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Thursday, March 18, 2004

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Return of the King Goes Gold
12:19 PM | Tuncer Deniz | Comment on this story

Aspyr Media today announced that the Macintosh version of The Lord of the Rings: The Return of the King has gone gold and will be shipping on April 2nd. Based on the environments from the movie, The Return of the King's third person gameplay includes immersive action and adventure elements set in rich, interactive levels. The game will also feature an exciting multiplayer co-op mode that lets players form their own Fellowship before embarking on their journey through Middle-earth.

Here are some other features in the game:

• Eight playable and secret characters including Gandalf, Aragorn, Legolas, Gimli, Sam & Frodo with exclusive voice-over provided by the actual actors from the films.
• An all-new co-op multiplayer mode will allow players to team up with a companion.
• Over twelve interactive environments authentically reproduced from the films. Explore the Paths of the Dead, defend Minas Tirith, and battle Sauron’s forces at the Pelennor Fields before final confrontations at the Black Gate and the Crack of Doom.
• Third person action/adventure gameplay incorporates multiple character paths for each member of the Fellowship.
• More than just a backdrop to the action, the game environments are interactive, letting players incorporate the various environments into their strategies for both melee and ranged combat. Characters will have the ability to jump and swing from ropes, fire catapults, kick boulders, etc.
• Battle vicious boss monsters including Shelob, the Witch King and the final showdown with the Dark Lord Sauron.
• Seamless movie-to-game transitions and never-before-seen exclusive movie footage from the upcoming The Return of the King movie.
IMG will be posting a hands-on preview of the game based on a recent beta shortly. Be on the look out for it soon. The IMG Store is currently taking pre-order for The Lord of the Rings: The Return of the King. It is available for pre-order for $48.95 and just $44.95 for MacGames CD/IMG Pro subscribers.

Aspyr Media
LOTR: The Return of the King
Buy LOTR: The Return of the King

Got Game To Publish RHEM 2
11:54 AM | Tuncer Deniz | Comment on this story

Got Game today announced that it will be publishing RHEM 2, the sequel to the first person adventure game created by Knut Mueller. Due for the PC and Mac, Rhem 2 rejoins Zetais and Kales as they now explore a hidden city far beneath the earth’s surface. Got Game will publish the game in North America and Australia with a targeted release of Q4 2004.

Here's more from the press release:

Like its predecessor, "RHEM 2" features non-linear gameplay, non-violent story, and mind-bending puzzles. The game is set as a direct sequel in story and gameplay to "RHEM". Having discovered entry to a hidden underground city, you will venture ever deeper as you explore a maze of clandestine caves, secret rooms, intricate walkways, tunnels and water systems. As you marvel at beautifully detailed environments and solve clever puzzles, you must search for an enigmatic artifact that must be found and photographed before you return to the surface.

With "RHEM 2", developer Mueller promises continued commitment to excellent puzzles, intriguing story, and artistically detailed environments, as well as several technical improvements for even more enjoyable gameplay.

For more information and well as screenshots of the new game, head over to the RHEM 2 web site.


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IMG Posts Return of the King Screenshot Gallery
11:34 AM | Tuncer Deniz | Comment on this story

Aspyr recently sent along 9 new screenshots from the Mac version of the The Lord of the Rings: The Return of the King. Due to be released at the end of this month, the game will put the fate of Middle-earth in the hands of you, the Mac gamer. Players must destroy the One Ring by casting it into the Crack of Doom, freeing Middle-earth from the clutches of the Dark Lord Sauron.

To check out the screenshots, please click on the link below.

Aspyr Media
LOTR: The Return of the King
Buy LOTR: The Return of the King

IMG Interviews Epic's Ryan Gordon
10:42 AM | Tuncer Deniz | Comment on this story

Programmer Ryan Gordon burst onto the Mac scene last year with the successful port of Unreal Tournament 2003 to the Mac. Gordon just completed work on the Mac version of Unreal Tournament 2004. IMG recently spoke with Gordon to get his thoughts on UT 2004, the Mac, Mac OS X, and more.

To check out the interview, please follow the link below.

IMG: A Chat With Epic's Ryan Gordon
Digital Extremes
Epic Games
Unreal Tournament 2004
Buy Unreal Tournament 2004

Strange Flavour's Aaron Fothergill on Piracy
9:44 AM | Eddie Park | Comment on this story

iDevGames has posted an article penned by Aaron Fothergill of Strange Flavour. Titled "Software Theft is Killing Competition," the writeup takes a different tack on the usual discussions concerning software piracy, pointing out that the usual competition that takes place between businesses can also be affected by the illegal practice.

