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Thursday, March 27, 2003

SpyHunter Trailer Released
8:46 AM | Johan HansÚn | Comment on this story

Aspyr Media has posted a trailer for their upcoming Mac and PC port of Midway's action-racing game SpyHunter. The one and a half minute trailer gives us a taste of the action this game will bring to our Macs and is available in two sizes, small (320 x 240 pixels) and large (640 x 480 pixels).

For those that are unfamiliar with the game it is a remake of the popular arcade game from the 1980s with the same name. The game was originally released for consoles but are now being ported to both Mac and PC and will be published for both platforms by Aspyr.

The game is already in beta testing and is estimated for release in April.

You can find the SpyHunter trailer at our sister-site where you can select the size you want from the download page.

MGF: SpyHunter Trailer
Aspyr Media

IMG Feature: Dumb Letters to IMG
1:32 PM | IMG News | Comment on this story

Today IMG has posted a feature called "Dumb Letters to IMG". IMG gets bombarded with emails everyday. Usually the questions are your typicial, "When is this game coming out" or "Do you know if this game is coming out". But on occasion we get some wonderful, bizzarre, and yes, stupid emails we thought would be funny to share with our readers.

Be sure to check it out. We guarantee it'll put a smile on your face.

IMG Feature: Dumb Letters to IMG

Contraband Teaser Renderings
10:34 AM | Mike Apps | Comment on this story

The folks over at Contraband have added new teaser 3D renderings to their webpage, adding shots from one of their unannounced games currently in production. The teaser shots feature several differant views of a dragon, giving some minor hints as to what sort of game they are from. To take a look at the pictures, follow the link below. Be sure to stay tuned for IMG for more information on this mystery game.

Contraband Teaser Shots
Contraband Entertainment

Click to enlarge
The Art of Master of Orion III
10:32 AM | Mike Apps | Comment on this story

MacGamer has posted a feature by Rantz Hoseley, Creative Director at Quicksilver, which the art of their upcoming space strategy game, Master of Orion III. The article covers the different stages Quicksilver went through in creating the artwork for the game, from conceptualization to completion.

Here?s a snippet of the article:

My personal preference in science fiction has always leaned away from the alien-as-human-in-costume approach. Especially in this day and age, when CG affords you the capability to create believable characters that never have to exist in the real world, on a movie set. The whole anthromoporphication of aliens has always seemed a bit silly, at best. Wanting to make the MoO universe have a truly epic feel to it, we decided to look carefully at the races which had played roles in the previous MoO games and evaluate them. Deciding whether they should be revamped, or discarded in favor of a race that worked similarly or better from a game balance stance, while helping create the feel that they live in an inhabited universe.

Prior to making any choices or cuts I spent weeks going over books on Biology, geology and environmental behavior. Books on speculative Xenobiology (which, yes they actually exist, believe it or not) and theories of evolution and adaptive reaction. After my eyes stopped glazing over from data overload, the task at hand was to sit down and play what (speculatively speaking) could really exist as an alien lifeform, versus the creatively satisfying player experience. Using that balancing process to create races that would add drama and personality and have logical reasons for their pre-defined game stats.

To read the full article, follow the appropriate link below. Also be sure to check out IMG's preview of Master of Orion III. You can also order Master of Orion 3 from the IMG Store by following the provided link below.

IMG: Master of Orion 3 Preview
MacGamer: The Art of Master of Orion III
Quicksilver Software
Master of Orion III
Buy Master of Orion III

Aspyr Status Report Updates
8:46 AM | Jean-Luc Dinsdale | Comment on this story

Famed Macintosh game publishers Aspyr Media have recently updated their Project Status page with news regarding some of their upcoming releases.

  • Further to IMG's interview last week with Aspyr Marketing Director Amy Torres, the Mac version of Electronic Art's Harry Potter and The Chamber of Secrets has passed the approval stage and is currently in duplication. Players anxious to get their hands on this title should expect it to start appearing on store shelves forthwith.

