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Friday, August 22, 2003

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WWIIOnline v1.10 Preview Posted
6:32 AM | Galen Wiley | Comment on this story

Following the recent release of World War II Online v1.09, PlayNet has posted a brief preview of what users can expect from the next patch, currently in the making, WWIIOnline v1.10. New features will include everything from in-game vehicle changes and OpenAL support to added graphical effects, and much more. Below is a brief snip from the preview:


Deployment is the next big thing for WWIIOL. Many of the features that are necessary for Deployment will be invisible in the back ground until the feature set is ready to begin implementation some time after v1.10.

We will be introducing brigade sign ups during this dev cycle in support of one of our new event types, which is the tournament. We will be hosting brigade versus brigade tournament so that all players will have the opportunity to sign up for and begin to work within the brigade structure. This should help make the transition to deployment more seamless for the majority of our players as well as give them an exciting ladder tournament to compete in.

We will also be looking at increasing the spawn options of our forces to come in line with our plans for deployment. As we get further into the v1.10 feature set we will have more information for you on exactly what deployment support features you can expect in this release.
For more information and screenshots regarding the upcoming patch, be sure to check out the full preview at PlayNet's website, and stay tuned to IMG as we keep you posted on v1.10's progress.

WWII Online v1.10 Preview
World War II Online

IMG Store: Five New Pre-Orders, Tony Hawk 4 Ships
1:39 PM | Tuncer Deniz | Comment on this story

The IMG Store is now taking pre-orders for five of Aspyr's upcoming titles including Tom Clancy's Raven Shield, Tom Clancy's Splinter Cell, Indiana Jones and the Emperor's Tomb, X2: Wolverine's Revenge, and James Bond 007: NightFire.

The IMG Store has also begun shipping Tony Hawk's Pro Skater 4 for the Macintosh. It is available for $39.95 and just $36.95 if you are a MacGames CD/IMG Pro subscriber.

For more information on these titles, head over to the IMG Store.

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IMG Reviews MacSoft's Neverwinter Nights
12:42 PM | Lucian Fong | Comment on this story

There are few settings as unique and speciallycrafted as the Forgotten Realms in the Dungeons & Dragons pen and paper games, and similarly the arrival of BioWare's Neverwinter Nights serves as a testament to its own unique and special crafting. Finally, after development delays and an anxious waiting period by Mac gamers, Neverwinter Nights is here. IMG's Dean Browell weighs in on this critically acclaimed game. Here, here describes the rule set used in NWN:

NWN is not based on a giant party system, which will no doubt mean a switch for most gamers used to one in most D&D-based adventures. That being said, the experience of guiding and developing a single character with the occasional henchman is undoubtedly closer to the core of actual pen-and-paper 3rd Edition D&D game play. We're talking about ownership and empowerment in this system and without going off too far on the subject, let me say that it works. It was the right choice, and it speaks to the lovers of multiplayer games and devotees of live role playing. You definitely get the D&D feel of character construction: die rolling, decisions being made and dramatic, if somewhat calculated combat. Simply leave the dialogue box at the bottom open to see your actions translated into D&D mechanics. There is a more than passing feel for Diablo II in certain facets of the game, but stylistically it happens largely in the inventory. Most other similar moments comes with just having made a game of the same quality set in a D&D world.
For more information on Neverwinter Nights, read the rest of the review and if you haven't already, download the Neverwinter Nights Tech Demo.

IMG Review: Neverwinter Nights
Download Neverwinter Nights Tech Demo 1.0 (240 MB)
Neverwinter Nights
Buy Neverwinter Nights

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America's Army 1.9 Release Imminent
11:02 AM | Tuncer Deniz | Comment on this story

The America's Army website has been updated with news on the Mac versions of the upcoming 1.9 patch. According to the post, the 1.9 patch is ready to go:

That's right, troops. We're releasing an official version of AA:O v1.9 for Linux client. And if that weren't enough, we've just given the Apple port of v1.9 the official seal of approval! Both new flavors of AA:O v1.9 will be available for download shortly. So stay tuned!
The long-awaited 1.9 patch includes a number of impressive feature updates including a new MOS: the Combat Medic (with requisite medical training consisting of 4 separate courses); new higher-resolution character models; a brand-spanking-new interface (and theme song); new high-detailed textures; character shadows; lip syncing; new team selection pages; new scoreboard; PunkBuster anti-cheating software, and more.

IMG will be sure to keep you posted on the release of 1.9.

U.S Army
Epic Games
America's Army: Special Forces 2.4

Shadowbane Patch Notes
6:32 AM | Galen Wiley | Comment on this story

With the release of Shadowbane v1.0.9.9 complete, publisher UbiSoft has posted a list of changes on their website for players to view. Changes and fixes in the new version of the popular online roleplaying game range anywhere from minor, cosmetic changes, to entirely new areas in the online world. Here's an excerpt from the list:

New Features

- Irekei architecture added: Irekei building deeds can be acquired from Builders
- New desert zone added with high-level hunting areas.
- All equipment breakage should result in a pop-up.
- Added a '/random' command: Using '/random #' will display results to all a number of 1-#.
- Buildings now display the guild crest of the guild that owns them.
- Bane circle and buildings should be protected for 1 hour after server resets.
- Patcher now has a button to launch SBConfig.exe to help solve any hardware issues before launching.

Be sure to check the full list out for important changes in the game.

Shadowbane Patch Changes

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The Fool And His Money Release Date Delayed
6:32 AM | Jean-Luc Dinsdale | Comment on this story

In his latest newsletter, game designer Cliff Johnson has informed readers of the sad news that the release of his upcoming puzzle game The Fool And His Money has been delayed.

When reached for comment, the designer replied that some of the fine details of the game are taking longer to nail down than originally anticipated:

In the "What was I Thinking?" Department, I'm finding that, much like The Fool's Errand, I'm devoting every minute to the hands-on completion of The Fool and his Money without regard to any other concerns. This is not a preference but a reality of being a one-man band.
The game's new release date is currently slotted for December 1st, 2003. Players interested in the game should head over to The Fool's Gold website to check out screenshots, sample puzzles, and download free versions of Cliff's previous undertakings. Keep checking in with IMG as we'll keep you posted on Cliff's progress.

The Fool And His Money

Mac Games News for Thursday, August 21, 2003

Deus Ex: Invisible War Trailer Posted6:50 AM
KnightShift Preview6:50 AM
Logitech Ships New Gamepad and Joysticks6:50 AM
UT2004 Hellbender Movie Posted6:50 AM
View all of the Mac games news for Thursday, August 21, 2003 on one page

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