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Friday, January 4, 2008

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THQ Announces WALL-E Movie Game
6:00 AM | Cord Kruse | 2 comments

THQ has announced work on the game incarnation of the upcoming Pixar movie, WALL-E. The game will follow the adventures of the characters from the film, giving players the chance to explore ten worlds from the movie as well as participate in multiplayer challenges. WALL/E will be available for a variety of platforms including the Mac.

Based on the upcoming Disney/Pixar film, players will take control of WALL-E and EVE through a fast-paced adventure, allowing fans to relive some of the movie’s most thrilling moments as they explore 10 worlds filled with non-stop action and adventure, along with head-to-head multiplayer challenges. Players will recognize the storyline, characters and key locations from the WALL-E film as they carry out intense missions, dodge dangerous enemies and navigate their way through a futuristic world. In addition, the game will contain new storylines and environments that movie-goers will not see in theaters.

Filled with surprises, action, humor and heart, WALL-E was written and directed by Andrew Stanton, produced by Jim Morris, co-produced by Lindsey Collins and features original and innovative sound design by Academy Award-winner Ben Burtt (“Star Wars,” “Indiana Jones,” “E.T. the Extra-Terrestrial”).
WALL-E the movie is scheduled to hit theaters June 27, 2008, and THQ plans to release the game at the same time.

Head over to the site below to read more.

Worthplaying: THQ Working On WALL-E

Macgamestore: Chocolatier 2, Deep Blue Sea, And More
4:23 PM | Tuncer Deniz | Comment on this story has added four new Mac game titles to its collection this week. They are as follows:

Chocolatier 2 (digital download) - There's deceit and deception in the new chapter of the Chocolatier saga. A mole is controlling Baumeister Confections and it's up to you, along with the granddaughter of Evangeline, to build a new empire from the ground up and take over Baumeister Confections. Rise up in this industrial age of innovation and seek out secret ingredients to create rich new recipes!

Deep Blue Sea (digital download) - Dive in to the Deep Blue Sea and find treasure and adventure in an underwater world. The mystery of the aquatic people of Avalonia unfolds as you discover the scattered fragments of their Sacred Amulets, salvaging treasure along the way. The plot thickens as the Amulets are assembled and their powers come to life. Who can be trusted? Deep Blue Sea continues to entertain with engaging and challenging gameplay, unique features and power-ups, and a 100% original soundtrack.

Bridge Baron 18 (boxed product) - Bridge Baron offers you the most comprehensive, easy-to-use, bridge game available with all 53 octillion (that's 53 billion billion billion) bridge deals as possible random deals in Bridge Baron. Bridge Baron is a five-time winner of the world computer bridge championships.

Waterscape Solitaire: American Falls (digital download) - Experience this entirely new twist on solitaire. The soothing game play provides hours of challenging relaxation. Traverse across North America enjoying the splendor of the magical waterfalls. Match cards to clear them from the play field. Clear the play field to view the tranquil waterfall and an inspirational message. Enjoy a magical journey through fifteen of Americas landmark waterfalls.

To check out these new Mac games, please follow the links below.

Macgamestore: Chocolatier 2
Macgamestore: Deep Blue Sea
Macgamestore: Bridge Baron 18
Macgamestore: Waterscape Solitaire: American Falls

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Inside Mac Games Reviews Hidden Expedition: Everest
1:14 PM | Tuncer Deniz | Comment on this story

Inside Mac Games has posted a review of Big Fish Games' Hidden Expedition: Everest. Here's a clip from the review:

HE: Everest is actually a sequel to Hidden Expeditions: Titanic. However, this earlier release was never published for the Macintosh platform. The earlier game took the player down into the depths of the ocean seeking treasure in the wreck of the RMS Titanic, which sank on its maiden voyage in 1912, killing approximately 1,500 people. HE: Everest goes the opposite direction, taking you on an exploration of the world’s tallest mountains and the culture and geography of those who climb them.
To check out the full review, please follow the link below.

Inside Mac Games Review: Hidden Expedition: Everest
Big Fish Games
Hidden Expedition: Everest
Buy Hidden Expedition: Everest

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Exploring GameTap For Macs
6:00 AM | Cord Kruse | Comment on this story

MacNN has posted a review of the GameTap service for Mac users. Although limited in comparison to the Windows version, the Mac client now offers access to over 500 games from 13 platforms. Citing the limitations of the service MacNN gave GameTap a score of 2.5 out of 5.

