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Friday, August 8, 2003



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Warrior Kings Demo Released
9:16 AM | Tuncer Deniz | Comment on this story

A demo of Feral's Warrior Kings is now available for download. The demo weighs in at 240 MB and contains one single player level called Revolution. The demo is available to the general public on Macgamefiles.com and through Hot Downloads for IMG Pro users.

Here's a description of the demo from Feral:

The demo contains the animated tutorials and a complete level called Revolution. It is an early level in the Imperial Campaign path - in which Artos has been ship-wrecked on the rocky coast of Cravant, once his father's kingdom - only Artos and a few of his men have made it to shore, they must now begin securing a base from which to reclaim the rest of the map and his father's former lands.....
The system requirements are as follows:
  • Operating System: Mac OS 9.1 / 10.1.3
  • Processor: 500 MHz G3
  • Memory: 128 MB RAM (OS 9), 256 MB RAM (OS X)
  • Graphics: 8MB Graphics Card

    For those with limited bandwidth, the Warrior Kings demo will be included on the next issue of the MacGames CD. For more information, please follow the links below.

    To grab the demo, head over to Macgamefiles.com. If you are an IMG Pro subscriber, use your Hot Downloads link to grab it off our super fast server.

    Feral Interactive
    Warrior Kings
    IMG Pro
    MGF: Warrior Kings Demo 1.0
    Buy Warrior Kings



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    America's Army, Revolution 7.1 Issed Fixed, Patch Posted
    3:31 PM | Lucian Fong | Comment on this story

    Ryan Gordon has posted an updated OpenAL library that fixes a compatibility issue with the M-Audio Revolution 7.1 sound card and America's Army: Operations, which we reported on last week. Incidentally, this OpenAL library can also be used with Unreal Tournament 2003 and may provide an increase in framerate. Here is more detail from the posting on Gordon's website:

    Please note that this can be used to get you a better framerate in ut2003, too...we're still spending about 7% of our CPU time just feeding the audio device, which is not good. When I get around to the redesign I was threatening, that 7% should drop to more like 0.1%. Still, the current UT2003 version (which is a different codepath completely), is sitting at 20 to 25 percent right now, so it's still a clear win for all users, regardless of audio hardware, to use this.

    Note that the 7% is spent in a separate thread, so dual CPU systems won't see as dramatic a benefit as single CPU systems. Also, certain codepaths will perform better due to Altivec optimizations on certain conditions...but it SHOULD still work and give a speed boost over the original version even on a G3.

    Directions on how to install the patch are posted on the website. You may download it through the link below.

    Download American's Army, Revolution 7.1 Patch (15 K)
    Ryan Gordon's Finger
    America's Army: Special Forces 2.4
    Revolution 7.1
    M-Audio
    U.S Army
    Epic Games



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    IMG Posts Another War Review
    2:30 PM | Galen Wiley | Comment on this story

    Inside Mac Games has posted a review of Another War, the recently released Role-playing Game from Virtual Programming, and our own Zack Lipowski has the inside scoop on the game's graphics, audio, gameplay, and more. Here's an excerpt from the article:

    After choosing your character, you must set aside a pool of skill points into seven categories. Strength, which determines attack power, weapon usage and the number of items a character can carry. Agility is a character's ability to inflict damage and his speed in evasion. Intelligence opens up extra information from NPCs. Endurance is a meter of how many injuries a character can take. Charisma is the influence your character has over others. Speed is how fast your character can move, and lastly, Luck influences the probability of certain events/combat maneuvers.
    For more information, be sure to read the full review. For more on Another War, you can check out the official homepage.

    IMG Review: Another War
    Another War
    Buy Another War


    M-Audio Announces Transit USB Audio Device
    11:09 AM | Lucian Fong | Comment on this story

    Following their successful Revolution 7.1 and Sonica Theater consumer audio products, M-Audio is releasing another compact USB audio device, the Transit. The Transit is more robust than the Sonica and is aimed at PowerBook, iBook, iMac, and eMac owners. Some of it's features include:

    • 24-bit/96kHz sample rate
    • 1/8” stereo analog/optical digital input
    • 1/8” stereo line/headphone output
    • TOSlink optical digital output allows AC3 and DTS pass-through
    • line/optical input accommodates self-powered stereo microphones
    • includes 3.5mm (male) to TOSlink (female) adapter
    The Transit requires Mac OS X 10.1 or 9.2 and is shipping now with a MSRP of $100. Stayed tuned to IMG for a full review in the future.

