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Friday, August 19, 2005

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Fable: The Lost Chapters Developer Diary
9:32 AM | Blake Buck | 1 comment

IGN recently posted a new Developer Diary for Fable: The Lost Chapters. Fable is an action-based sandbox style roleplaying game developed by Lionhead Studios, the developer behind the popular God simulation game, Black and White. The diary gives some insight into the game's creation, specifically designing bosses. From the IGN article:

Boss encounters are - by definition - hard. Developing them can be even harder. While Fable's bosses were quite fun to fight, none really elicited that "I have to fight *that*?!!!" reaction perfect for the final stages of a game. When we started The Lost Chapters we knew that we *had* to provide what we call the "Sweet Lemony Jesus!" moment this time, or consider ourselves utter failures, creatures so lacking in merit that being forced to endure a 24hr marathon of 'America's Funniest Home Videos' would be considered a fate too good for us.

We need to prepare a background brief, create the mesh, rig it, create the environment simultaneously, get the scripting and AI working for it, create and polish the effects, rinse and repeat until it's suitably awesome, then wrap it in appropriate cinematics. As I said - hard.

Fable: The Lost Chapters is currently slated for a September 20th PC release, and Feral Interactive has been licensed to create the Mac version to be released soon after. IMG will have more coverage of Fable: The Lost Chapters as it nears its PC release.

Feral Interactive
Fable: The Lost Chapters
IGN Article - Fable: Lost Chapters Developer Diary
Buy Fable: The Lost Chapters

Macgamestore Announces Back To School Savings
12:00 PM | IMG News

With the school season just around the corner, has created a new coupon for those of you eager to get in on some savings. From now until September 1st, buy any three games from the store and get 10 percent off when you use coupon code: 10off. Please remember that in order to use the coupon, you will need to buy 3 games.

For more, head over to for more.

IMG Posts Inside Mac Shareware - August
12:00 PM | Tuncer Deniz | Comment on this story

IMG has posted the fourth edition of Inside Macintosh Shareware, a bi-monthly guide that showcases some new and not-so-new shareware and freeware games for the Mac. The feature covers various shareware games available for the Mac.

To check out the feature, follow the link below.

Inside Macintosh Shareware - August 2005

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Custer Scores A Hole-In-One
9:36 AM | Brad Custer | 1 comment

IMG's Brad Custer has posted a brand new desktop, this week featuring Aspyr's Tiger Woods PGA Tour 2005, which started to ship this week.

Here's what Brad had to say about his latest creation:

The announcement this week of Tiger Woods PGA Tour 2005 from Aspyr Media shipping has a lot of you anxious to break out the clubs. I know this because of the amount of email in my inbox wanting a desktop for this game. And by now you know how much I like to honor all of your requests. So, with the help of Aspyr Media and my trusty cable modem I was able to create this week's wallpaper.
Head over to Custer's desktop to check it out.

Custer's Desktops
Aspyr Media
Tiger Woods PGA Tour 2005
Buy Tiger Woods PGA Tour 2005

Ankama Studio Announces Upcoming Release Of DOFUS
9:35 AM | Cord Kruse | 1 comment

Independent French game developer ANKAMA Studio recently announced the upcoming release of its Massively Multiplayer Online Role Playing Game, DOFUS. Described as a Tactical MMORPG, DOFUS is set in a heroic fantasy world and is aimed at both hardcore and casual gamers. The majority of the game operates in real time, but during combat the action shifts to a turn based mode to allow for more strategic planning.

Here's a list of the game's principal features:

- 22 characters (each one has its own characteristics)

- 17 vast areas

- More than 360 different spells

- A large bestiary (from coward tofus to deadly dragons)

- A huge amount of quests

- 30 professions

- A merchant mode

- Choice on destiny (a hero or a bandit)

- A friendly and fast growing community

- Regular updates with new contents

Scheduled for world wide release September 1, DOFUS will run on Windows, Mac and Linux systems. It can be launched from a browser or as a separate application. A free 7 day trial will be available for download with subscriptions starting at $6.90 per month. For more information about this upcoming title, click the links below.

