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Tuesday, December 9, 2003

uDevGame 2003 Winners Announced
10:49 AM | Sean Smith | Comment on this story

The winners of the uDevGame 2003 Mac game development contest were announced last night in an awards ceremony broadcast live on The Gamesome Mac, the Mac gaming radio program.

Carlos Camacho, editor-in-chief of iDevGames and organizer of the annual contest honoring independent, original Mac game development, joined Gamesome Mac hosts Sean Smith and Omaha Sternberg in announcing the winners and runners-up:

Best Overall Game
1. Argonaut—2149, by Holmes Futrell
2. Chopper, by David Frampton
3. Primate Plunge, by Joseph Humfrey
4. Tower of Tears, by Charles Goran
5. Lightning’s Shadow, by David Rosen

Editor’s Choice
GL Golf, by Jake Leveto

1. Chopper, by David Frampton
2. Lightning’s Shadow, by David Rosen
3. Argonaut—2149, by Holmes Futrell
4. Primate Plunge, by Joseph Humfrey
5. World to Conquer, by Northern Bytes Software

1. Argonaut—2149, by Daniel Labriet
2. Tower of Tears, by Charles Goran
3. Chopper, by David Frampton
4. Tank World, by David Drew
5. Yoink, by Neil Carter

1. Yoink, by Neil Carter
2. Terraforma, by Hank Devos
3. Dig It! by Lee Bond, Charles Hwang & Kemal Yun
4. Druid, by Miles de la Hunty
5. Primate Plunge, by Joseph Humfrey

1. Argonaut—2149, by Holmes Futrell
2. Chopper, by David Frampton
3. Primate Plunge, by Joseph Humfrey
4. Adventures on Pirate Isle, by Rocco Bowling
5. Gaichu, by Dustin Westphal

Sound and Music
1. Argonaut—2149, by Miyaka Cochrane
2. Tower of Tears, by Charles Goran
3. Lightning’s Shadow, by David Rosen
4. Chopper, by David Frampton
5. Primate Plunge, by Jens Nilsson & Shigeki Miyashita

Forty-three developers entered uDevGame 2003, competing for US $27,000 in prizes. Contestants had only three months to develop their games, and all entries had to weigh in under ten MB when compressed.

Games, source code, and further credits for all entries will be available from, along with developer post-mortem reports from the winners.

To listen to an archive of the uDevGame 2003 Awards broadcast, including special interviews with contest winners Holmes Futrell, Charles Hwang, and Charles Goran, visit The Gamesome Mac’s web page.

The Gamesome Mac
uDevGame 2003

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Aspyr: 4 Games In Duplication
3:22 PM | Tuncer Deniz | Comment on this story

Amity Lesko of Aspyr Media recently informed IMG that four of their new titles have gone into duplication. They include the following:

• Star Wars Jedi Knight: Jedi Academy conversion performed by Brad Oliver. Aspyr's first in-house conversion. Will be shipping around December 19th.

• Tom Clancy's Rainbow Six 3: Raven Shield conversion performed by i5works. Will be shipping around December 17th.

• Lara Croft Tomb Raider: The Angel of Darkness conversion performed by Beenox. Will be shipping around December 20th.

• Wakeboarding Unleashed Featuring Shaun Murray for the PC and Macintosh. Conversion performed by Beenox. Will be shipping around December 22nd.

For more on these titles, head over to Aspyr's website.

Aspyr Media
Star Wars Jedi Knight: Jedi Academy
Rainbow Six 3: Raven Shield
Core Design
Tomb Raider: The Angel of Darkness
Wakeboarding Unleashed
Buy Star Wars Jedi Knight: Jedi Academy
Buy Rainbow Six 3: Raven Shield
Buy Tomb Raider: The Angel of Darkness
Buy Wakeboarding Unleashed

Duane Johnson Joins Aspyr Media
3:05 PM | Tuncer Deniz | Comment on this story

Aspyr today announced that they have hired Duane Johnson to join their internal development team. He becomes the fourth former Westlake member to join the Aspyr team.

Here's more from the official press release:

Johnson graduated from Texas A&M University in 1985 with a degree is aerospace engineering. He worked for NASA for 15 years programming a docking simulation that was used to train astronauts. In the late 1990s, Johnson worked on the Descent 3 port for GraphSim and shortly after left his job at NASA to join MacPlay.

After working for MacPlay, Johnson joined Westlake Interactive where he has worked for the past two years. At Westlake he ported eight games, seven of which were Aspyr games, including Return to Castle Wolfenstein and Elite Force II. Other popular titles that Johnson worked on include Elite Force, Medal of Honor: Allied Assault, NASCAR Racing 2003 and Halo.

