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Monday, March 17, 2003


MacSoft Revamps Website
6:00 AM | Scott Turner | Comment on this story

Following a long period of silence, Macintosh game publisher MacSoft has completely reorganized and redesigned their website. No longer linked through Wizworks or Infogrames, the new standalone address located at macsoftgames.com is a well composed, very up-to-date website.

In addition to the new layout, their website now offers more news, pictures, and recent links and articles to games they are currently porting, such as Unreal Tournament 2003 and Dungeon Seige.

For those who still need support for some of MacSoft's older games, their new, easier accessed support page continues to provide for selected games Mac FAQs and troubleshooting, and Infogrames is also still continuing their support for older titles MacSoft has released. MacSoft and new owner Destineer will be supporting all future Macintosh games the company publishes.

MacSoft


Update on Descent: Freespace 1 and 2 Ports for Mac OS X
4:30 PM | Lucian Fong | Comment on this story

Independent developer, "tigital", posted a report of his progress on the Mac OS X ports of Descent: Freespace 1 and 2 in the IMG forums. Since his last update, he has been able squash a few more bugs on the way to a beta release. Here is a portion of his post:

- finally solved the mystery problem of primary weapons having no effect, so the game is now PLAYABLE! (btw, after a little playtesting, I have to say the game is quite fun ;-) )

- hacked in a method for determining the applications location on the disk, which allows me to build a standalone that can be installed anywhere on the harddrive (as long as it's in the same folder as the datafiles)...also, the app package includes the SDL and OpenAL frameworks, so they don't need to be installed...

...the main thing's that are holding up a beta release are my schedule over the next week, and a weird sound problem that makes the "main_amb.wav" (which is the "ambient sound" played at the start) sound like white noise, which is very startling, and so far has caused many testers to think that something is horribly wrong...

To read the full post, visit the IMG forums. The Mac OS X port is based on the Freespace 1 and 2 open source code release by Volition.

IMG Forum: Descent: Freespace 1 and 2 for Mac OS X
Descent Developer Network



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IMG Posts BloodRayne First Look
1:08 PM | Tuncer Deniz | Comment on this story

IMG has posted a first look preview of BloodRayne, the upcoming 3rd-person action title by Aspyr Media. The first look covers what gamers can expect to sink their teeth into when this tale of vampires, Nazis and zombies is released this Spring.

Here's a clip from the article:

Developed by Terminal Reality, BloodRayne is an action-packed vampire adventure in which players take on the role of a mysterious and deadly woman, codenamed Agent BloodRayne. Rayne is a dhampir, the product of her vampire father raping her human mother. Thus, she possesses both vampiric and human strengths. For instance, unlike pure vampires, Rayne can safely be exposed to sunlight.

For many years, Rayne wandered Europe, slaughtering vampires, bent on revenge against her biological father. This activity caught the attention of the Brimstone Society, a secret brotherhood whose sole purpose is to shield the world from supernatural threats. Under the employ of the Brimstone Society, Agent BloodRayne is dispatched to investigate a plot that involves a Nazi official's search for powerful occult artifacts that would unleash unimaginable horror unto the world.

Be sure to check out the first look. We'll also be posting a preview based on a beta of the Mac version in the coming weeks.

IMG First Look: BloodRayne
Aspyr Media
BloodRayne



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Uplink Interview with Thomas Arundel
1:03 PM | Johan HansÚn | Comment on this story

Fragland has posted an interview with Thomas Arundel, director of Introversion Software, creators of the hacking simulator Uplink that is currently being ported to the Mac by Contraband Entertainment. The interview covers both how the company was started and where the idea for the game came from. Besides this, the layout of the game is also discussed.

From the interview:

Our attempts to make hacking very graphical, Johnny Mnemonic style, didn't work out too well, so we decided to cut back on the graphics and concentrate on the game-play. You, the player, assume the role of an elite computer criminal, and Uplink simulates what the character you play would see on his/her screen. Don't expect ground breaking graphics, but keep your ear tuned to a great soundtrack, and your mouse ready for some really intense game-play. There's a good plot, loads of hidden extras, and the free-form game-play lets you pick missions as you choose
To read the whole inteview, follow the link below. Uplink is in late development and should be completed soon. The Macintosh version will be published by Ambrosia Software.