DOFUS Official Site
Ankama Studio

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Public Test Realms Available For New WoW Patch
9:34 AM | Cord Kruse | Comment on this story

As part of preparing the upcoming 1.7 patch for World of Warcraft, Blizzard has opened Public Test Realms and is encouraging players to participate in the testing. Including a new raid dungeon, battleground and a host of other features, the new patch will no doubt keep testers busy.

Players can participate in the test realms by creating a character or by copying their characters from existing realms to the test realms. Those who have previously copied their characters to the test realms will need to do so again, as all previous characters have been removed from the previous test realms. To copy your character and to download the test client, visit our Test Realm Character Copy page. Only players who created their accounts before August 2 will be able to login to the public test realms. Also, players will not be able to log in to the public test realms if they have changed their password since August 16.

Please be aware that the test realms are there to allow us to test major content patches before the patch goes public. Therefore, some changes may be introduced to the public test realms before a patch goes live, and some changes may be introduced to the patch after the test realms have closed. To read more about the test realms, please review the Test Realm FAQ. We truly appreciate our players taking the time to help us test the latest changes to the game; thank you all!

For more information about the upcoming patch and the Test Realm, follow the links below.

Test Realm Character Copy Page
Test Realm FAQ
Test Realm 1.7 Patch Notes
Blizzard Entertainment
World of Warcraft
Buy World of Warcraft

BlizzCon Goodies Revealed
9:34 AM | Cord Kruse | 1 comment

Attendees of the upcoming BlizzCon event will receive a little something extra as thanks for taking part. Blizzard has put together a goodies bag with swag from each of their popular game series.

Here are a couple of items in the loot Blizzard will be handing out:

World of Warcraft In-Game Pet

What’s round and rainbow-colored, with big eyes, fingers, and toes, and goes, "Grrrrmalrrrrgrrahhhh"? Your very own baby murloc pet, that’s what! Each BlizzCon attendee will receive a souvenir gift card with a unique code on it. This code can be used in-game to hatch a slimy cute little murloc pet that only an owner could love. Just what Azeroth needs…more murlocs!

Beta-Test Access Code

In addition to making you the proud owner of a bouncing baby murloc, the souvenir gift card you receive will also contain an access code for an upcoming Blizzard beta test. Once you receive the card, you’ll be able to visit a Blizzard Web site, enter the code, and sign up to be contacted when the upcoming beta test is ready for you to join. While beta tests give us a chance to fine-tune our work, they also provide the unique opportunity of allowing participants to try out and give feedback on a Blizzard title before it becomes available to the general public.

Other items include a Blizzard themed deck of playing cards, a t-shirt, and a Starcraft or Diablo bracelet. BlizzCon will take place on October 28 and October 29 in Anaheim, California. Tickets are available for $120. For more information about the goodies and BlizzCon itself follow the links below.

BlizzCon Goodies
Blizzard Entertainment

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Playing Dress Up With Your WoW Character
9:34 AM | Cord Kruse | 2 comments

Tired of buying an item for the stats and finding out the color scheme clashes with the rest of your equipment? In the upcoming patch for World of Warcraft Blizzard will offer a new Dressing Room feature. Characters will be able to check out exactly how an item will look with their character before they buy.

How many times have you been to the auction house, checking for better equipment, trying to decide between +7 Stamina/+6 Agility wrist armor and +6 Stamina/+7 Agility wrist armor only to find out that those new blue bracers just don't quite go with your orange gloves, after you've won the auction?
Of course it's arguable that the game is all about stats and not looks. But what about the pleasure of catching everyone's eyes with your slick, and useful, new outfit?

Surely, even the most hardcore PvP players should be mindful of their appearance. What's the point of being the best in your realm if you look like the average Joe? Be creative! Look for items with more than just stats! With a distinctive look, people will remember you better! After all, "There goes that vile Shaman" is so much more memorable when you add, "with the blood-red gloves"!

