IMG Archives
Archives  News  

Thursday, September 23, 2004

Click to enlarge
Aspyr Posts Star Wars: KOTOR 1.03a Update
6:00 AM | Eddie Park | Comment on this story

Aspyr Media has released an update for the recently-released title Star Wars: Knights of the Old Republic. The patch is set at version 1.03a, and is described as a fix for eMac users:

This update to Star Wars: Knights of the Old Republic Mac adds fixes for running on eMacs with high monitor refresh rates and fixes a bug in autosaves.
The patch is sized at 2.8MB, and can be downloaded from

We're currently in the process of getting a review up, but in the meantime, those looking for some hands-on information can check out our recent preview. Players looking on getting their hands on the game should head over to the IMG Store, where the game can be ordered for $48.99 USD (shipping Friday!).

MGF - Star Wars: Knights of the Old Republic 1.03a
Star Wars: Knights of the Old Republic Preview
Aspyr Media
Star Wars: Knights of the Old Republic
Buy Star Wars: Knights of the Old Republic

Click to enlarge
IMG Reviews Star Wars: Knights of the Old Republic
12:06 PM | Tuncer Deniz | Comment on this story

Inside Mac Games has posted a review of Star Wars: Knights of the Old Republic, the just-released RPG from Aspyr Media. Here's a clip from Michael Phillips' review:

Knights of the Old Republic is an RPG that has garnered 122 industry awards since its original XBox release, so there’s really no way I could intimate that it even remotely sucks. Frankly, I wish people would stop reading this, toss the good folks at Aspyr $49.95 and start playing KotOR. It’s that good. KotOR features a compelling story, three base character classes, three Jedi classes, an incredible combat system and of course, lightsabers.
To check out the entire review, please follow the link below.

The IMG Store is currently taking pre-orders for the game for $48.95. It will be shipping tomorrow, Friday.

IMG Review: Star Wars: Knights of the Old Republic
Aspyr Media
Star Wars: Knights of the Old Republic
Buy Star Wars: Knights of the Old Republic

Click to enlarge
Dark Horizons MavLympics
10:18 AM | Mike Apps | Comment on this story

GarageGames recently announced that they will be holding a competition for their game, Dark Horizons:Lore entitled the MavLympics. Using the MAV robots from the game, players will compete in various Olympic style events such as the high jump and fencing. Here's the full release:

Dark Horizons: Lore (DH:L) is a persistent player, first-person shooter, set in a post war world where players fight to gain control of the United States using remotely piloted Mechanized Assault Vehicles (MAVs). The MavLympics taking place, Oct 1st-3rd, will allow these MAVs to compete in various human-like sports in an effort to win hardware prizes from top gaming companies like ATI and Sennheiser.

The MavLympics website will contain all information on a day by day basis. It will allow players to register for events and track their progress.

“We have never been happier to offer these kinds of incentives to our faithful following,” stated Adrian Wright, president of Max Gaming Technologies LLC. “We hope this competition brings in a new set of players and strengthens the bonds we currently have with our existing users.”

To compete in the MavLympics users will need to have the full version of Dark Horizons: Lore or downloading the time-limited demo available from FilePlanet or by purchasing the game at for $24.95.

Dark Horizons: Lore MavLympics will include the following competitions and features:
* High jump
* Cross Country
* Fencing
* Long jump
* Artillery Accuracy Competition
* Team Dueling (Team Event)
* MavBall (Team Event)
* Dark Horizons backend RPG system to monitor ranking.

Prizes for the MavLympics will include:
* ATI All-in-Wonder 9800 blazing graphic cards
* Sennheiser high-quality headphones

For more information on the MavLympics or Dark Horizons itself, follow the provided links below.

GarageGames Challenges All to Dark Horizons: Lore MavLympics
MavLympics Website
Dark Horizons: Lore

MacMAME Update Available
6:00 AM | Conrad Quilty-Harper | Comment on this story

An update for the popular arcade emulator, MacMAME is now available at the host site, bringing the version upto 0.87. The update includes many bug fixes and brings the code in line with the Win32 0.87 build.

Here's a section from the site regarding changes to the application:

-In sync with the Win32 0.87 build.
-Fixed rotation and performance issues with the OpenGL blitters. [Kent Miller]
-Fixed issue with NeoGeo "raster" games when drawing in 32-bit.
-Brought PPC assembly cores up-to-date.
-Added support for "Not Working" and "Not Available" screenshots for the front-end. [Carsten Klapp]
-Added new info for each game's input devices to the MacMAME Hardware Info screen. [Carsten Klapp]
-MacMAME will now yield idle CPU time when running a game at its normal speed. [Alex Eddy]
-Optimized palette updates. Super Cobra now runs up to 7% faster. [Alex Eddy]
-Many internal fixes to support building with XCode. [Alex Eddy]
Head over to to get the update.


