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Wednesday, May 30, 2007

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The Late Call Update: 3D Screenshot, Music Sample
6:00 AM | Cord Kruse | 4 comments

ByDesign Games recently updated the website for The Late Call, its upcoming 3rd person stealth game with a "noir" style. The update includes details on the current status of the game and the upcoming open beta, as well as a new 3D screenshot and ambient music sample.

The Late Call is currently in pre-Beta stages, with Beta scheduled for the end of June followed by a Summer 2007 release. If you're interested in participating in our Beta program, or would like to stay current on the latest status, please contact us and let us know your interest...

3D screenshots are similar to movies, but where you control the perspective, unlike movies. The result captures a moment of in-game action viewable from any 1 of 360 degrees at a time.

Despite Apple's pioneering efforts, I found it incredible that the best tools for such things are not mac-derived. Nonetheless, it felt kind of cool when it finally came together. Take a look for yourself!
Follow the link below to check out the new screenshot and music sample.

The Late Call

Inside Mac Games Interviews Cyan's Rand Miller
12:47 PM | Tuncer Deniz | Comment on this story

Inside Mac Games has posted an interview with Cyan's Rand Miller. IMG's Alex McLarty had a chance recently to sit down with Cyan's co-founder Rand Miller. Cyan's current project, Uru Live from on-demand gaming service GameTap, takes the world of Myst into the online, massively multiplayer arena.

Here's a clip from the interview:

Alex What made Myst so popular?

Rand A lot of it, of course, was being in the right place at the right time. We had a product on CD-ROM that anyone could play, and it was a great way to show off your computer. Beyond that I think it's actually related to the precious question - we found that there were millions of people who enjoyed being entertained by exploring an alternate reality at a not so frenetic pace, without the fear of being killed.

To check out the full interview, please follow the link below.

Inside Mac Games Interview: Cyan's Rand Miller

Apple Games Features Texas Hold'em
6:00 AM | Cord Kruse | Comment on this story

Apple Games latest feature deals with Texas Hold'em for iPod, one of several titles currently available for Apple's handheld multimedia device. This version of the popular card game features four game play speeds, tournament play against progressively difficult AI, and statistic tracking of wins and losses.

Down to your last $200, you receive your next hand: six of clubs and four of diamonds. You wince but stay in anyway. As the betting continues around the table, two of your five opponents fold. One of the players who stayed in gives a slight smile as she raises her bet by $50. Confidence or a bluff? You decide the latter and meet that amount.

Three cards, known as the flop, hit the table: six of hearts, king of clubs, and ace of spades. Not a strong hand, to be sure, but you figure you might bluff your way through this round. You raise the bet by another $20, trying to remain conservative while giving an air of confidence. Another player folds, but it wasnít the bluffer.

The turn card appears: six of diamonds. Three-of-a-kind isnít a bad hand, especially if youíre bluffing. You stay in, but the bluffer tacks on another $50, again flashing those pearly whites as she does so. The other player still hanging in folds, leaving just two of you. You meet the blufferís bet, thankful her computer-generated visage canít detect the sweat dripping down your forehead.
The full feature article is available at the link below.

Apple Games: Texas Hold'em For iPod
Apple Store: iPod Games

The Impact Of Online Games On Single Player RPG Design
6:00 AM | Cord Kruse | Comment on this story

Computer and Video Games has posted a new interview teaser with game developer Feargus Urquhart about the impact of Massively Multiplayer Online Games on the traditional single player RPG. Urquhart asserts that developers of single player RPG titles must take MMORPGs into account if they hope to succeed. Focusing on providing what online games are unable to give is the key to success.

"For instance," Urquhart explained, "it used to be fine to make an RPG that was just wandering around and hacking things up with the player having very little effect on the world around them. Why play that game now if you could just play a MMO?"

"I think those of us that make non-MMO RPGs need to look at what a single-player/small multiplayer RPG can do that MMOs can't and spend our time and effort on those things", Urquhart said.

Looking at the future of the RPG genre, he added that he'd "like to see RPG focus more on the world that they take place in with particular focus on making the player a real part of that world."

"Many RPGs, including some that I've made, allow the player to just stomp around and not really have to worry about the world that they are playing in. I think that really limits the feeling of you being in that world, which is what I certainly want when I'm playing a great RPG."

Click over to the site below to read the rest.

Computer and Video Games: RPG Devs, Beware The MMORPG

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Warcraft: The Sunwell Trilogy Comic Available Online
6:00 AM | Cord Kruse | Comment on this story

Blizzard Entertainment recently announced the online release of Dragon Hunt, the first volume of the Sunwell Trilogy. Written by Richard A. Knaak and illustrated by Jaw-Hwan Kim, the comic offers "an exciting slice of Azerothian adventure." The comic will be released in weekly installments through Blizzard's online comic reader.

Originally published in book form by Tokyopop, the first volume of the Sunwell Trilogy will now be available in weekly installments through our online comic reader. Each week we will be adding a new chapter to the story of Kalec and Anveena, so you can keep up to date with what happens next. We hope you will enjoy this exclusive opportunity to see a different side of World of Warcraft.
Head over to the site below to read more.

Warcraft: The Sunwell Trilogy Online
Blizzard Entertainment
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Mac Games News for Tuesday, May 29, 2007

Civilization IV: Beyond The Sword Previewed6:00 AM
Hands On With Pirates Of The Caribbean Online6:00 AM
The Broken Hourglass: Dynamic Creature Generation6:00 AM
The Everyman And The Action Hero6:00 AM
The Half Broken Crown: The Broken Kingdoms Announced6:00 AM
View all of the Mac games news for Tuesday, May 29, 2007 on one page

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