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Tuesday, May 4, 2004

Steve Jobs To Preview Mac OS X 10.4 Tiger
7:10 AM | Tuncer Deniz | Comment on this story

Apple today announced that Steve Jobs will kick off its Worldwide Developers Conference (WWDC) with a keynote on Monday, June 28, 2004, beginning at 10:00 a.m. at San Francisco’s Moscone West. This year's keynote will include a preview of Mac OS X 10.4 Tiger, the next major release of Mac OS X.

The five-day event, which runs from June 28 to July 2, will host close to 200 technical sessions with new content designed to serve a wide range of Mac developers, including an in-depth look at the latest Mac OS X technologies, hands-on labs with the latest Mac systems, expanded tracks on Enterprise IT and a dedicated track for QuickTime developers and content creators.

For more information on Mac OS X 10.4 Tiger and WWDC, please follow the link below.

Mac OS X 10.4 Tiger And WWDC Information

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MacSoft Releases Unreal Tournament 2003 Update
11:07 AM | Tuncer Deniz | Comment on this story

MacSoft has released a new patch for Unreal Tournament 2003. The updated 2225.2 patch fixes some serious issues with the previous patch and corrects some other minor bugs in the game.

Here's a complete list of the fixes:

• Colors should be correct on all versions of MacOS X with ATI hardware.
• Several crash bugs fixed.
• Updated OpenAL and SDL to versions used with ut2004.
• Several fixes for community mods.
• Finder should report game version (2225.2) correctly now.
To download the update, please head over to

Digital Extremes
Unreal Tournament 2003
MGF: Unreal Tournament 2003 v.2225.2
Buy Unreal Tournament 2003

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GarageGames Interview
9:23 AM | Eddie Park | Comment on this story

UGO has posted the results of an interview with Jay Moore, ever-present Evangelist for GarageGames. A company that started with the Torque Engine, GG has published several titles, and continues to expand their available technologies.

While the main bulk of the interview focuses on the history and philosophy behind GG, other questions are raised, including new directions that are currently being explored:

I think some of the ideas about integrating game community into the game and building new play spaces for games could be some interesting new ground. I think the foundational idea that the GG community is built on 'World Domination Through Collaboration," is a new avenue - working together in the spirit of OpenSource to build tools for professional quality commercial game development is a very big idea. Questions like these are usually best answered in hindsight once serious new ground has been broken, but right now there is interesting work going on in most of the key places that every dev. team has to innovate on - physics, AI, art pipeline, backend services.
Also discussed in the interview are opinions about contributing programmers, various changes to the engine over the years, and plans for the future.

UGO - The start of GarageGames

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Forum Q&A with Alida Creator Cos Russo
9:23 AM | Eddie Park | Comment on this story

The GameBoomers Community has recently opened a developers Q&A forum section devoted to Alida, a graphic adventure title that puts players on an island in order to unravel the mystery behind a person's disappearance. The forum, just opened at the beginning of this month, is being moderated by Cos Russo, the creator of Alida, and gives players a chance to learn more about the inner workings of the game.

"Nuts. No, I think insane is the right word. Why would you want to do it? A gigantic guitar in the middle of the ocean... it's insane!"
These are the words spoken by Kivas from the early days of Alida. When I first conceived the idea of Alida, similar words were going through my head. Alida has been an incredible journey for me, coming up with the original story and creating all the elements for Alida to come to life. I hope GameBoomers will enjoy Alida!
Alida has already seen release for the Mac in Europe, and is scheduled for U.S. release sometime this month. More information can be found in IMG's review.

GameBoomers Community - Alida Developers Q & A
Dejavu Worlds
IMG - Alida Review

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Apple Posts Space Colony Trailer
8:12 AM | Johan Hansén | Comment on this story

The part of Apple's website dedicated to Macintosh gaming has put up yet another game trailer for anticipating gamers to view. This time the trailer is for the upcoming game Space Colony from Aspyr Media. Space Colony could be classified as a Sim type of game, where you build your colony and try to get it to grow and prosper.

