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Monday, February 11, 2008

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StarCraft II: Q&A Round 29
6:00 AM | Cord Kruse | Comment on this story

Another StarCraft II Q&A batch is now available on Blizzard Entertainment's official forums. The 27th batch explores changes to terran abilities and answers the usual set of five fan questions. StarCraft II will continue the storyline of the popular franchise and give multiplayer fans new challenges to enjoy.

Gameplay Blog: This week I had to learn the hard way a change in our latest build of StarCraft II, which the Devs conveniently forgot to tell me about. As Protoss, I did my standard dual Gateway build, scouting to find that a lone SCV building a bunker outside of my base. In my mind, I thought, OK- a standard bunker rush, no problem! Build 2 Zealots and then hit the Bunker.

As it was a small 2 player map, my opponent was able to bring in a single Marine and Medic very soon, especially with the SCV repairing the Bunker at a very fast rate. As he repaired, I chased the SCV around the Bunker and attacked the Bunker with my other Zealots. To my disbelief, the Medic inside the Bunker was healing the SCV outside of the Bunker. Soon enough, another SCV showed up to repair the Bunker, as well as a Marauder, slowing my Zealots before they could reach the Bunker. At this point I had lost my initial two Zealots, but I had built four more. At the same time, my opponent now had a Marauder, Medic, and Marine, with 2 SCVs guarding the Bunker. These SCVs were impossible to kill since they were both running around the Bunker, being healed at the same time, while my Zealots were slowed and shot at by the Bunker. When my Zealots attacked the Bunker, the SCVs repaired the Bunker. Needless to say, the standard Bunker rush is not so standard anymore. With Terrans Salvage ability, being able to deconstruct Terran buildings for 100% of the cost back, adds to the devastating effect of a StarCraft II Bunker push. On top of that, adding a Ghost in the Bunker, allows for Sniping within the Bunker, as well as huge range, making it an effect pushing structure before you tech to Siege Tanks. Thanks for letting me know guys :P GG.
Head over to the site below to read the rest of the answers.

StarCraft Forums: SC 2 Q&A Batch 29
StarCraft Forums: Ask Your SC 2 Questions Here
StarCraft Forums: Q&A Archive
Blizzard Entertainment
StarCraft II: Wings Of Liberty
Buy StarCraft II: Wings Of Liberty

Macgamestore: Penumbra: Overture, The Nightshift Code
2:13 PM | Tuncer Deniz | Comment on this story

Two hot new Mac games are now available at

Penumbra: Overture is a first person adventure game which focuses on story, immersion and puzzles. Instead of using violence to progress the player has to use his/her wits to guide Philip on his quest to unravel the past. Played from a first person viewpoint, Penumbra is very different from other adventure games. Not only is it powered by a 3D engine utilising cutting edge technology, it also has an advanced physics system which allow for a never before seen environment interaction. The player can open drawers, pull levers, pick up objects and more using natural mouse movements creating a highly interactive and immersive game world.

The Nightshift Code - Take a mysterious and sometimes dangerous journey from an ancient history museum in Chicago all the way to a secret location in the Greek Isles. Search for hidden objects and piece together clues to unlock challenging puzzles, ultimately digging for a lost treasure. Are you ready for the night shift?

Both titles are available for $19.95. To check both games out, including downloadable demos of each game, follow the links below.

Macgamestore: Penumbra: Overture
Macgamestore: The Nightshift Code

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Inside Mac Games Previews Tomb Raider: Anniversary
2:09 PM | Tuncer Deniz | 1 comment

Inside Mac Games has posted a preview of Tomb Raider: Anniversary, the upcoming game from Feral Interactive. Here's a clip from the preview:

Tomb Raider Anniversary is more than just a rehash of the original with souped-up graphics. Building it on top of the same engine that powers Legend, Anniversary is a completely reworked version that features reworked areas to explore, new puzzles to sort out, and new abilities to exert.
To check out the full preview, please follow the link below.

Inside Mac Games Preview: Tomb Raider: Anniversary
Feral Interactive
Tomb Raider Anniversary
Buy Tomb Raider Anniversary

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Wrath Of The Lich King Preview Part 3
6:00 AM | Cord Kruse | Comment on this story

Computer and Video Games has posted the third part of its Wrath of the Lich King preview. This time the article explores the new realms offered in the upcoming World of Warcraft expansion. In addition to the all new areas to visit WotLK will add a host of epic content to the existing game world. Players will be able to take their characters to level 80 and try out the new Death Knight hero class.