Click to enlarge
Vendetta Rollout Delayed
6:00 AM | Eddie Park | Comment on this story

The official Vendetta site has recently posted news that the official release date for the spacefaring MMROPG has been pushed back. The reasons for this are twofold, including both allocation of resources as well as forces of nature:

These include the printing facilities being affected by the weather brought by Hurricane Ivan, and manufacturing resources being saturated with Grand Theft Auto: San Andreas. The new release date is October 26th. On the upside, this delay will allow us some extra time to further refine and polish the game, to make sure the launch goes smoothly.
They add that the Gold Master did ship on time, and that the final package will be shipping as a hybrid set with Windows, Mac, and Linux versions.

In related news, the Vendetta team also plans on adding more beta testers soon. Those who have yet to do so can find a signup form at the site.

Vendetta Online
Guild Software
Vendetta Online

Schwarznegger Signs California Game Law
6:00 AM | Eddie Park | Comment on this story

Discussed in an earlier IMG article, GameSpot has posted news that the California Assembly Bill 1793 has been formally passed and signed by Governor Arnold Schwarzenegger. The bill requires that game stores display signs that point out the availability of the rating system, and that brochures be made available that explain the system.

While some CA retailers may not be crazy about the new law, it's a far cry from the original form. Championed by Assemblyman Leland Yee, the original intent was to classify all M-rated games as harmful to children, which would have imposed stricter guidelines on retailers selling of those games.

More information on the bill itself, including its various incarnations, can be found at the GameSpot article.

GameSpot - Defanged California game bill becomes law

Click to enlarge
World Of Warcraft Servers Back Up, Beta Phase 2 Started
6:00 AM | Jean-Luc Dinsdale | Comment on this story

Following a brief interruption rumored to be caused by the unexpected reach of Hurricane Ivan, the World Of Warcraft Beta servers are back up, just in time for the game's developers to initiate Part Two of the Beta test.

Starting Wednesday morning, invitations from Blizzard Entertainment were emailed out welcoming the next round of testers into the closed beta, and a new Player-versus-Environment server was added to the mix in order to handle the increased number of players.

While some of our readers may be disappointed at not being included in this second wave of the Beta Test, all hope is not yet lost, as Blizzard has confirmed that an open beta of the massively multiplayer role playing game will start later this year. Stay tuned to IMG as further news on this new beta test surfaces.

WoW Beta 2 Phase Initated
Blizzard Entertainment
World of Warcraft
Buy World of Warcraft

Battle For Wesnoth Updated
6:00 AM | Jean-Luc Dinsdale | Comment on this story

The free, open-source turn-based, fantasy-strategy game Battle For Wesnoth has recently seen a new update.

Version 0.8.4, the latest version of the game, sees an impressive, three page long list of bug fixes, performance improvements, and gameplay tweaks, including updated Basque, Czech, Danish, Finnish, French, German, Hungarian, Italian, Norwegan, Spanish, and Swedish translations.

The full list of improvements to the cross-platform strategy game can be seen over at the developer's official changelog, through the links below, and the official site has the 28MB file for players to download.

Download Battle For Wesnoth 0.8.4
Battle For Wesnoth Changelog

Click to enlarge
Dominions II Updated
6:00 AM | Jean-Luc Dinsdale | Comment on this story

Only three weeks after the last update, Shrapnel Games has released yet another patch for their turn-based, fantasy strategy game Dominions II: The Ascension Wars.

The 2.14 update fixes a number of performance bugs that would crash the game during normal in-game procedures; The new patch also addresses a small number of minor gameplay quirks.

The Mac OS patch, weighing in at 2.4 MB, is available from the developer's website, however the developers warn that while the new patch is fully compatible with the 2.12 and 2.13 versions of the game, players participating in multiplayer games should stick with the same version as the host computer. Updating the client version before the host version may lead to problems as the battles may not display correctly.

Dominions II 2.14 Update
Dominions II
Shrapnel Games
Buy Dominions II

Mac Games News for Wednesday, September 22, 2004

GraphSim To Publish X-Plane 8 For Mac & PC8:55 AM
F/A-18 Operation Iraqi Freedom Goes Gold8:47 AM
Islands Mini-golf Expansion Released6:02 AM
Microsoft Bringing Mac Games To Japan6:02 AM
OS X SkyFighters Flight Sim Preview Available6:02 AM
Two Bioware Q&As Regarding Unreal 3 Engine6:02 AM
UT2004 TC 'Frag-Ops' for Mac Version 2.1 Coming6:02 AM
View all of the Mac games news for Wednesday, September 22, 2004 on one page

Recent Mac Games News

Tuesday, September 21, 2004
Monday, September 20, 2004
Friday, September 17, 2004
Thursday, September 16, 2004
Wednesday, September 15, 2004

Search for other Mac games news stories or browse our Mac Games News Archive.

Archives  News