From Aspyr's Space Colony site:

With over 100 buildings at your disposal, it's up to you to build a colony that meets all the colonists' needs and keeps them safe and happy. So before you shell out all your credits on iron extraction and space chicken productions to bring in the cash, remember, that without a gym, a sauna or a half decent restaurant, nobody's going to want to work for you!
To get a look at the trailer, which shows off the game in motion, head over to Apple's game site by the link provided below.

Space Colony is currently in Beta according to Aspyr Media's status page, and is scheduled to be released later this month. Keep your eyes on our news page for more information on this game as it approaches release.

Aspyr Media
Space Colony
Apple Games: Space Colony Trailer
Buy Space Colony

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Myth II 1.5 Beta #2 Available
7:49 AM | Andy Largent | Comment on this story

Following quickly on yesterday's news regarding a new beta version of Myth II 1.5, PlayMyth has announced the release of this new candidate. Players should note this version of the beta is not network-compatible with either v1.4 or the earlier 1.5 Beta #1.

This second beta fixes a few outstanding bugs as well as adding a number of interface features and gameplay tweaks. Here are a few from the changelist:

MacOSX users can now play Myth in a window, with the game itself either being rendered in a window or fullscreen (see Preferences in Myth). Depending on demand, this feature may come to Microsoft Windows in a future update.

Under OS X, if Classic is running in an unstable state that would cause resolution switching problems with Myth later on ingame, Myth will now detect it before hand, and give a dialog box to the user explaining the error.

Networked co-op games will now show all the objectives in the mission, not just the first one as was previously the case.

Rendezvous now works for OS X (as an alternative to TCP/IP).

Myth will now remember the last IP address used for joining a TCP/IP game.

For the full changelist or to download the update, check out the links below.

Download Myth II 1.5 Beta #2
Myth II 1.5 Beta #2 Changes
Bungie Studios
Myth II: Soulblighter

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Blizzard Concludes WC3 Patch Beta
7:40 AM | Andy Largent | Comment on this story

A quick note on Blizzard's site announces testing of the upcoming Warcraft III 1.15 patch is officially completed as of last night. Those who participated in the clan ladder competition should know soon if they were among the winners:

Thanks to everyone for participating in the beta and in providing feedback on the balance changes, the new Goblin Tinker, and especially the new clan ladder and matchmaking functionality. Winners of the Beta Competition will be notified via email within the next few weeks. We expect the public version of the patch to be available within the next few days.
Watch IMG's news over the coming days for the official public release of this large update to their popular 3D strategy title.

Blizzard Entertainment
WarCraft III: The Frozen Throne
Buy WarCraft III: The Frozen Throne

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Amped Labs Announces Burger Wars
7:29 AM | Tuncer Deniz | Comment on this story

Amped Labs recenly announced a new fast action, multiplayer online first person shooter called Burger Wars. Here's a bit more info on the game:

Burger Wars is a fast action, multiplayer online first person shooter.  In the year 2033 two competing burger franchises, McBozo and Burger Clown are in an all out global war as they battle for supremacy in o­ne of the worlds last free market enterprises.  Team based play tactics are involved and 3 game types, Team Death Match, Capture the Flag and Assassinate the Clown are supported.  Its runs on PC, Mac and Linux.  It can handle up to 128 players per server, and its spoof humor is a guarantee for some side splitting laughter.
A trailer as well as screenshots for Burger Wars can be found on the official web site. The game is scheduled to be released this summer.

Amped Labs
Burger Wars

Mac Games News for Monday, May 3, 2004

IMG Store: Pre-Order Knights of the Old Republic1:03 PM
IMG Posts Hand-On XIII Preview12:57 PM
Puyo Puyo Fever Hits Mac OS X9:44 AM
Aspyr Announces Knights of the Old Republic9:38 AM
Upcoming Unreal Tournament 2004 Patch Info8:16 AM
Feral and GarageGames on The Gamesome Mac8:03 AM
New Myth II Beta Coming8:03 AM
View all of the Mac games news for Monday, May 3, 2004 on one page

Recent Mac Games News

Friday, April 30, 2004
Thursday, April 29, 2004
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Monday, April 26, 2004

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