One of the factors Fothergill points out is one of pricing competition. While pricing their products lower than the competition is one way vendors can compete with each other, having the option to pirate software cuts into that formula and can prevent lower pricing as a result:

This effect of people choosing to steal the popular software rather than consider all the competing products has several effects on the market. The big developer tends to stay big as they are still getting more sales than their competitors from having the app that 'everyone uses'. They should be making even more sales than they're actually getting based on the actual number of users they have, but their product is becoming more and more entrenched as the standard app. Because they don't have any effective competition, they can set the price of their app as high as they want to cover these lost sales.
Those interested in the eternal piracy debate should find the rest of the article an interesting read.

Software Theft is Killing Competition

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Torque Engine Pricing Changed
9:44 AM | Eddie Park | Comment on this story

GarageGames has recently announced a new pricing plan for the licensing of their Torque engine, a cross-platform application that has already been used to make a variety of successful titles. The new plan allows any company to purchase a license for only $495 per programmer seat. It also carries no publishing restrictions and is free of royalty payments.

"If Photoshop was priced at $350,000 or even $10,000 how many graphic designers and artists would be able to afford to use it? High end game engine technology should no longer be a custom solution available to just an elite few." stated Jeff Tunnell, President of GarageGames. "Every day I talk to entrepreneurs, educators and game developers who want to license our engine technology and have teams capable of leveraging our technology, now we´ve created a new license that will allow anyone with the imagination to have access to our engine at shrink wrap prices."
The new plans does carry some conditions, including requiring that all programmers have a commercial license if the annual revenue exceeds $250,000.

GarageGames Offers Radical New Commercial License for Torque Game Engine

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Ambrosia Releases Aki Mahjong 1.0.1
7:44 AM | Tuncer Deniz | Comment on this story

Ambrosia Software has released Aki Mahjong 1.0.1, a new update to its popular Mahjong solitaire game. The game is described as an elegant blend of the ancient Chinese game of Mahjong with an enchanting journey across Japan.

Here's the list of changes in the 1.0.1 update:

• fixed bug when completing a level in practice mode would set the best
time in the stats to 0
• compiled with the latest ambrosia libraries (providing a couple of
minor compability fixes) and Xcode 1.1
• support for system wide registration
To download Aki Mahjong 1.0.1, head over to our sister site,

Ambrosia Software
MGF: Aki Mahjong Solitaire 1.0.1

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Apple Features Unreal Tournament 2004
7:20 AM | Tuncer Deniz | Comment on this story

The Apple games website has posted a new feature on Unreal Tournament 2004. Declared Golden Master on Monday and currently in duplication, the UT 2004 feature includes details on what you can expect from the game including a detailed look at the vehicles and game modes in the game.

Here's a clip from the article:

Picking and choosing from the sports side came mostly in the form of adding such elements as salaries, trades, and advanced stat tracking to the single-player tournament, which uses some of the multi-player modes to bring a change of pace to the experience. “One minute you’re attacking a Skaarj mothership in a space fighter, the next you’re on foot battling next to a tank,” says Bleszinski. “Suddenly, what was thought of as a multi-player only game has a rich and varied single-player mode.”
To check out the entire feature, please follow the link below.

The IMG Store is currently taking pre-orders for Unreal Tournament 2004. It is available for pre-order for $39.95. If you're a MacGames CD/IMG Pro subscriber, you can pre-order it for just $37.95.

Digital Extremes
Epic Games
Apple Feature: Unreal Tournament 2004
Buy Unreal Tournament 2004

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CodeBlender Software Releases Rally Shift Garage
7:20 AM | Tuncer Deniz | Comment on this story

CodeBlender Software, makers of the shareware rally racing game, Rally Shift, has released Rally Shift Garage, an application that allows users to fine tune car parameters and change car performance, handling, and more.

Intended for people who are familiar with creating game mods, the tool allows you to change many details in Rally Shift such as weight, engine performance, gear box, tire and many other parameters.

Rally Shift Garage is available for free for registered users of the game. For more information, head over to the official Rally Shift website.

Rally Shift

Mac Games News for Wednesday, March 17, 2004

IMG Posts Command & Conquer: Generals Screenshots10:42 AM
IMG Reviews the Altec Lansing MX50218:21 AM
ScummVM Hits 0.6.0 Release with Bonus Content8:21 AM
Nanosaur 2 1.0.3 Patch Released8:13 AM
World of Warcraft Beta Site Prepped8:13 AM
View all of the Mac games news for Wednesday, March 17, 2004 on one page

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