With the exciting new Dressing Room feature in the upcoming patch, you'll no longer have an excuse for not competing as much with your looks as with your stats!

Useful for more than just checking out items before you buy, the new Dressing Room feature will also allow players to preview the results of recipes and to examine looted items before dividing them up with other party members. For complete information about the new feature click the link below.

WoW: Dressing Room
Blizzard Entertainment
World of Warcraft
Buy World of Warcraft

Stubbs The Zombie Interview
9:33 AM | Anthony Wang | 3 comments

Computer & Video Games has posted an interview with Matt Soell on the upcoming action game, Stubbs The Zombie. The interview is centered around the development of the game including story, ideas, and much more. Stubbs The Zombie is scheduled to stumble into stores this coming fall.

What's the premise behind Stubbs the Zombie, and could you tell us a little more about the storyline?

Soell: In the 1930s, Stubbs was a salesman trying to eke out a living during the lowest ebb of the Great Depression. Then someone murdered him and dumped him in a shallow grave in the Pennsylvania countryside, where he spent the next twenty-odd years. Now it's 1959 and Stubbs is back - hungry for truth, justice, and fresh human brains. Oh, and eternal love.

While he was away, so to speak, a billionaire named Andrew Monday built a city on top of his grave. Not just any city, but a futuristic metropolis - as futuristic as it gets in 1959 anyway.

So you have a rich man who's just built the perfect city, and a dead man who's tired of being pushed around. The dead man wakes up in the middle of the city. Then things get weird.

To read the full article or to learn more information, follow the links below.

Computer & Video Games: Interview
Aspyr Media
Stubbs the Zombie
Buy Stubbs the Zombie

Unreal Engine 4 in the Works
9:33 AM | Blake Buck | 1 comment

Computer and Video Games recently posted an article in which Epic Games announced the Unreal Engine 4. Previously unheard of, the Unreal Engine 4 is an advanced graphical game engine that will power the games of the future. This announcement comes as a suprise, as Epic Games has just now begun to license the Unreal Engine 3 to publishers such as Microsoft and Sony for their next-generation platforms. From the Computer and Video Games article:

Unreal Engine 4? Our minds veritably boggle at the prospect. God alone knows what Epic are cooking up there, but if it's the generational leap forward that Unreal Engine 3 is, then world look out. Rein hinted that it's designed for the next next generation of hardware. Epic feels they got a two to three year headstart on this generation when they started Unreal Engine 3 and aimed it for hardware that was only in the planning stages at the time. Their gamble paid off when Microsoft and Sony chose that level of hardware to power their upcoming next-gen consoles. Rein says the focus for Unreal Engine 4 is getting a leg up on the competition for the next major paradigm shift in computing hardware that is likely to see the light in future PCs and console systems that are mere concepts today.

So why tantalize us with the possibilities of Unreal Engine 4 when Unreal Engine 3 still has years of development and progress remaining? Talent. It's all about attracting talent to come and work at Epic Games. Rein says he's issuing a plea to developers everywhere to consider joining the team at Epic to help shape that future. Epic are currently on a recruitment drive for both US and international developer signings and he issued the following cheeky challenge: "We're really looking to hire the best in the industry. Nobody should imagine they're paid too well now or that they're too entry level to apply. We want to talk to anyone who has the potential to be at the top of industry. We're looking for talent. Top talent."

While still many years off, the Unreal Engine 4 could play an important role in the future of the gaming industry. IMG will have more information on this story as it develops.

Computer and Video Games Website - Unreal Engine Four Article
Epic Games

Mac Games News for Thursday, August 18, 2005

Myst V: End of Ages Demo Released1:19 PM
Aspyr Updates Game Agent To 1.59:47 AM
Freeverse Updates BumperCar8:59 AM
Battleground Europe Q&A8:58 AM
Apple Games Features Lego Star Wars8:57 AM
Aspyr Newsletter: Game Requests, Stubbs, Transition To Intel8:57 AM
Bill Roper at GCDC: Key Note and Interview8:57 AM
View all of the Mac games news for Thursday, August 18, 2005 on one page

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