“Duane is an invaluable addition to Aspyr Studios’ programming team, and his knowledge of OpenGL and OS X optimization will help us make even better looking and better performing games,” said Glenda Adams, Aspyr’s director of PC and Mac Development.

Johnson will work from his home in Elgin, Texas where he lives with his family.

Johnson recently completed work on Star Trek Elite Force II, with other projects soon to be announced.

Aspyr Media

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Repost: Halo Mac Goes Gold
2:38 PM | Tuncer Deniz | Comment on this story

MacSoft today announced that Bungie Studios' Halo: Combat Evolved for Macintosh has been approved by Microsoft and Bungie and is currently in duplication. Manufacturing of the product began on Friday, December 5. According to MacSoft, the game will begin shipping from Destineer's warehouse on Thursday, December 11. Halo for Macintosh should be available in stores in the week of December 14 and in Europe later the same week.

Here's more from the officail press release:

MacSoft president Peter Tamte announces, "Prepare the feast. The Master Chief is coming home this weekend, and he's bringing a Scorpion tank, Warthog 4x4, and a bunch of flyable alien craft he says discovered on an ancient ringworld."

The game features many enhancements over the critically acclaimed and best-selling Xbox version, including 16-person online multiplayer mayhem, better graphics, new vehicles, new weapon, new maps, customizable multiplayer games and the precision of playing with a mouse and keyboard.

Players can take the battle online with gamers on both Windows PCs and Macs in a variety of individual and team-based games, including King of the Hill, Capture the Flag, Death Match, Race, Oddball and more.

Players can now pilot the Banshee in multiplayer games, drive a Rocket-equipped Warthog, and control a Covenant Gun Turret. Plus, the new Fuel Rod Gun gives players the ability to lob awesome firepower over obstacles and defenses.

Halo is a sci-fi action epic that shatters the confines of traditional game environments. Players wage a hi-tech guerilla war on foot, in vehicles, in the air and beneath the surface of an alien ring orbiting in space. The game was created by legendary developer Bungie Studios. The Windows PC version of Halo was developed by Gearbox, and the Macintosh version was developed by Westlake Interactive. The Xbox version of Halo has sold over 3 million units and won numerous “Game of the Year” accolades.

You can pre-order your copy from the IMG Store for $48.99 or $43.99 if you are a MacGames CD or IMG Pro Subscriber.

Halo: Combat Evolved

IMG Picks Their Favorite uDevGame 2003 Entries
2:22 PM | Jean-Luc Dinsdale | Comment on this story

Mac game programming contest uDevGame 2003, designed to encourage and showcase game programming on the Mac, rewards individuals who can throw together a homemade game of any shape or form in two months. This year’s contest was the biggest yet, with forty-three games entered into competition, from simple platform jumpers and puzzle games to elaborately detailed RPGs and 3D network tank battles. The contest’s sponsors also poured in an incredible amount of support, donating over $27,000 worth of hardware, software, and game design resources.

Following last night's awards ceremony on the internet radio show The Gamesome Mac, IMG writers Mike Apps, Galen Wiley, and Jean-Luc Dinsdale have waded through the numerous entries and picked their favorite three entries. Click on the link below to check out their top picks.

IMG Picks Their Favorite uDevGame 2003 Entries
uDevGame 2003

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NoLimits Roller Coaster Sim Released For OS X
2:21 PM | Jean-Luc Dinsdale | Comment on this story

Cross-platform game publishers Mad Data have just released the OS X version of their 3D simulator NoLimits Roller Coaster Simulation.

Featuring an all-3D, OpenGL engine, NoLimits simulates the experience of riding a rollercoaster first hand. The game features a movable camera that can be placed either in any seat in the train, ride close to the tracks, or fly about the environment freely for a third-person perspective. While the game includes a comprehensive list of forty existing coasters, the game also comes with a track editor and allows players to clobber together their own creations.

The game’s engine, designed to focus on realism and speed, has surprisingly low system requirements, given the game’s extensive 3D environment and detailed visuals. NoLimits requires a 350 MHz G3 with an 8MB OpenGL accelerated graphics card, and Mac OS X 10.2.4.

The game retails from the publisher’s website for $25 USD. Interested parties should check out the game’s 11 MB demo, available through the links below -

NoLimits Roller Coster Demo
NoLimits Roller Coaster

IMG Server Issues
2:20 PM | Tuncer Deniz | Comment on this story

Due to a problem with our ISP's router, many of you were not able to reach Inside Mac Games and MacGameFiles the last few days. Some were able to reach IMG and MGF without any problems while others could not. Our ISP has since fixed the router problem.

At this time our forum is not working, but we'll get it fixed shortly.

We'd like to apologize for any inconvience this may have caused.