  • Next on the list, sports fans will be happy to hear that the realistic 12-course golfing simulator Tiger Woods PGA TOUR 2003 is currently listed as being in beta, and is expected to be released in April of this year. Westlake Interactive lead programmer Ken Cobb has been spearheading the project, which has almost reached the Final Candidate stage:
    We're very excited to bring Tiger to the Mac. This is a terrific golf game, with beautifully rendered courses and excellent physics simulation. It also features motion-captured animation, even including special 'reaction' animations for Tiger, such as his famous 'fist pump'. The Macintosh version will work under both OS9 and OS X, and take full advantage of the latest Jaguar OpenGL features. It will include Mac-to-Mac network play and support for GameRanger.
  • Aspyr's first dual-platform release, SpyHunter, is also in beta, and both versions of the game are expected to make it into player's hands next month. With it's modest system requirements of a 400 MHz G3 processor, 16 MB video card, and 128 MB of RAM, this game is sure to please even the most die-hard fans of the game's original 80's arcade classic.

  • Also expected to be released on April, Terminal Reality's recently-announced vampiric thriller BloodRayne is also at a beta stage. If Aspyr's release date estimations are correct, we may possibly witness the extreme rarity of seeing the Mac version of a multi-platform game being released before its PC version: the PC version is expected to be released in the middle of May.

  • And finally, EA's highly-anticipated Mac port of Medal of Honor Allied Assault Spearhead, Maxis' extremely popular SimCity 4, and Ritual Entertaiment's first-person action / space shooter Star Trek Voyager Elite Force II are currently estimated for May 2003 or later releases. The games, which are respectively in the beta, alpha, and early development cycles of the game ports, fill out the rest of Aspyr's current dancecard, and are expected to keep Mac gaming fans busy for the majority of the summer.

    Stay tuned to IMG as these games progress towards being completed and released. In the meantime, click on the link below to read IMG's recent in-depth interview with Aspyr insider Amy Torres.

    IMG Interviews Aspyr's Amy Torres
    Aspyr Media Project Status Page
    Aspyr Media
    Harry Potter and the Chamber of Secrets
    Tiger Woods PGA Tour 2003
    Medal of Honor: Spearhead
    Star Trek Elite Force II
    Buy SimCity 4
    Buy Harry Potter and the Chamber of Secrets
    Buy Tiger Woods PGA Tour 2003
    Buy Medal of Honor: Spearhead
    Buy Star Trek Elite Force II

    Click to enlarge
    Elite Force II Previewed
    8:46 AM | Johan HansÚn | Comment on this story

    Another preview of Ritual Entertainment's Quake 3-based First Person Shooter Star Trek: Elite Force II has been posted. This time it's the folks IGN who have gotten a visit to see this sequel to the popular game Star Trek Voyager: Elite Force. The article focuses on storytelling and how important this is for a game based on the Star Trek Universe.

    A small excerpt:

    It has been very important to Ritual to create a cohesive experience that delivers the constant action Elite Force II is all about through storytelling that's in keeping with the fiction. Even though everyone with eyes, ears, hands, or any combination of the above will tell you that Elite Force II is nothing like your average Star Trek episode (what with all the shooting and the killing), crafting an intricate plot played out in classic Trek fashion is of paramount importance to the team. But, no amount of story is going to save gameplay that's disjointed. Ritual knows this.

    The boys and girls who created SiN are making every effort to keep the action incredibly fast, but to still immerse the player in an objective driven, refined, Trek storyline and universe overflowing with details and noticeable coolness that non-fans (heathens, blasphemers and pagans) might miss out on.

    If you want to know more about Elite Force II, go over to IGN and read the whole article. Don't hesitate to take some time to read our own first look of the game as well.

    The PC version of the game is due in June. A Mac version is announced and will be published by Aspyr Media. No release date is set for the Mac version, but we can rely on that Aspyr will try to have it out as soon as they possibly can. We will continue to keep you informed about the status of this game, so keep a hailing frequency open.

    Ritual Entertainment
    Aspyr Media
    Star Trek Elite Force II
    IMG: Elite Force II First Look
    IGN Elite Force II Hands On
    Buy Star Trek Elite Force II

    Mac Games News for Wednesday, March 26, 2003

    IMG Reviews Logitech's Cordless Navigator Duo11:29 AM
    Apple Announces WWDC Design Awards9:25 AM
    Apple Looks at Broderbund/TLC9:24 AM
    GtkRadiant Released for OS X9:24 AM
    More Warcraft 3 Expansion Testers Selected9:24 AM
    Orbz OS X in Beta9:24 AM
    Pompom Updates Mutant Storm, Website9:24 AM
    Shadowbane Subscription, Patch Info9:24 AM
    Star Trek: Elite Force II Preview Posted9:24 AM
    View all of the Mac games news for Wednesday, March 26, 2003 on one page

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