    PR: M-Audio Announces Release of Transit USB
    Transit
    M-Audio



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    Custer's Desktops: Tony Hawk 4
    10:11 AM | Eddie Park | Comment on this story

    This week's desktop, courtesy as always of Brad Custer, features the upcoming skating title Tony Hawk's Pro Skater 4. A simultaneous Mac/PC release by Aspyr, THPS4 is the latest in the incredibly popular series and continues the trend of incredible levels, a boatload of tricks, and a wealth of unlockables.

    The desktop itself features the man himself in full trick mode:

    Since the announcement last week by Aspyr Media that Tony Hawk's Pro Skater 4 was gold - I've received a few reminders that there still wasn't a desktop in my section for this game. Well, that's about to change. ;) In this week's wallpaper I wanted to continue the theme that I've had for the Tony Hawk series since Pro Skater 2. So, with the help of Aspyr Media and my faithful internet connection, I created the desktop before you. I simply entitled this week's feature, "Freestylin", and I hope you enjoy it as much as I did making it.
    Those interested in grabbing the desktop can find it, in the usual variety of sizes, at Custer's Desktops. More information on THPS4 itself can be found in IMG's preview.

    IMG - Custer's Desktops
    Aspyr Media
    Beenox
    Tony Hawk's Pro Skater 4
    Buy Tony Hawk's Pro Skater 4


    GameSpy Previews Unreal Tournament 2004
    9:18 AM | Mike Apps | Comment on this story

    Gamespy recently got a chance to sit down and try the latest Unreal game, Unreal Tournament 2004. Basically an upgrade to UT2003, UT2004 will feature all the original UT2003 content along with several new vehicle based modes. Here's a snippet from the preview:

    Assault, the perennial fan favorite is back, and an entirely new mode called Onslaught is already in place. Here, multiple control points separate two color-coordinated bases. There are lines between each control point or "node," and capturing a node changes the line's color to that of the capturing team. Players work their way across the map in an effort to connect all the nodes and change the connecting lines to their color, eventually having a node of their color connecting to the enemy base. Once this happens, the enemy's base becomes the main target. While each node along the way can be destroyed, repaired, and taken by either team at any point, the team bases cannot be repaired at all. Destroying the enemy base is how the match is won. However, if the node linking an enemy to your base is recaptured by your team or is destroyed, then your base can no longer be attacked. It sounds a little confusing, but in reality, it's quite simple and should lead to power struggles throughout the entire map.

    As you may have guessed, maps like this are quite huge, and although you can respawn at any control point your team controls, walking for a few minutes to join the battle is not the way of UT. Therefore, something new had to be added. Something faster. Something more powerful. Something like a tank. Or a dune buggy. Or a fighter. Or a bomber.

    To check out the full preview, follow the link provided below.

    UT2004 Preview



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    Medal of Honor Pacific Assault Announced for PC
    9:16 AM | Galen Wiley | Comment on this story

    Popular console and PC game publisher Electronic Arts yesterday announced Medal of Honor: Pacific Assault, due in 2004. The new game continues the epic Medal of Honor saga, and puts players in the shoes of an American soldier fighting the Japanese during the Pacific Theatre. The game will feature highlighted missions such as the attack on Pearl Harbor, and the Battle of Tarawa, as well as a handful of new weaponry, multiplayer maps and modes, and much more. Here's a snippit from the press release:

