Aspyr Announces The Sims: Superstar
11:14 AM | Tuncer Deniz | Comment on this story
Aspyr today announced The Sims: Superstar, the latest expansion pack for the best-selling game of all time, The Sims. The game is currently in beta testing and is being converted to the Mac by Westlake Interactive. In this latest expansion pack, players can live their fantasies of fame and fortune as they pursue the dream of being a Rock Star, Movie Star, or a Supermodel, live the lifestyle of a celebrity, and even mingle with the rich and famous.
IMG has posted a first-look preview of the expansion pack. To learn more about the pack, be sure to check it out.
IMG First Look: The Sims: Superstar
MGF: The Sims: Superstar Trailer
Buy The Sims: Superstar
IMG Store: 5 Percent Off All Orders This Labor Day Weekend!
2:33 PM | IMG News | Comment on this story
The IMG Store is taking 5 percent off all orders placed through the store. this Labor Day weekend. Here are just some of the exciting recent arrivals at the IMG Store:
• Tony Hawk's Pro Skater 4
• Neverwinter Nights
• Aliens vs Predator 2
• Zoo Tycoon
• and much more...
The 5 percent off sale will end Tuesday. To check out the store, please follow the link below.
Inside Mac Games
Apple Posts X2: Wolverine's Revenge Trailer
2:25 PM | Tuncer Deniz | Comment on this story
Our friends at Apple have posted a trailer of Aspyr's upcoming action game, X2: Wolverine's Revenge. As Wolverine -- the X-men's most dangerous weapon -- you've discovered you were implanted with a deadly virus that will kill you within the next 48 hours unless the antidote is found. Your future is at risk, you must return to confront your past at the sinister Weapon X facility. Time is running out.
To check out the trailer, head over to Apple's web site.
Apple: X2: Wolverine's Revenge Trailer
X2: Wolverine’s Revenge
Buy X2: Wolverine’s Revenge
Geneforge 2 Update Released
1:59 PM | Tuncer Deniz | Comment on this story
Spiderweb Software had released an update to their new fantasy role-playing game, Geneforge 2. The 1.0.1 update fixes several "irritating" bugs. The patch is available at the Spiderweb site.
Geneforge 2 is a Macintosh fantasy role-playing epic with a science fiction twist. In Geneforge 2, you explore a huge world, choose which side you will fight for, and make your own horde of completely obedient mutant monsters. Its open-ended system lets you progress through the game using stealth, diplomacy, or good, old-fashioned combat. A large demo can be found at the Spiderweb site.
Feral Ships Warrior Kings
11:54 AM | Tuncer Deniz | Comment on this story
After a slight delay, Feral Interactive today announced that Warrior Kings, their 3D real time strategy game for the Macintosh, is now shipping worldwide and will be available in retail and through online stores next week.
Here's more from the official PR:
Since its announcement earlier this month, the Mac version of Warrior Kings has received enthusiastic feedback from the press and from many of the 20,000+ Mac players who have downloaded the 240 MB demo.The Macintosh conversion iwas developed by Zonic and is available in English, French, German and Italian.
Warrior Kings is a massive medieval-fantasy real time 3D strategy game.
Seize the destiny of the young king Artos and immerse yourself into an epic adventure composed of 22 different missions with 3 different paths.
Build massive-devastating armies composed of hundreds of units chosen from over 60 different type of units. Your armies move in real military formations and take advantage of realistic 3D terrains.
Heavy Mac integration and optimization with a game based on the latest unreleased code of the original game. Multiplayer (up to 8 players) matches can be played with Game Ranger which is directly integrated in the game interface. As your system does, Warrior Kings can automatically check for updates so you always play with the latest version.
Warrior Kings is fully compatible with Mac OS 9 and X. Requirements are Mac OS 9.1 / 10.1.3, a 500mhz G3, 128 MB RAM (256 for OS X), 750 of free hard disk space and an 8 MB video card.
The IMG Store is currently taking pre-order for Warrior Kings. Head over to the IMG Store to place your order.
Buy Warrior Kings
Suellen Adams Leaves Westlake
10:19 AM | Tuncer Deniz | Comment on this story
Suellen Adams, Business Coordinator and a co-founder of Westlake Interactive today announced she would be leaving Westlake to pursue other interests. Suellen follows in the footsteps of ex-President of Westlake, Glenda Adams, who left the company a few months ago to join Aspyr Media.
