IMG Archives
Archives  News  

Wednesday, December 8, 2004

uDevGames 2004 Contest Winners Announced
7:45 AM | Tuncer Deniz | Comment on this story

iDevGames has announced the winners of the uDevGames 2004 contest. This year's Best Overall Game Award was awarded to ShineBug by Charles Goran. The winners of the annual Mac game creation contest were announced on The Gamesome Mac, a Mac gaming radio program hosted by Sean Smith.

Here's the list of winners:

Best Overall Game Award
ShineBug by Charles Goran

Gameplay Category
Kill Dr. Cote by Justin Ficarrotta
Snowball by Aaron Sullivan
l1neum by Rene Bauer

Graphics Category
ShineBug by Charles Goran
SolarQuest by Andrew Farley
Rescue by Neil Carter

Audio Category
ShineBug by Charles Goran
Rescue by Neil Carter
Bug Thug by Jonathan Czeck

Originality Category
BugThug by Jonathan Czeck
ShineBug by Charles Goran
Snowball by Aaron Sullivan

Story Category
Nanocrisis by Alex Ni
Rescue by Neil Carter
Dead Days by Tobias Opfermann

Polish Category
SolarQuest by Andrew Farley
BugThug by Jonathan Czeck
ShineBug by Charles Gowan

Best Newcomer Award
BugThug by Jonathan Czeck

Editor's Prize Award
Feathered Soccer by Ludovico Rossi

Honorable Mention Awards
Ark Annoyed 3D by Mike Plouffe
Bit Racer by Will Thimbley
Icarus by Brian Ramagli
Wild Lands Hockey by Kevin Dromereski

If you're interested in downloading any of these games, be sure to follow the link below.


IMG Posts Profile of DanLab Games
2:51 PM | Conrad Quilty-Harper | Comment on this story

Inside Mac Games has posted a feature on up and coming shareware games company, DanLabGames. Founded by independent games developer, Dan Labriet, this company now has a library of 11 games ranging from

Jailbreak, an alien themed platform adventure.
right through to
Owari, a 3D rendered bead game in the style of the board game classic Mancala.
Here's a bigger extract from the feature:
In a design studio in Longuyon, a small French town near Belgium and Luxembourg, two icons of popular culture bear witness to mod characters in groovy buggies racing across a vibrant 3D terrain on a large LCD monitor. To one side of the display, a poster of Patrick McGoohan as “The Prisoner,” enigmatic protagonist of the cult-classic sixties TV show, best known for declaring, “I am not a number, I am a free man!” To the other side, a poster of Wile E. Coyote, star customer of the Acme Corporation, best known for self-inflicted disaster in pursuit of a fleet-footed desert bird.

And striking a balance between the two is Dan Labriet, the creative force behind the zooming buggies, vehicles in a new game still under development.

To read the whole feature, navigate your browser to the link below.

DanLab Games
IMG Feature: Profile on DanLabGames

Inside Mac Games Forum Expansion
11:29 AM | Conrad Quilty-Harper | Comment on this story

The Inside Mac Games Forum has received a major overhaul with the addition of 9 new forums. New subjects within the Mac Games subsection include; Action & Arcade, Racing & Sports, Shooters and Shareware for the discussion of games that fall into any of the above categories. Also, a new subsection has been added. Under the subject of "Companies" this will let gamers discuss specific points about Aspyr, Macsoft, Feral and other companies important within the mac gaming scene. For users of IMG's sister site,, there is a new feedback forum for any issues regarding MGF.

IMG wants to know your opinion on the new layout. Users are already discussing the redesign at the forum link below, why not join them?

Inside Mac Games Forum
How do you all like the new forum?

Click to enlarge
World of Warcraft Bot Bannings, Realm Patch
11:28 AM | Marcus Albers | Comment on this story

Blizzard recently discovered that certain individuals were using "bot" programs to increase their World of Warcraft characters' stats and wealth. A bot program allows the user play an account constantly without any user intervention. This activity is expressly forbidden under the Terms of Use for WoW. Blizzard had this to say:

Blizzard Entertainment is committed to maintaining an environment of fair play in World of Warcraft. As stated previously, the company has a zero-tolerance policy for cheating or hacking of any kind. Players caught using a bot program to automate any of their characters' actions will have their characters removed and their account banned. They will not receive a warning. Over 300 accounts have already been banned for offenses of this nature.
In other World of Warcraft news, Blizzard have released a small patch that removes the time zone tabs in order to better streamline the realm-selection process. Further changes to streamline the realm-selection process will be implemented at a later date. According to Blizzard, the patch will be automatically downloaded and installed the next time you exit World of Warcraft and restart the game. Some players may experience issues with the realm-selection screen prior to applying the patch. Allowing the patch to download and install should fix these problems.

As always, IMG will bring you the latest new on World of Warcraft as soon as it is available.

Blizzard Entertainment
World of Warcraft
Buy World of Warcraft

Aspyr's Brad Oliver On GameSpy, MacCentral Report
10:41 AM | Tuncer Deniz | Comment on this story

Yesterday IMG brought you news of GameSpy's decision to increase the licensing fees for Mac developers for the company's GameSpy SDK. An industry source to IMG said that this was GameSpy's way of getting out of the Mac gaming business quietly.

According to a post by Aspyr's Brad Oliver in the IMG forum today, GameSpy is charging between 2x to 10x more than the amount that a PC publisher wants for rights themselves to any given title.

