of Subscriptions
Players are connecting with each other! Buddy subscriptions are currently the most popular means of getting other player content.

Percentage of Players with (N) Achievements
Most players have earned nearly 20 achievements. A small percentage earn significantly more than 50 out of the 100 + achievements.

Cumulative Assets Uploaded Per Day
Just after the Creature creator launch, we had an influx of uploaded creations. This cumulative look at the rate of asset upload shows an explosion just after the launch of the core game. We're now at forty five million and counting!

Total Assets Uploaded Per Day
This graph indicates the number of assets uploaded per day. We've settled down from nearly two million assets per day to around 200,000 per day.

Check out the new page at the link below.

Spore Statistics Page
Electronic Arts
Buy Spore

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World Of Warcraft Paid Character Customization Discussed
6:00 AM | Cord Kruse | Comment on this story

Eurogamer has posted a new interview with Blizzard Entertainment's Paul Sams and Lee Sparks. The conversation covers the topic of paid character customization for the company's popular MMO, World of Warcraft. When added to the game players will be able to pay a small fee to change specific aspects of their characters not currently available for modification.

"When you create your character, often times you wish you'd done things differently. You wish you were on a different realm, you wish you'd had a different name or you wish you'd chosen a different look and feel to your character.

"This is a way for [players] to be able to do that, but it's something that's taking a lot of time and energy for us to be able to put in place. We also think that it's important to have some consistency in the game, we don't want people changing their look and feel every day," Sams said.

Wrath of the Lich King allows players to change characters' hairstyles, jewellery and other superficial details in barbershops for a small in-game currency charge. It seems that the new feature will allow more fundamental changes - facial features, skin colour, perhaps even gender or race - although Sams and Sparks didn't discuss specific options.

We asked whether the feature was more about making changes to decisions made in the past than adding additional options, and associate producer Lee Sparks said that it was.

"Yeah, and I think the reason for the monetary expense is more of a barrier so that people don't do it every day," Sparks said.

"We want to give you the ability to do this, but we don't want you to do it all the time time. The same thing goes for paid character transfer, we don't want people bouncing back and forth.
Head over to the link below to read the full article.

Eurogamer: Paid Character Customization
Blizzard Entertainment
World of Warcraft
Buy World of Warcraft

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Penny Arcade Adventures Episode Two Reviewed
6:00 AM | Cord Kruse | Comment on this story

Macworld has published a new review of Hothead Games' Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, Episode Two. In the latest chapter in the series players rejoin Gabe and Tycho in a quest that moves ever closer to solving the mystery in the heart of New Arcadia. Macworld gave Episode 2 a score of 3.5 out of 5 mice.

I find it’s moments when you recognize characters from the comic, like Tycho’s inventor niece Annarchy, and Charles the Mac-addicted “friend,” that you really geek out and appreciate the subtlety perks of the game. Admittedly, a game that features fornicating robots isn’t exactly high on the subtlety meter, and players new to the series may be turned off by a seemingly unending parade of bizarre and shocking characters.

One of the biggest knocks on the series so far has been the combat system. While more approachable than many RPG systems, it’s shallow, tedious, and quickly becomes the most limited aspect of the game. You’re essentially limited to a standard attack, power attack (you unlock three power attacks per character over the course of the game) and the use of several items. There are side-characters that can be called upon (like Div the obsolete phonograph player, who will vomit on your enemies) and you perform defensive maneuvers by timing your blocks. The developers sought to break up the typical formula of RPG combat by introducing real-time actions in combat, like button-smashing mini games to perform power-moves. But by the sixth hour, the humorously named attacks lose their mirth and the timing of the power-moves becomes a chore.
For the full review click over to the link below.

Macworld: Penny Arcade Adventures Episode 2 Review
Hothead Games
Penny Arcade
Penny Arcade Adventures

Mac Games News for Friday, November 14, 2008

Ambrosia Releases Aquaria For Mac6:00 AM
Kivi's Underworld Character Page Unveiled6:00 AM
Mac Games Arcade Announced6:00 AM
ToCA Race Driver 3 Reviewed6:00 AM
Torque Game Engine Advanced OS X Update In Open Beta6:00 AM
View all of the Mac games news for Friday, November 14, 2008 on one page

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