IMG Preview: Uplink
Uplink Interview at Fragland
Contraband Entertainment
Ambrosia Software
Uplink


Contraband Bringing Congo Cube to the Mac
6:00 AM | Johan HansÚn | Comment on this story

Contraband Entertainment is currently porting Monkeystone's action puzzle game Congo Cube to the Macintosh platform. The game, which is also coming to PC, Pocket PC devices and microsoft SmartPhone is described like this on the official site:

In Congo Cube you are Bongo, the simian archaeologist, on a quest for the Tomb of your long lost ancestor Bongohotep. Fund your expedition by collecting sets of idols. The more money, the farther into the Congo you can go! Watch out for the Bad Baboon -- he's trying to block your path.

Journey through mysterious, long-hidden environments and experience the local wildlife. Can you find the Long Lost Tomb?

Congo Cube is in early development according to Contraband's project status page, with a release date of "soon." Congo Cube will be published by Monkeystone.

Congo Cube
Contraband Entertainment
Monkeystone Games



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Island Thunder Mac Patch Released
6:00 AM | Mike Apps | Comment on this story

Ambitious fans of the hit Tom Clancy's Ghost Recon, who have missed out on the second expansion to the game, Island Thunder, no longer have to worry. The folks of the *Damn clan (a group of Rainbow Six and Ghost Recon players), has put out a patch that allows Mac users to use the PC version of Island Thunder. Doing so is not completely straighforward though, as you'll need access to a PC or Virtual PC in order to get it working.

Here are the instructions for getting Island Thunder on your Mac up and running:

Start Virtual PC (VPC) on your Mac or your PC.
* Install WinPack300b on your VPC or PC
* Now insert your PC Island Thunder disc. If you try to run the installer it will say that an installed version of Ghost Recon is required. To work around this problem start one of the WinPack300b apps and expand the .cab Island Thunder files manually. If you expand the files you will have a folder called Mp2 and some others you can ignore!
* VPC: take the Mp2 folder and move it to your Mac desktop. If you have done the steps before on a PC, burn the Mp2 folder on a CD or transfer the files via LAN to your Mac.
* After the Mp2 folder is on your Mac move it to your Ghost Recon - Desert Siege/Ghost Recon Data/Mods folder
* Now run the Island Thunder Mac patch created by Scot, Dan, Vin and myself . (If you have problems using the patch read the included ReadMe)
* After patching the Mp2 folder you have a full working version of Island Thunder for Mac. Now start Ghost Recon and activate Island Thunder in your options/mods menu.
* Have fun!
For those that don't have access to a PC or Virtual PC, the *Damn team also will also offers to exchange a copies of the PC version of Island Thunder, for a CD with the converted Mac version on it. More details on this, along with downloads of the necessary files can be found at their website, linked below.

Damn team website
Aspyr Media
Red Storm



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Avernum 3 Patch Available
6:00 AM | Johan HansÚn | Comment on this story

Spiderweb Software as released a patch that updates older versions of their fantasy role-playing game Avernum 3 to v1.1.3. The list of fixes isn't long, but it's a good update for users of OS X.

From Spiderweb's website:

It fixes some problems introduced with Mac OS X 10.2.1 and also makes combat go faster when playing at Fast speed. Also, combat animations will be displayed correctly now.
For those of you that haven't tried the game, here's what you're missing out:
Avernum 3 features an enormous scenario, with well over 100 towns, villages and dungeons. There is a fascinating story and a dynamic world which changes according to the actions of the player. Refugees move from town to town. People die. If nothing is done, towns will crumble into dust.
The patch is available to download from Spiderweb Software's website, just follow the link below. The full version of Avernum 3 v1.1.3 is available from our sister site MacGameFiles.com.

