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Monday, November 29, 2004

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Duke Nukem 3D For OS X Released
7:40 AM | Conrad Quilty-Harper | Comment on this story

In an update to his .plan, do-it-all Mac/Linux programmer, Ryan Gordon, has released Duke Nukem 3D for MacOS X. After several months of juggling with half a dozen other projects including a OS X release of Postal 2, continual updates for Unreal Tournament 2003/2004 and America's Army, Ryan has finally released a public build for the OS X version of classic shoot 'em up, Duke Nukem.

From his .plan;

This package includes an installer that will install the game from either the PC "Atomic Edition" disc, or the MacSoft disc from the Mac Classic version of the game. If you don't have a retail disc, the installer can give you the free shareware episode.

3DRealms still sells the game off their website at (in fact, they recently did an updated print run, believe it or not). If you don't have it, this is the path of least resistance to a legitimate copy of the game. eBay is another option. Make sure you get the "Atomic Edition" if you buy a PC disc.

TCP/IP networking and an OSX version of the level editor are included, but are intentionally hidden. Use at your own risk. :)

Do not contact 3DRealms or MacSoft for tech support; they will not help you with this version of the game...but might.

To download the patch, which includes a free shareware episode of Duke Nukem 3D, please visit Note that you do not have to have the full retail CD to enjoy the shareware episode. Simply download the patch and install the shareware version of the game.

Ryan Gordon's .plan
Duke Nukem 3D
MGF: Duke Nukem For Mac OS X 1.0

Ambrosia Updates Apeiron For OS X
9:33 AM | Tuncer Deniz | Comment on this story

Ambrosia Software has released Apeiron for Mac OS X. Released a few years ago before Mac OS X was ever available, the game is similar to the classic arcade game Centipede. Apeiron X now runs natively on the Mac OS X and includes a number of enhancements from the Classic version including new high-res graphics, a larger playing area, and the ability to track high scores.

Apeiron X runs on any Power Mac G3 of faster, Mac OS X 10.1 or later or Mac OS 8.0 or later. The game can be registered for $15 or $5 if registered a previous version.

To download the 4.6 MB shareware version, head over to our sister site,

Ambrosia Software
MGF: Aperion X 1.0

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Zero Hour Hits Alpha, The Sims 2 at First Playable
9:18 AM | Johan Hansén | Comment on this story

Aspyr Media has updated their status page to show that two of their projects have reached new milestones in their development. Command & Conquer Generals: Zero Hour, the expansion to the advanced RTS game, has reached alpha, and is looking good for a February release.

One of Aspyr's most anticipated projects, The Sims 2, Maxis' life-style simulator, has reached first playable. While this still means there's plenty of space to cover from now to a shipping product, it also means that one huge step has been taken towards completion. The Sims 2 is still being scheduled to ship in May 2005.

For more information on Aspyr's upcoming titles, follow the link provided below. Stay tuned to IMG for future coverage of these exciting titles.

Aspyr Media
The Sims 2
Command & Conquer Generals: Zero Hour
Aspyr Media: Project Status
Buy The Sims 2
Buy Command & Conquer Generals: Zero Hour

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Aspyr Ships Call of Duty: United Offensive
8:26 AM | Tuncer Deniz | Comment on this story

Aspyr today announced that it has begun shipping Call of Duty: United Offensive, the expansion pack for the popular WW II shooter, Call of Duty. The game, scheduled to arrive in retail and online stores by Friday, was ported to the Mac by Aspyr Studios.

Here's a bit more info from the press release:

Call of Duty: United Offensive allows gamers to experience more of WWII’s most legendary conflicts through the eyes of Allied soldiers fighting for the liberation of Europe through 13 intense, new single player missions and an expanded multiplayer experience with 11 new maps, plus new weapons, player abilities and special effects. Featuring three all-new campaigns, the game lets players join the U.S. 101st Airborne during the Battle of the Bulge, the British campaign as an airman shooting down German ME-109s from a B-17 bomber, and the Russian frontlines as a conscript in the crucial eight-day Battle of Kursk.

The expansion pack also features a handful of enhancements, such as new realistic WWII weapons, including the German Flammenwerfer 35 Flamethrower and Panzerschrek anti-tank weapon, American M1A1 Bazooka, Russian Tokarev SVT-40 Self-Loading Rifle, portable deployable machine-guns, smoke grenades and more. Furthermore, Gray Matter has added an entirely new special effects system to Call of Duty: United Offensive, providing visually stunning moments to players with realistic explosions, weather and particle effects.