Targetware Beta Updated to 0.57
10:49 AM | Tim Morgan | Comment on this story

Targetware, the massively-multiplayer, community-oriented combat flight simulator, has had its engine upgraded to version 0.57. The Targetware engine is the vehicle allowing players to engage in battles designed by third-party mod-makers. The three existing mods are entitled Target Korea, Target Rabaul, and Target Flanders.

The new engine sports three-dimensional clouds, autopilot support, speed optimizations, and a plethora of smaller features and bugfixes. In addition to an updated engine, all three mods have updated datapacks which must be redownloaded by participants of the beta.

The Targetware system is currently undergoing beta testing, where all can play the massively-multiplayer simulation for free, but will require a $10-per-month payment once the beta period concludes.

Download Targetware 0.57 (8.2 MB)
Targetware 0.57 Released

Freeverse: Active Lancer Soundtrack, 'BumperCar'
10:49 AM | Eddie Park | Comment on this story

Freeverse Software, in conjunction with Digital Droo, has announced the release of the Active Lancer Soundtrack CD. Featuring eleven tracks from the vertical shooting game, the CD also includes several bonus tracks, including unreleased songs and remixes.

While Mac gamers may not be familiar with Digital Droo, they should be more than familiar with the titles he's worked on:

Digital Droo is the alias of musician and producer Andrew Tokuda. At the age of four, his parents thought it might be a great idea to have him learn to play the piano. Years later, he took the name, Droo, and began to create music for the MacAddict CD,, and the Freeverse Software titles Wingnuts, Burning Monkey Casino, Burning Monkey Puzzle Lab, Solace, and Active Lancer. Digital Droo's website is
In other news, Freeverse has also announced BumperCar. A web browser targeted towards children, BumperCar features OmniWeb and WebCore at its root, and contains a variety of safeguards, including a profanity filter, whitelists, and support for sites that fall under the Internet Content Rating Association.

The Active Lancer soundtrack is currently available for $9.99. While BumperCar is still in development, Freeverse expects to show it off at the upcoming Macworld San Francisco.

Freeverse - News

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Civilization IV Possibility?
10:49 AM | Eddie Park | Comment on this story

Fans of Sid Meier's Civilization strategy series may be interested in a recent hint that popped up during an interview with Firaxis President Jeff Briggs. Apolyton has posted the skinny in their forums:

In an interview with GameDaily, Firaxis Games President and Chief Executive Officer Jeff Briggs seemingly confirmed that one of the three titles being worked on at the gaming developer is Civilization IV. [..]

This is the first known word of any kind from any representative of Firaxis or Civ series publisher and franchise owner Atari confirming a CivIV is in the works. The latest title in the Civilization series, Conquests -- the second expansion pack for Civilization III -- was commercially released last month.

Of course, while this is far from conclusive, it does give fans of the Civ series something to chew on. In the meantime, we're still hoping to hear news on the expansions for Civ III making their way to the Mac.

Apolyton - Civilization IV Confirmed?
Firaxis Games
Civilization III
Buy Civilization III

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Blizzard Blocks Diablo II Accounts; Offers New WC3 Map
10:49 AM | Eddie Park | Comment on this story

Continuing their commmitment to stamp out online cheating in their games, Blizzard has closed some 800+ Diablo II accounts. They attribute the closings with attempts to exploit a server bug, causing the game servers to crash multiple times.

In keeping with our aggressive stance against cheating on, we have closed the 800+ involved Diablo II accounts. Furthermore, the copies of Diablo II that were used to attack the servers in this manner have been banned from Diablo II Realm play. (See the Realms section of the Arreat Summit's FAQ to review Diablo II's multiplayer options.) Deliberately crashing a server could be considered a denial of service attack and could therefore be cause for legal action under state and federal law.
In other Blizzard news, a new map for Warcraft III has been released. Titled "Emerald Gardens," the map is classified as a Large field that uses the Sunken Ruins tileset, and is intended for 4v4, 6v6, or FFA play.
Lush greenery has almost succeeded in cloaking the ruins of a city whose name has passed into memory. Pay heed to its mute testimony: peace is fragile where resources are in demand.
Those who wish to download it can find it at the official Warcraft III Bonus Maps site.
Warcraft III - Bonus Maps
Blizzard Entertainment
WarCraft III: The Frozen Throne
Diablo II: Lord of Destruction
Buy WarCraft III: The Frozen Throne

Mac Games News for Monday, December 8, 2003

Aspyr: Game Status Updates10:34 AM
New Stoked Rider Media10:34 AM
The Gamesome Mac Hosts the uDevGame Awards10:34 AM
View all of the Mac games news for Monday, December 8, 2003 on one page

Recent Mac Games News

Friday, December 5, 2003
Thursday, December 4, 2003
Wednesday, December 3, 2003
Tuesday, December 2, 2003
Monday, December 1, 2003

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