Here's what Suellen had to say about her departure:
“It’s been six years since we started the company that became Westlake and it’s been a great run for me,” explained Adams “but I have always wanted to pursue my doctoral degree and the time has come to spend more of my energy concentrating on that.” She continued, “Leaving isn’t easy. I will miss working with the people that make up Westlake, and I wish them all well.”Does this mean Westlake is going under? Not by a long shot. Westlake continues development on its lineup of projects including Halo and Age of Mythology, and will be announcing more ports in the near future.
The folks at IMG would like to wish Suellen well in her new endevours.
7:06 AM | Mike Apps | Comment on this story
Indie Gaming website Indiegamer recently got a chance to sit down and chat with Jeff Vogel of Spiderweb Software. The interview mostly covers various aspects of the Indie game market, and also analyzes the success of some of Jeff's games. Here's a sample of the interview:
Indie Gamer:How do you feel about the Indie game scene in general over the past year or so? Do you see any significant changes? To check out the full interview, follow the link provided below. For more info on Spiderweb's games, head on over to their website, also linked below.
Jeff Vogel: I know that a lot of developers were getting lots of money from the big distribution serviles (RealArcade, for example). Then they weren't. However, I don't really see much of what other people are doing. I tend to live in my own little world.
Indie Gamer: What about the shareware market in general? Is it tougher to market your games now than it was a few years ago? Easier?
Jeff Vogel: Tougher. The dot-com boom was very kind to us. Piles of gaming sites, all of which needed content. Now there are less gaming news outlets, and they have less people to write for them, so they are more selective about who they'll cover. Because I'm so established, I do pretty well getting news coverage. If I was just starting out, though, it'd be real hard.
7:06 AM | Zack Lipowski | Comment on this story
Recently, Warcry interviewed Mr. Luca Pancallo, the director of the free, open-source MMORPG PlaneShift. For those of you who are unfamiliar with this game, here's a quick description:
The objective of the PlaneShift Team is to create a virtual fantasy world in which a player can start as a peasant in search of fame and become a hero. We will focus our efforts in the reproduction of a real world with politics, economy, many non-player-characters controlled by the server that will bring to life our world even without players connected!Mr. Pancallo touches on a variety of subjects in the interview, including how exactly the servers are hosted, why they decided to go open-source, and what will seperate it from the rest of the commercial MMORPG pack. Here's a snippet from the interview:
We want to give FREE access to everyone, without the need to either purchase the game or pay a monthly fee. Servers and bandwidth will be donated by sponsors.
WarCry: Apart from the free-of-charge feature, what other elements does the game have that differs it from other MMOGs?PlaneShift is set to be released for the PC by the end of the year, and a Mac OS X version is soon to come as well.
Luca: All our team is composed of hard-core gamers and experienced role-players, we love role-playing games and we know what can be improved in current MMORPGs. What we will leverage is our ability to expand the virtual world endlessly without commercial constraints. Any developer with the proper skills can join our team and develop new interesting features without having a specific deadline to have the feature in or out of the product. This freedom of adding new things along the road is really missing in commercial products, where they have to identify the needs of the majority of players (let’s say 70%) and develop those areas in the game. That’s why we see most RPG games with a lot of combat and less Roleplay, and for the same reason we always see features that are very advanced technologically, but maybe missing some important details.
Lineage To Hit The Small Screen
7:06 AM | Jean-Luc Dinsdale | Comment on this story
Following yesterday's posting of our "retro" review of NCSoft MMORPG Lineage: The Blood Pledge, we, the good folks over here at your favorite Mac gaming website, just wanted to let you know that plans are in the works to turn the five-year-old game into an animated TV series.
3D animation house Cyper Entertainment Inc announced early Wednesday that they have an agreement with Anikino Inc. to produce a $5 million US, 13-part animated series based on the characters of the Lineage franchise.
Originally created as a comic book by II-Sook Shin, the story's popularity soared after its publication in 1993, leading to the release of the online game in 1998. The game, which was ported to the Mac in early 2002, has been dubbed as the world's most succesful MMORPG, boasting over ten million players worldwide, with over 125,000 users online at any one time.
Although no further details have been announced, producers Cyper Entertainment expect to handle pre-production, financing, and all distribution expenses for the series. Over on the gaming side, publishers NCSoft are busy with the game's sequel, Lineage II: The Chaotic Chronicle. The sequel is expected to be unleashed on the masses by the end of the year.
IMG Review: Lineage
Lineage II: The Chaotic Chronicle
Cyper Entertainment Inc.
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