It's also roughly 50-100x more than the cost to license most other "middleware" libraries. The numbers are so large, it's hard to grasp.
Oliver goes on to detail how hard it would be to find a workaround to GameSpy. Please see the full post, linked below.

In related news, MacCentral's Peter Cohen has written an excellent news item on GameSpy's new pricing tactics.

Here's a clip from the article:

From where Adams sits, the demand for more money seems unreasonable not only because of the economics of Mac game publishing, but also because GameSpy provides little in the way of development or technical support. The GameSpy SDK is largely static code that's managed by the individual game conversion programmers Aspyr has on staff and contracts work to -- GameSpy isn't involved at all.

"They don't do any engineering for this," she told MacCentral. "They basically just have to cash the check. We handle the SDK and get it working in our game. To GameSpy's servers, a Mac client looks just like another PC, and there are fewer Macs playing online than PCs, so the added server load is small."

Readers are strongly encouraged to read the article.

MacCentral: New GameSpy terms threaten Mac to PC online gaming
IMG Forum: Brad Oliver's Post

IMG Store: Order 3 Games, Get Activision Anthology for Free
10:05 AM | Tuncer Deniz | Comment on this story

The IMG Store is giving away free copies of MacPlay's Activision Anthology when you order three or more games. The Anthology includes over 75 games from the Atari 2600. Included are classics like Pitfall, Chopper Command, Boxing and more.

Take take advantage of this order, simply buy three games and we'll include it in your shipment. Offer available while supplies last.

IMG Store
IMG Store: Activision Anthology

Two New Developer Journals Posted
8:48 AM | Tuncer Deniz | Comment on this story

Two new developer journals have recently been posted on IMG. The first one is from Winter Wolves Game Studio's Riva Celso who has posted an entry about a new space game the company is working on. Included with the entry are two new screenshots of the game.

The second journal entry is from Aspyr's Glenda Adams who writes about what to expect from upcoming journal entries.

Developer Journals are from Mac game developers post progress reports and other interesting tidbits on new Macinotsh games. We invite other Macintosh game developers to sign up for a free account to the developer journals.

IMG: Developer Journals

The Labyrinth of Time Adventure Released
7:46 AM | Marcus Albers | Comment on this story

The Wyrmkeep Entertainment Co. has announced the release of the classic Electronic Arts title The Labyrinth of Time for Mac OS X and Linux platforms. This classic graphic adventure game was originally released for DOS, 68k Macintosh, and Amiga platforms in the early 90's. The Wyrmkeep have updated the engine and sound to function properly on modern systems, while keeping the graphics in their original 8-bit rendered glory. Here's a bit about the game itself:

This first-person adventure game takes place in a wondrous maze build by the spirit of Daedalus, master craftsman of the ancient world. This maze stretches though space and time, and the power-mad King Minos intends to use it to rule the universe. The player must discover how to destroy this labyrinth of time and stop Minos' nefarious plot.
The Wyrmkeep are also responsible for the RPG Inherit the Earth and The Retro Action Paq. Head over to their website to check out Labyrinth of Time or any of their products.

The Labyrinth of Time
Wyrmkeep Entertainment

Shadowbane Expansion Lauches, Includes Full Game
7:45 AM | Eddie Park | Comment on this story

Ubisoft has announced the official release of Shadowbane: Throne of Oblivion. The latest expansion pack for the PvP-based MMORPG, Throne of Oblivion adds an undead twist to the game, allowing players to create Vampire characters with corresponding powers, in addition to other new related classes.

New classes, including the Nightstalker, Necromancer, and disciplines including Vampire bloodlines and four new siege disciplines will also debut in Shadowbane: Throne of Oblivion. Existing classes and disciplines will be updated to account for the arrival of the undead legions, and new weapons will add new dimensions to the existing power dynamic, forcing players to make new strategic decisions.
The expansion also features a variety of enhancements, with graphic enhancements and new gameplay features being added with the update. Some of the new features are as follows:
  • Added a new Character Selection Interface (the list is back, baby!)
  • Added a 7th Character Slot
  • Optimized server reboot times
  • Updated the SBConfig tool with additional settings
  • Pets will now only move if it's master steps outside a small radius from the pet
  • Stat Buffs and Debuffs now only affect players
  • Unarmed Skill now uses Dexterity as its primary Attribute
  • Increased the size and color of the Track Arrow
  • Casting a power on a player corpse is a valid tactic
Throne of Oblivion will also include both the original Shadowbane as well as the Rise of Chaos expansion pack. The current retail price for the packages is set at $19.99.

Wolfpack Studios
Shadowbane: The Rise of Chaos
Shadowbane - Throne of Oblivion Launches

Mac Games News for Tuesday, December 7, 2004

Giga Designs, Sonnet Announce 1.7 GHz G4 Upgrades12:12 PM
True Crime: Streets of L.A. In Beta Testing11:51 AM
New Torque Engine Light Effects Pack11:50 AM
Virtual Programming Ships Spartan10:11 AM
GameSpy Dropping Mac Support?9:04 AM
Gordon on Duke3D Expansion, Network Issues8:21 AM
Men of Valor Moves to First Playable8:21 AM
View all of the Mac games news for Tuesday, December 7, 2004 on one page

Recent Mac Games News

Monday, December 6, 2004
Friday, December 3, 2004
Thursday, December 2, 2004
Wednesday, December 1, 2004
Tuesday, November 30, 2004

Search for other Mac games news stories or browse our Mac Games News Archive.

Archives  News