I finally discovered a small checkbox that let me see Macintosh-playable games buried in the sorted-by-type list, which is helpful. Of course, I used the site for hours before discovering this option. Out of 87 family-oriented games, only two old Atari games were available for the Mac.

I'm a nonviolent person and found hardly anything that looked less than mildly violent in the free game list, until I realized that you can sort the games by rating. It might help if there was some key as to what are the ratings though. Unless you pay, you must watch poorly put together ads before you can play any of the free games, and good luck getting back to the free game list. The ads are not age appropriate to the games and I was offended to see violent and over the top sexual references in the games advertised. These ads come up in the paid version also, which I found plain rude.

I always find it curious how you can tell the focus of a site just by its design. The front pages are very busy, links are scattered around, and there seems to be no rhyme or reason behind the user interface, and I use that term loosely. It's almost as if different people are tossing in content willy-nilly and expect the user to trip over what they want. The page was just a mess in comparison to most Apple-oriented web sites. I did most of my rooting around on the web site, but the others focused on the GameTap application, which didn't work very well for me in Tiger, but worked much better in Leopard. The site includes US military ads that I found offensive, and lots of links to the best and most popular games, none of which worked on the Mac.
To read the rest of the review head over to the site listed below.

MacNN: GameTap Review

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Need For Speed: Carbon Reviewed
6:00 AM | Cord Kruse | Comment on this story

A new review of EA's Need for Speed: Carbon is now available at One of several Ciderized titles, the game brings a new installment of the popular street racing series to owners of Intel Macs. MyMac gave Need for Speed: Carbon a score of 4 out of 5.

From the review:

Getting around the city in Carbon is as easy as driving from one event to another. You can use the Map in the game to jump directly to different events, thus saving you the time from driving there. (This can take a little time, as this is one BIG city.) Personally, I enjoyed driving myself.

The actual racing is a blast. Going flat-out, careening around hairpin turns, hitting the Nitro at just the right moment, and screaming across the finish line in first place is a joy. But unlike most other racing games, here you can have a partner in another car in the race whose only purpose is to help you win. This is done by you giving your teammates directions and orders, such as "Block that guy" They also give you hints and clues about how best to win a race, so listening to them is important.

The music in the game is not bad, but I found myself turning off the music and simply starting up my own playlist in iTunes instead. While the techno-like tunes are fine and lend themselves well to the atmosphere the game is trying to create, I prefer my own musical selection. So thanks to EA for letting me turn off the game music, without also having to kill the rest of the games audio.
Click on the link provided below to read the rest of the review. Need For Speed Carbon Review
Electronic Arts
Need for Speed: Carbon
Buy Need for Speed: Carbon

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Jeff Kaplan Discusses Wrath Of The Lich King
6:00 AM | Cord Kruse | Comment on this story

Computers and Video Games has posted an excerpt from a PC Zone interview with Blizzard Entertainment's Jeff Kaplan, lead designer for the upcoming Wrath of the Lich King, the second expansion for the successful World of Warcraft. The interview snippet includes Kaplan's commentary on the new PvP zone in Wrath.

A "cool part of Northrend is new big PvP zone. It's about the size of Westfall, and will be all-PvP - in no way, shape or form will we support PvE players in it", the developer's Jeff Kaplan has told PC Zone.

He continued, "It'll be optional, but it'll be completely non-instanced, have multiple objectives, siege weapons and destructible buildings".

In the interview, Kaplan went on to promise that WoW adventurers will have their socks blown off when they first enter the new continent of Northrend.

"We absolutely need to make the entry to Northrend epic", he said. "...we originally had the entry to Burning Crusade's Dark Portal as a bunch of cohorts waling around, and people reacted badly. This really hammered home the fact that we needed to raise expectations on entering the expansions".
To read more follow the link provided below.

CVG: Jeff Kaplan PC Zone Interview
Blizzard Entertainment
World of Warcraft: Wrath of the Lich King

Mac Games News for Thursday, January 3, 2008

Apple Games Features Hordes Of Orcs6:00 AM
Aquaria Wins Indie Game Of The Year Award6:00 AM
Hitman Programmers Release Deep Blue Sea6:00 AM
Sonic The Hedgehog Reviewed6:00 AM
View all of the Mac games news for Thursday, January 3, 2008 on one page

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