Housing the Drakkari ice trolls, Zul'Drak is a huge valley full of little villages, the Troll capital of Gundrak, and the ruins of those conquered in the civil wars leading up to the creation of the Drakkari nation. These Ice Trolls are bigger, meaner and more barbaric than those you've encountered before, inhabiting various smaller tribes under the banner of Frost King Malakk. This is inhospitable territory for both Horde and Alliance, steeped in ancient, newly uncovered lore and angry, icy fauna.

Grizzly Hills
The Grizzly Hills are like Ashenvale meets the Hinterlands, populated with all manner of Furbolgs, Ice Trolls, and even the ever-present threat of the Venture Co., seeking to turn a hasty profit in the war against the Scourge. The Dwarven camp of Thor Modan stands to the north-east, giving the Alliance respite from the cold and the constant bear attacks. Expect giant trees, rolling hills, and a big PvP fight, much like the Arenas in Hellfire Peninsula. Bordering the zone is the lower-level (72-74) part of the instanced Drak'Tharon Keep.
For the full preview head over to the site link provided below.

CVG: Wrath of the Lich King Preview 3
Blizzard Entertainment
World of Warcraft: Wrath of the Lich King

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EVE Online Reviewed
6:00 AM | Cord Kruse | Comment on this story has posted the first part of a new review of EVE Online. The massively multiplayer online game offers a break from the swords and sorcery of others titles and plunges players into the immense void of space where they will contend with thousands of others trying to succeed in the game's vast universe.

Small gang PvP is often the life and trade of a player-turned pirate (not the NPC kind) in low-sec or 0.0; find some poor sap of a mission runner, blow his ship up, and take the spoils to sell on the market. If you’re an honorable pirate you might disable a ship and let the pilot pay a ransom fee to survive; if you’re a dishonorable pirate you might disable a ship and let the pilot pay a ransom fee to survive, then blow him up and take the spoils to sell on the market again. It’s an open-ended mechanic wherein players let their morals dictate their actions. This being said, not all small gang PvP is pirating; many players will patrol space in anti-pirate gangs, or hunt pirates down for their bounties (assigned by other players).

If you’re in a corporation – the EVE version of guilds – this opens up the option of warfare. Player corps can spend a fee (about 50 million ISK) to declare war on another corporation; this money is used to bribe CONCORD to look the other way as you shoot your enemies and they shoot you back. Wars are declared to settle disputes or target a corporation that harbors a known scammer or otherwise criminal, but player pirates will often band together into corporations and declare war on newbie or industrial style corps. This might not be the most noble form of gameplay in the MMO world, but it gives pirates a free pass to shoot at easy targets. Hence even industrial corps must keep some muscle on hand to beat the pirates down when they get cocky!

Lastly, the most famous facet of EVE PVP is the contest over space out in 0.0. Players are constantly jostling over control of different regions and systems; there’s a long-standing war, currently, between former 0.0 giant Band of Brothers and the zerg-like Goonswarm. These wars often involve hundreds of ships from each size, ranging from cheap little frigates to massive capital ships. View the latest galaxy map with color coded territories
Check out the full review at the link provided below. EVE Online Review
CCP Games
EVE Online

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Lich King Bestiary Update
6:00 AM | Cord Kruse | 4 comments

Blizzard Entertainment has released another beast for its Wrath of the Lich King bestiary page. The second expansion for the ever popularWorld of Warcraft MMO will feature a variety of new creatures for players to encounter including the moose-like Shovel Tusk, just one of the deadly predators roaming the continent of Northrend.

The powerful and ferocious shovel tusks are easily identified by the massive curved antler which protrudes from their heads and the twin sloping tusks that extend from their jaw. The moose-like beasts use their tusks primarily to dig for food, whereas the antler makes for a fearsome ramming weapon in contests to establish dominance over other males.

The shovel tusks are territorial and will protect their feeding grounds with deadly force. Adventurers traveling in Northrend would be wise to avoid these cantankerous and unpredictable beasts.
To learn more about the creatures in the upcoming WoW expansion follow the links provided below.

Wrath of the Lich King Bestiary
Blizzard Entertainment
World of Warcraft: Wrath of the Lich King

Mac Games News for Friday, February 8, 2008

Aspyr's Mark Krenek Discusses NWN 26:00 AM
Blizzard Games That Never Were6:00 AM
Cake Mania Reviewed6:00 AM
Custer Makes A Blood Oath6:00 AM
Guitar Rising Website Online6:00 AM
The Demise Of Myst Online6:00 AM
View all of the Mac games news for Friday, February 8, 2008 on one page

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