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Tuesday, June 15, 2004

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Danish Company Developing Mac-Only Game
7:44 AM | Tuncer Deniz | Comment on this story

IMG has recently gotten several emails from Mac gamers about a Danish-based company called Over The Edge Entertainment that is developing a new game called GooBall, an arcade game that features impressive visuals. On the web site you'll find screenshots and a QuickTime trailer of the game. Information about whether the game will be shareware or commercial, who will be publishing it, and when it might be released is not available.

In addition, the company on its web site has detailed information on its Unity game engine, which GooBall is based on.

Unity Technologies

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IMG Store: Pre-Order Republic: The Revolution
12:39 PM | Tuncer Deniz | Comment on this story

The IMG Store has begun taking pre-orders for Feral's Republic: The Revolution. The game, which recently went gold, is available for pre-order for $39.95 and should be available before the end of June.

The mighty Soviet Union has fallen, and the fledging republic of Novistrana teeters on the verge of collapse. The country is mired in corruption and chaos – disorder and discontent are everywhere. The time for change has come – change led by you, the charismatic leader of a rebel faction. Your goal: to oust the President of the Republic… by any means necessary.

For more information, please follow the store link below.

Feral Interactive
Republic: The Revolution
Buy Republic: The Revolution

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Unofficial Unreal Tournament 2004 Sound Patch Released
9:19 AM | Tuncer Deniz | Comment on this story

An unofficial sound patch for Unreal Tournament 2004 has been released. The author, only known as "petterflink" on his filesharing page, says the patch resolves issues with the Unreal Tournament 2004 sound engine. The file, openal.dylib, claims to fix problems with the OpenAL libraries, which games like UT 2004 and America's Army use.

Please remember that this is an unofficial patch, is not supported by Epic Games or MacSoft and agree to use it at your own risk.

To install the patch, do the following:To install, backup your copy of Unreal Tournament 2004 application first.

Then CONTROL-click on the application icon of UT2004 to "Show Package Contents."

Then replace the openal.dylib file that currently resides in your System folder of your UT2004 .app bundle.

To download the patch, please follow the link below. Be sure to post comments about the patch once you've tried it.

Digital Extremes
Epic Games
Unreal Tournament 2004
Buy Unreal Tournament 2004

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GarageGames Posts Contributor Interview
7:44 AM | Chris Stein | Comment on this story

Torque Master Melv May talks about some of his techniques in a new interview posted at the GarageGames website. Melv May is a well known for making modifications to the Torque game engine, an open source game engine. The interview covers May's upcoming projects as well as some of his techniques for working with the Torque engine. Here is more from the interview:

GG: You were one of the first, and have continued to be one of the most active Torque contributors with your FX improvements. What were some of your discoveries about the powers and limitations of Torque as you developed these add-ons?
MM: Well, as with any system I´ve studied, I start with the most innocuous part of the code and preferably the most visual aspect and work my way back. This was the GUI system with the TGE and after many hours of tinkering around, I finally discovered how they work from top to bottom. I then quickly moved onto more complex areas such as the scene graph and the networking.
You can read more from the interview at the link below.

Melv May: Interview with a Torque Master

Mac Games Solutions Site,, Launches
7:44 AM | Tuncer Deniz | Comment on this story

A new site dedicated to Mac gaming solutions has opened its doors. The new web site,, will be providing utilities such as launchers for Unreal Tournament 2004, OS X utilities for benchmarking, as well as a FAQ database, news, forum, and more.

Here's more from their press release: opens its doors today as a site with a core staff of Mac experts to solve UT issues for the OS X community. Their expertise ranges from coding Mac launchers for UT2004 mods, writing maps & mutators, converting windows-only releases, or betatesting for UT-engine based games such as Americas Army or Postal2. Co-founders Scvwebfire of and Santaduck said "We've been thinking about this for months to pool the networks we have made in the Mac gaming community-- it was so inefficient working one on one. The critical mass is now right and we've created a 'one stop shop' to meet, work, and release solutions to the public." Indeed, with the recent flood of mod releases at the MSU (Make Something Unreal) Phase 3 deadline, while the mods menu is still disabled in the latest patch of UT2004 for Mac, the timing couldn't be better.

Solutions available on Macologist on launch day include launchers for UT2004 mods such as Frag.Ops and Red Orchestra, as well as nearly a dozen OS X utilities for benchmarking, uMod installation, or even creating standalone launchers for mods. There are also OpenAL tweaks, and even solutions for UT99 mods such as Tactical Ops.

If you're a Mac user and play UT-based games, it's worth taking a look.

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Linux Devcenter Features MythDevelopers
7:44 AM | Tuncer Deniz | Comment on this story

Linux Devcenter has posted an excellent article on the continuing efforts of MythDevelopers, an all-volunteer group of programmers, artists, and other talented people devoted to improving and supporting further development of the Myth game series. The article includes a brief history of MythDevelopers and how they were able to get the source code from publisher Take Two to work on updates and improvements to the Myth series.

Here's a clip from the interview:

Like many Myth fans, Michael Bagnall, a 32-year-old programmer in Nashville, Tennessee, was excited when the third Myth title was released -- and then disappointed when he actually played it. Myth III was riddled with major bugs. Released at the same time as Windows XP, the game was prone to crashing on most PCs running the new Windows OS. A patch didn't fully solve the stability issues. Things were no better for the Mac version: "There were 'kernel panic' types of problems under Mac OS X, which were probably more related to the shaky state of OS X at the time Myth III was launched," Bagnall notes. Today, he leads the technical logistics and does his share of programming for the MythDevelopers team.
To check out the entire article, please follow the link below.

Linux Devcenter: Keeping the Myths Alive

Mac Games News for Monday, June 14, 2004

IMG Reviews Medal of Honor: Breakthrough10:30 AM
Details on World of Warcraft PvP, Mail Systems8:38 AM
Shadowbane Gameplay Changes Coming8:12 AM
Ultima 5 Dungeon Siege Mod Updated8:12 AM
View all of the Mac games news for Monday, June 14, 2004 on one page

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Friday, June 11, 2004
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