Download Avernum 3 v1.1.3 patch
MGF: Avernum 3 v1.1.3
Spiderweb Software
Avernum 3



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Warcraft III: Frozen Throne Impressions
6:00 AM | Eddie Park | Comment on this story

Frozen Throne, the upcoming expansion pack for Blizzard Entertainment's popular RTS Warcraft III, has been beta testing for a short time now. Filling in the information gaps that are undoubtedly driving those not in the testing crazy, several gaming sites have published information that should be of interest to those eagerly awaiting the expansion.

GameSpy notes some of the general changes spread across all the races, including two new regular units and one new hero for each. In addition, unit and building costs have seen widespread reductions, and each race also has the ability to build their own shops, which are stocked with race-specific items as well as general ones.

One of the new Human units, the Spellbreaker, should prove to be of great use to fans of the race:

Slightly tougher than a standard human footman, the spellbreaker is meant to fight side-by-side with human tier one and tier three melee units; Immune to magic, spellbreakers have an extra layer of defense that keep them alive longer to cast spell-steal, a clever ability that recasts positive enemy spells onto your own units and negative spells back onto you opponent.
IGN PC also provides a lengthy breakdown of the current beta, with a host of race-specific changes listed:
These types of changes include things like Night Elf ancients all being able to attack while rooted, various cost and build time changes so that buildings not used as much would be seen as more worth it, mana cost changes, new upgrades for units like the Rocket Tank ability for the Steam Tank so it can fire at air units, the Troll Berserk ability to give them better speed, the Crypt Fiend's ability to burrow, and the Necromancer's ability to raise skeletal mages. It's pretty evident that there's a lot going into this expansion.
They also provide good descriptions of each races' new hero units, including the Undead Crypt Lord and the Troll Shadow Hunter, who is described as "the answer to Orc prayers."

Both previews note that, if anything, the sheer addictive quality of WC3 has been boosted by the expansion. While we don't have a solid release date for this one as of yet, rest assured we'll let readers know as soon as we hear word.

IGN PC - Warcraft III: Frozen Throne
GameSpy - Warcraft III: The Frozen Throne Beta Report
Blizzard Entertainment
WarCraft III: The Frozen Throne
Buy WarCraft III: The Frozen Throne


GameHouse & A Sharp on The Gamesome Mac
6:00 AM | Sean Smith | Comment on this story

Tonight on The Gamesome Mac, the weekly Mac gaming radio program, hosts Sean Smith and Omaha Sternberg talk with David Dunham, programmer and designer at GameHouse and at A Sharp.

Based in Seattle, Washington, GameHouse is one of the foremost developers of online Java-based games: titles such as Nisqually and Collapse, which can be played for free online in a Java-enabled web browser and, like many of the company's games, can be purchased in enhanced, standalone versions.

Also in Seattle, A Sharp is the developer and publisher of the well-regarded strategy game King of Dragon Pass. Set in the fantasy world of Glorantha and emphasizing story-telling as much as resource management, it won the Best Visual Art award at the second Independent Games Festival.

Sean and Omaha will also offer Mac gaming news, commentary, and reviews, and together with their guest will take questions from listeners in The Gamesome Mac's live chat room.

The Gamesome Mac can be heard on Mondays from 6 to 8 pm Pacific Time, 9 to 11 pm Eastern (Tuesdays at 0200 UTC) on MacRadio.com. You can tune in live at The Gamesome Mac's web page, where you'll also find complete archives of past broadcasts. QuickTime 5 or 6 and a 28 kbps or faster Internet connection are required.

A Sharp
GameHouse


Mac Games News for Friday, March 14, 2003

Aspyr Announces BloodRayne For Mac4:40 PM
IMG Reviews Logitech MX5001:06 PM
IMG Store: Pre-Order Unreal Tournament 200311:53 AM
Custer Spearheads New Desktop8:58 AM
ATI, NVIDIA Announce New Mobile Chips8:33 AM
Hyperspace Delivery Boy Coming to the Mac8:33 AM
MacMOHAA Website Updated8:33 AM
OS X Myth II Final, More Updates Soon8:33 AM
 
View all of the Mac games news for Friday, March 14, 2003 on one page


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