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Tuesday, July 15, 2008

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Apple Games Features Song Summoner For iPod
6:00 AM | Cord Kruse | Comment on this story

Apple Games has released another feature article, this one entering the music driven world of Song Summoner: The Unsung Heroes from Square Enix. The iPod based RPG puts players in the role of Ziggy, a young "Conductor" on a mission to rescue his brother from the evil Mechanical Militia. To succeed players must create "Tune Troopers" from the songs available in their library and do battle with the Militia in tactical combat.

Each time you return to Song Summoner, the game will look at the number of times you played songs tied to existing Tune Troopers and convert that statistic to Play Points, which you use to increase your Groove Level before a battle. The Groove Level bestows an overall bonus to your forces, and you can increase it by activating any Groove Boxes you happen to find on the map. You can also steal a Groove Box already activated by the enemy.

The Luna you earn from battles allow you to buy items that also boost your fortunes during combat, as detailed below. There’s even more to discover during the game, however, so prepare to visit Melodica and explore a world where only your music can free the people from the Mechanical Militia’s oppression. Just don’t let Ziggy become a leper messiah.
Click on the link below to read the rest of the article, which includes a list of items that can be purchased to upgrade Ziggy's army.

Apple Games: Song Summoner, The Unsung Heroes
iTunes Store: Song Summoner

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THQ Releases de Blob For iPhone
6:00 AM | Cord Kruse | Comment on this story

THQ recently released de Blob for Apple's iPhone. The action game puts players in the role of de Blob who must fight off the forces of the evil I.N.K.T. Corporation and disrupt their plans to steal color from the world. de Blob features 16 levels and 3 gameplay modes.

The evil I.N.K.T. Corporation has declared “Color is a Crime!” and leeched Chroma City of all its beauty and interest. With no means to fight back, the citizens of Chroma City have been forced into a hypnotic state. Only the unlikely hero de Blob can defeat the hordes of tank battalions, speedy I.N.K.T. racers and elite Inky soldiers that have invaded his home. Flip, bounce and smash your way to launch a color revolution and save your city!

To assist de Blob in his battle against the I.N.K.T. Corporation are the Color Revolutionaries, friends who teach de Blob the ways of the resistance through sprint, race and combat challenges. As de Blob refines his skills, he can also increase his size to combat ever-larger and stronger enemies with his rolling, jumping, and crushing attacks. Chroma City has become de Blob’s personal canvas, each skyscraper, bridge and landmark uniquely remixed with custom paints, patterns and soundtracks. With every splatter, spray and splash of paint, de Blob liberates the citizens of Chroma City while making a mess.

The revolution is not without resistance, however. Comrade Black, the ruthless leader of the I.N.K.T. Corporation, has planted traps and tricks throughout Chroma City to ensure a colorless world. De Blob must overcome ink spills, hot plates and electric shocks if he hopes to have any chance of defeating the Inky force. The final battle can only be won at the I.N.K.T. Fortress, an impenetrable stronghold guarded by elite Inky soldiers and massive ink turrets.
The game is available from Apple's iPhone App Store for $9.99. Follow the links below fore more information.

de Blob
iPhone App Store: de Blob
Touch Arcade: THQ Releases de Blob With Little Fanfare

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iPhone Review Roundup
6:00 AM | Cord Kruse | Comment on this story

Macworld's Game Room has posted five new iPhone game reviews. The articles cover Ambrosia's Mondo Solitaire, Freeverse's Wingnuts Moto Racer, Tapulous' Tap Tap Revenge, Sega's Super Monkey Ball, and Pangea's Enigmo.

From the Mondo Solitaire Review (3.5 out of 5 mice):

The cards are easy to read, and Ambrosia lets you customize the card backs and background themes. Holding your finger down for a moment will magnify the cards if you need to see them better, and most operations can be managed using a single touch—touch the card and it’ll go where it’s supposed to.
From the Wingnuts Moto Racer Review (4 out of 5 mice):
You’re playing against the clock, using a “gas” button on-screen to accelerate as you bank your bike to the left and right by tilting the iPhone. Occasionally you’ll need to dodge a slow car or punch out a rival biker gang member who will try to unseat you—when the other bikers get close, a Punch button appears on screen that lets you take a swing. (But you have to take your thumb off the gas to do this—an awkward and non-intuitive control.)
From the Tap Tap Revenge Review (4 out of 5 mice):
The goal in Tap Tap Revenge is to tap at the bottom of the screen in time with bubbles that descend from three colored beams of light that snap and crackle with energy. The more bubbles you can pop in time, the higher your score. You’ll also get points for shaking the iPhone or iPod touch left and right or up and down in time with arrows that descend down those light beams.
From the Super Monkey Ball Review (3.5 out of 5 mice):
Super Monkey Ball is a 3-D racing game featuring monkeys inside transparent balls that race on suspended tracks. This makes getting around a bit of a challenge—go too fast in one direction and you can send your monkey sailing off the edge and into the abyss (accompanied by a sad wail on its way down).
You tip the iPhone left, right, up, and down to make your monkey move. The more you tilt, the steeper the angle, and the faster the monkey will roll. Along the way you can collect bananas—get enough and your monkey gets an extra life.
From the Enigmo Review (4.5 out of 5):
Enigmo uses the iPhone’s pinching multi-touch control to let you zoom in and out of action; you can control the orientation and direction of your puzzle pieces by clicking on them and rotating with your finger. In between each level, you can save, just like in the Mac OS X version of this game, which makes it simple to restore if you need to quit or take a break.
To read the rest of the reviews follow the links listed below.

Macworld's Game Room: Mondo Solitaire Review
Macworld's Game Room: Wingnuts Moto Racer Review
Macworld's Game Room: Tap Tap Revenge Review
Macworld's Game Room: Super Monkey Ball Review
Macworld's Game Room: Enigmo Review

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SolarQuest Now Available For iPhone
6:00 AM | Cord Kruse | Comment on this story

Independent developer Neon Surge has announced the release of SolarQuest, one of many new game titles available to iPhone owners via Apple's iPhone App Store. The 3D action game drops players behind the controls of a starship where they must pilot their ship through 4 types of obstacles in 8 levels of play.

You are tasked with piloting a ship through a series of 3D celestial challenges. You have an afterburner providing forward thrust and lift jets to keep you afloat. 

Steer your ship through 4 obstacles and across 8 levels of game play while trying to collect 3 types of pickups to assist you. Your ship has a shield generator and 3 lives to help along the way. Each level has different rich graphics and feature a spectacular 3D astronomical experience throughout. 

The game is played in landscape mode with the two touchscreen soft-buttons. 

Explore, duck and dodge your way to escape the planet's gravitational pull! Win and unlock Flip Mode to play the entire game backwards!
SolarQuest is available for $2.99 from the App Store. Mac OS X and Windows versions are also available for download.

Head over to the links below for more information.

iPhone App Store: SolarQuest
Neon Surge

Mac Games News for Monday, July 14, 2008

Bullfrog Touch Introduced for iPhone and iPod Touch6:00 AM
Diablo III: Trading Economy, Loot Drops, Health Globe Debate6:00 AM
Eschalon Book II: Walking Faster To Explore A Larger World6:00 AM
Vendetta Online Version 1.8.25 Released6:00 AM
View all of the Mac games news for Monday, July 14, 2008 on one page

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