    Medal of Honor Pacific Assault gives players a sense of the courage it took to fight the Imperial Japanese Army from the shock of Pearl Harbor to triumph on the shores of the Tarawa Atoll. Set in the Pacific Theatre of Operations from 1941-1944, players will assume the role of Marine recruit Tom Conlin as he survives the attack on Pearl Harbor, leads the assault on Guadalcanal, and finally charges up the beaches for the climatic battle at Tarawa. Armed with their wits and a variety of authentic weapons, it's up to players to stop the Japanese war machine in its tracks.
    For the full story, be sure to check out the entre press release. While it is too early to speculate for a Mac version of Medal of Honor: Pacific Assault, it should be noted that Aspyr Media has successfully released Medal of Honor: Allied Assault and its expansion Medal of Honor: Spearhead to the Mac; making a Mac port of the future MoH title a possibility. The PC version of Pacific Assault is expected to be released sometime in 2004. Stay posted to IMG as we keep you up to date on the game's progress.

    Pacific Assault Press Release
    Medal of Honor: Allied Assault
    Medal of Honor: Spearhead
    Buy Medal of Honor: Allied Assault
    Buy Medal of Honor: Spearhead



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    PSP Teams Up with Feral
    9:16 AM | Zack Lipowski | Comment on this story

    On Wednesday, Pacific Software Publishing, Inc. announced a partnership with Mac game publisher Feral Interactive. The agreement, which will take effect soon, allows PSP to distribute Feral game titles to the Japanese market. Here's a snippet from the press release:

    The Partnership was the result of continuing effort to introduce unique products to Japan. Feral’s strength to convert and localize PC game titles to Macintosh format, and PSP Inc’s strengths to market to Japanese consumers through e-commerce site and relationship with resellers contributed to making the partnership agreement. PSP Inc. is planning to release at least 6 Japanese language versions of Macintosh game titles before the end of 2003.
    Founded in 1996, Feral has become a leader in publishing Mac games in Europe.

    Feral Interactive
    PSP Press Release



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    Sennheiser Aims New Headsets at Gamers
    9:16 AM | Lucian Fong | Comment on this story

    Sennheiser is best known for their award warning professional and semi-professional headphones and microphones, so their entry into the headset field should come as no surprise. Citing the poor quality of today's headsets, Sennheiser has introduced five new products. The PC 110, 120, 130, 140, and 150 models range in price from $20 to $70. The press release describes the various features of headsets:

    Included in the PC-headset range are an ergonomic in-ear version and an over-the-ear design. Models also included are three binaural, noise-canceling headsets featuring either an open or closed headband or a behind the neck version, virtually eliminating ambient noise, leaving only crystal-clear sound. All feature two 3.5mm stereo jacks for industry standard sound cards, while the two compact in-ear and over-the-ear designs also offer a 2.5mm jack connection for DECT phones with short boom mics.
    An in-line volume control and microphone mute is included with all models. Expect IMG to have reviews of at least two models in the future.

    PR: Sennheiser Headsets Take Computer Gaming to a New Level of Audio Performance
    Sennheiser


    Full Throttle Sequel Pulled
    9:16 AM | Galen Wiley | Comment on this story

    A recent announcement by LucasArts has revealed that development for Full Throttle: Hells on Wheels, the sequel to the classic adventure game Full Throttle, has been cancelled. LucasArts President Simon Jeffery had this to say about the news:

    “We do not want to disappoint the many fans of Full Throttle,” says Simon Jeffery, president of LucasArts, “and hope everyone can understand how committed we are to delivering the best quality gaming experience that we possibly can.”
    You can find the full announcement at the link below.

    Full Throttle: Hell on Wheels Cancelled
    Full Throttle 2: RIP
    LucasArts


    Mac Games News for Thursday, August 7, 2003

    IMG Posts Billy Frontier Review1:11 PM
    Ryan Gordon Seeking Donation From Users1:10 PM
    Mumbo Jumbo Releases Super GameHouse Collection12:20 PM
    Myth II 1.4.1 Released9:52 AM
    Apple Features Tony Hawk's Pro Skater 49:38 AM
    Abducted Engine Tech Specs9:33 AM
    Laser Squad Nemesis Planned for Mac9:33 AM
    PlayMyth Interview9:33 AM
     
    View all of the Mac games news for Thursday, August 7, 2003 on one page


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    Wednesday, August 6, 2003
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