Additionally, Call of Duty: United Offensive expands on the popular multiplayer experience of the original Call of Duty. Players can go online for the ultimate battle between Axis and Allied powers, now including vehicle combat aboard tanks and jeeps as well as tank-and-foot-soldier combined arms action. The expanded multiplayer component offers 11 new maps and three new modes of play – including Base Assault, Capture the Flag and Domination – where squads must take control of key locations while preventing enemy troops from advancing. And, a newly added ranking system now lets players earn additional weaponry upon completion of objectives, call in artillery support, and gain the respect of friends and foes alike.

Be sure to check out IMG's extensive preview of the expansion pack by follow the link below.

The IMG Store is currently taking pre-orders for Call of Duty: United Offensive. To place your pre-order, follow the store link below.

IMG Preview: Call of Duty: United Offensive
Aspyr Media
Call of Duty: United Offensive
Buy Call of Duty: United Offensive

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Repost: IMG Posts World of Warcraft Beginner's Guide
7:59 AM | Tuncer Deniz | Comment on this story

In case you missed the post on Friday, Inside Mac Games has posted a beginner's guide to World of Warcraft, the just released massively multiplayer online role playing game from Blizzard Entertainment. If you weren't lucky enough to play in the beta test, then this guide is the perfect companion to get you started in the game.

To check out the guide, please follow the link below.

IMG: Beginner's Guide to the World of Warcraft
Blizzard Entertainment
World of Warcraft
Buy World of Warcraft

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Serious Game Summit Overview
7:40 AM | Jean-Luc Dinsdale | Comment on this story

CGI animation and visual effects resource website VFXWorld has posted a four-page overview of the Serious Games Summit (SGS), which took place in Washington, DC, back in October.

Previously part of the annual Game Development Conference, the summit - attended by hundreds of industry insiders, vendors, and educational and government training developers - focused on the increasing role computer and video games play in education and the training of highly-skilled professionals from various industries. At a fraction of the cost of traditional, on-the-spot technical training, CGI simulators are being relied on more and more for gaining valuable practical experience for high-risk situations, including medical and military applications.

Case in point, the overview takes a closer look at the development and creation cycle of two "serious" games in two different fields - the paramedic training game ACLS Interactive, and the U.S. military-funded simulator America's Army. Apart from providing an overview of their design and production periods, the story also relates a few anecdotes from each of the games' development cycles, including some of the difficulties experienced mixing military and civilian personnel in the creation of America's Army:

Unfortunately, a major cultural clash was in the offing, between the game creation team and the military officers in charge of the project — who also formulated the training objectives. The differences in lifestyle were not subtle. According to (executive producer) Zyda, one group showed up at 0700 (7:00 am) in uniform. The other ambled in at around 11 in T-shirts and flip-flops. However, the first group left at 5:00 pm (precisely), while the second worked like madmen to midnight and beyond. This cultural clash was ameliorated with adept leadership, patience, insight, understanding — and by keeping the program manager away from the dev team.
The overview can be viewed through the link below, however a free subscription is required to access the article.

VFXWorld: Games Turn Serious at the Inaugural Summit
America's Army: Special Forces 2.4
Medi-Smart Medical Training Resources
U.S Army

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The Gamesome Mac Talks Vendetta Online
7:40 AM | Sean Smith | Comment on this story

On tonight's broadcast of The Gamesome Mac, the Mac gaming radio program, hosts Sean Smith and David Finley talk with John Bergman, Managing Director of Guild Software, the creators of Vendetta Online.

Vendetta Online is a new massively multiplayer game of interstellar exploration, trading, and combat for Mac OS X, Linux, and Windows, combining role-playing gameplay and character development with real-time combat based on twitch skills rather than virtual dice rolling.

Sean and David will also offer Mac gaming news, reviews, and commentary, and together with their guest will take questions live from listeners in The Gamesome Mac's chat room and give away some subscriptions to Vendetta Online.

The Gamesome Mac can be heard live on MacRadio from 6 to 8 pm Pacific Time, 9 to 11 pm Eastern (Tuesday from 0200 to 0400 UTC), and on demand thereafter. You can tune in at The Gamesome Mac's web page via the link below, where you'll also find archives of past broadcasts. QuickTime 6 and a 56K or faster Internet connection are required.

The Gamesome Mac
Guild Software
Strategy First
Vendetta Online

Mac Games News for Friday, November 26, 2004

Save $20 On A MacGames DVD Subscription!10:37 AM
IMG Posts World of Warcraft Guide10:35 AM
View all of the Mac games news for Friday, November 26, 2004 on one page

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